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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

The armor catalog mirrors Blizzard's in-game inventory taxonomy. Cloth covers caster classes; leather covers rogues, druids, monks, and demon hunters; mail covers shamans and hunters; plate covers warriors, paladins, and death knights. Each subclass page lists every piece in that armor type, with item level, required level, quality tier, and inventory slot all visible at a glance.

The four armor weights are four different economies. Cloth is the highest-volume shelf in the game — every humanoid boss drops it and three classes wear it — so its floors are deep and easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate because tank demand is steadier. Shields compound that pattern, pairing tank-only demand with low supply. The miscellaneous subclass — rings, trinkets, cloaks, and held-in-off-hand pieces — sells to every class at once, which makes it the most contested accessory market on any realm. Cosmetic armor adds a fifth lane: appearance-driven pieces price on their model rather than their stats, so a low-level green with a rare look can outprice current gear.

Click any piece to open its price-history page. Current prices, historical trends, and per-realm depth all appear there, and the chart toggles between hourly, daily, and weekly resolution depending on the range you pick — a one-day view shows individual snapshots, while a one-year view aggregates into daily candles so the trend stays readable. A last-updated stamp under the chart shows when the most recent snapshot landed.

Armor prices typically follow readable patterns. New crafted gear spikes when a patch lands and the recipe is still rare; bind-on-equip commodity greens settle into a low-volatility floor; rare drops move with the popularity of the dungeon that drops them. The history charts surface those patterns so you can see whether a current listing sits at its usual floor or a temporary spike. The catalog is purely a research tool — we publish prices, you decide what to do with them.