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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

917 items

Showing 1–50 of 917 items

Subclass
100 Year Soy Sauce common qualityCooking85Cooking
Abyssal Clam common qualityOther81Other
Abyss Crystal epic qualityEnchanting80Enchanting
Accurate Scope uncommon qualityDevices36Devices
Adamantite Bar common qualityMetal & Stone65Metal & Stone
Adamantite Frame common qualityParts65Parts
Adamantite Grenade common qualityExplosives65Explosives
Adamantite Ore common qualityMetal & Stone65Metal & Stone
Adamantite Powder common qualityJewelcrafting70Jewelcrafting
Adamantite Rod poor qualityEnchanting70Enchanting
Adamantite Scope uncommon qualityDevices67Devices
Adder's Tongue common qualityHerb77Herb
Advanced Target Dummy common qualityDevices37Devices
Aged Balsamic Vinegar uncommon qualityCooking85Cooking
Aged Mogu'shan Cheese uncommon qualityCooking85Cooking
Alabaster Pigment common qualityOther1Other
Albino Cavefish common qualityCooking81Cooking
Algaefin Rockfish common qualityCooking81Cooking
Ancient Lichen common qualityHerb68Herb
Ancient Pandaren Spices uncommon qualityCooking85Cooking
Arcane Bomb common qualityExplosives60Explosives
Arcane Dust common qualityEnchanting60Enchanting
Arcanite Bar uncommon qualityMetal & Stone55Metal & Stone
Arcanite Rod poor qualityEnchanting55Enchanting
Arctic Fur rare qualityLeather75Leather
Arthas' Tears common qualityHerb44Herb
Ashen Pigment common qualityOther81Other
Azshara's Veil common qualityHerb82Herb
Azure Pigment common qualityOther70Other
Barbed Gill Trout common qualityCooking60Cooking
Barley common qualityCooking85Cooking
Barrelhead Goby common qualityCooking70Cooking
Basilisk "Liver" common qualityCooking81Cooking
Bat Flesh common qualityCooking5Cooking
Bear Flank common qualityCooking50Cooking
Bear Meat common qualityCooking11Cooking
Big Bear Meat common qualityCooking21Cooking
Big Bronze Bomb common qualityExplosives33Explosives
Big Daddy common qualityExplosives85Explosives
Big Iron Bomb common qualityExplosives43Explosives
Big-Mouth Clam common qualityOther40Other
Biznicks 247x128 Accurascope rare qualityDevices60Devices
Blackbelly Mudfish common qualityCooking81Cooking
Black Dragonscale common qualityLeather55Leather
Black Dye common qualityOther40Other
Blackened Dragonscale common qualityLeather85Leather
Blackfallow Ink common qualityParts81Parts
Black Lotus uncommon qualityHerb60Herb
Blackmouth Oil common qualityOther15Other
Black Pepper common qualityCooking85Cooking
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About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Mists of Pandaria Classic: TSM, daily