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Item Enhancements

Item enhancements are the consumable layer of the gear economy: enchants and slot upgrades that players apply to weapons, rings, cloaks, chests, and boots. Every gear upgrade a character earns creates fresh demand here.

Items in Item Enhancements

1,003 items

Showing 851–900 of 1,003 items

Subclass
Fierce Armor Kit common qualityItem ID #193561Legs400Legs
Fierce Armor Kit common qualityItem ID #193557Legs385Legs
Forest Hunter's Armor Kit rare qualityItem ID #244641Legs290Legs
Forest Hunter's Armor Kit rare qualityItem ID #244640Legs278Legs
Frosted Armor Kit common qualityItem ID #193564Legs415Legs
Frosted Armor Kit common qualityItem ID #193556Legs385Legs
Frosted Armor Kit common qualityItem ID #193560Legs400Legs
Frosthide Leg Armor epic qualityLegs30Legs
Frozen Spellthread epic qualityItem ID #194012Legs400Legs
Frozen Spellthread epic qualityItem ID #194011Legs385Legs
Frozen Spellthread epic qualityItem ID #194013Legs415Legs
Ghost Iron Shield Spike common qualityShield/Off-hand35Shield/Off-hand
Ghostly Spellthread rare qualityLegs30Legs
Glove Reinforcements uncommon qualityHands27Hands
Golden Spellthread epic qualityLegs28Legs
Greater Cerulean Spellthread rare qualityLegs35Legs
Greater Crane Wing Inscription epic qualityShoulder35Shoulder
Greater Ox Horn Inscription epic qualityShoulder35Shoulder
Greater Pearlescent Spellthread rare qualityLegs35Legs
Greater Tiger Claw Inscription epic qualityShoulder35Shoulder
Greater Tiger Fang Inscription epic qualityShoulder35Shoulder
Gyroscopic Kaleidoscope uncommon qualityItem ID #198312Two-Handed Weapon415Two-Handed Weapon
Gyroscopic Kaleidoscope uncommon qualityItem ID #198310Two-Handed Weapon385Two-Handed Weapon
Gyroscopic Kaleidoscope uncommon qualityItem ID #198311Two-Handed Weapon400Two-Handed Weapon
Heavy Armor Kit common qualityMisc13Misc
Heavy Borean Armor Kit uncommon qualityMisc30Misc
Heavy Desolate Armor Kit common qualityMisc60Misc
Heavy Knothide Armor Kit common qualityMisc27Misc
Heavy Savage Armor Kit uncommon qualityMisc31Misc
High Intensity Thermal Scanner uncommon qualityItem ID #198317Two-Handed Weapon400Two-Handed Weapon
High Intensity Thermal Scanner uncommon qualityItem ID #198318Two-Handed Weapon415Two-Handed Weapon
High Intensity Thermal Scanner uncommon qualityItem ID #198316Two-Handed Weapon385Two-Handed Weapon
Icescale Leg Armor epic qualityLegs30Legs
Illusory Adornment: Air common qualityItem ID #201316Shoulder415Shoulder
Illusory Adornment: Air common qualityItem ID #201317Shoulder400Shoulder
Illusory Adornment: Air common qualityItem ID #201318Shoulder385Shoulder
Illusory Adornment - Blooming Light rare qualityItem ID #244032Finger580Finger
Illusory Adornment - Blooming Light rare qualityItem ID #244033Finger595Finger
Illusory Adornment: Crystal rare qualityItem ID #223746Shoulder580Shoulder
Illusory Adornment: Crystal rare qualityItem ID #223747Shoulder610Shoulder
Illusory Adornment: Crystal rare qualityItem ID #223745Shoulder595Shoulder
Illusory Adornment: Dreams common qualityItem ID #206967Shoulder385Shoulder
Illusory Adornment: Dreams common qualityItem ID #206968Shoulder400Shoulder
Illusory Adornment: Dreams common qualityItem ID #206969Shoulder415Shoulder
Illusory Adornment: Earth common qualityItem ID #201314Shoulder400Shoulder
Illusory Adornment: Earth common qualityItem ID #201315Shoulder385Shoulder
Illusory Adornment: Earth common qualityItem ID #201313Shoulder415Shoulder
Illusory Adornment: Fire common qualityItem ID #200614Shoulder385Shoulder
Illusory Adornment: Fire common qualityItem ID #200616Shoulder415Shoulder
Illusory Adornment: Fire common qualityItem ID #200615Shoulder400Shoulder

About Item Enhancements

Weapon enchants are the premium end of this market. They are effectively required for endgame play and reapplied with every weapon upgrade, so demand renews continuously rather than only at patch boundaries. Armor-slot enchants ride the same cycle at lower intensity: every new piece of gear in a slot is another sale for that slot's enchant.

How disenchanting, scrolls and editions shape enchant prices, 2 paragraphs

Enchanters make nearly everything here from disenchanted materials, so this market runs one step behind gear. When players replace gear faster, disenchanting supplies more material and enchant prices soften; when gearing slows between tiers, supply tightens and enchant floors rise. Demand splits by edition: the classic editions keep their era's formulas, while Retail brings a new system each expansion.

Enchants reach the auction house as scrolls, cast onto a vellum and posted like any other item. A scroll competes with the same enchant sold as a service in trade chat, so it rarely strays far above materials plus a convenience premium. Editions from before vellums keep enchanting a service trade, so their shelf here is thinner.

Where these prices come from

  • Retail: Blizzard, hourly