Klasse Druide in WoW Forever
Überblick
Tank · Heiler · Schaden · Mana
Druids live in a state of unparalleled union with nature. Tightly bound to the plant and animal kingdoms, they are natural shapeshifters, and so they know firsthand the abuse visited on their wild brethren. In consequence, despite their numbers, druids tend to be wary, reclusive, and difficult to spot. Few outsiders have plumbed the depths of their secrets.
Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722. Aus dem Client gelesen am 22. September 2026.
- Spielbare Völker
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Talentbäume
Balance
16 Talente — 4 neu, 12 geändert
Feral Combat
19 Talente — 7 neu, 12 geändert
Restoration
16 Talente — 3 neu, 8 geändert
Was sich gegenüber Classic Era geändert hat
Jedes Talent und jede Fähigkeit des Druide, die die Beta geändert oder hinzugefügt hat, mit dem Wortlaut aus Classic Era daneben. Geänderte Zahlen sind im Satz markiert.
Alle Zahlen unten gelten für Stufe 60.
Talente
Improved Wrath
Balance, Stufe 1 · 5 RängeGeändertIn ForeverReduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
In Classic EraReduces the cast time of your Wrath spell by 0.1 sec.
Genesis
Balance, Stufe 1 · 5 RängeNeuIncreases the periodic damage and healing done by your spells and abilities by 1%.
Moonglow
Balance, Stufe 2 · 3 RängeGeändertIn ForeverReduces the Mana cost of your damaging spells by 8%.
In Classic EraReduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
Improved Moonfire
Balance, Stufe 2 · 2 RängeGeändertIncreases the damage and critical strike chance of your Moonfire spell by %.
Nature's Majesty
Balance, Stufe 2 · 2 RängeNeuIncreases your critical strike chance with spells and melee attacks by 2%.
Nature's Reach
Balance, Stufe 2 · 2 RängeGeändertIn ForeverIncreases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
In Classic EraIncreases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.
Improved Entangling Roots
Balance, Stufe 3 · 3 RängeGeändertIn ForeverIncreases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
In Classic EraGives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.
Nature's Splendor
Balance, Stufe 3 · 1 RangNeuIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Insect Swarm
Balance, Stufe 4 · 1 RangGeändertIn ForeverThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
In Classic EraThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
Vengeance
Balance, Stufe 4 · 5 RängeGeändertIn ForeverIncreases the critical strike damage bonus of your Arcane and Nature spells by 20%.
In Classic EraIncreases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.
Improved Starfire
Balance, Stufe 4 · 5 RängeGeändertIn ForeverReduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
In Classic EraReduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.
Overgrowth
Balance, Stufe 5 · 2 RängeGeändertIn ForeverIncreases the maximum number of targets you may have affected by Entangling Roots by 1.
In Classic EraIncreases the chance for your Nature's Grasp to entangle an enemy by 15%.
Nature's Grace
Balance, Stufe 5 · 1 RangGeändertIn ForeverAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
In Classic EraAll spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Eclipse
Balance, Stufe 5 · 3 RängeNeuYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
Moonfury
Balance, Stufe 6 · 5 RängeGeändertIn ForeverIncreases the damage done by your Arcane and Nature spells by 2%.
In Classic EraIncreases the damage done by your Starfire, Moonfire and Wrath spells by 2%.
Moonkin Form
Balance, Stufe 7 · 1 RangGeändertIn ForeverTransforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
In Classic EraTransforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Ferocity
Feral Combat, Stufe 1 · 5 RängeGeändertIn ForeverReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
In Classic EraReduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
Heart of the Wild
Feral Combat, Stufe 1 · 5 RängeGeändertIn ForeverIncreases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
In Classic EraIncreases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.
Feral Swiftness
Feral Combat, Stufe 2 · 2 RängeGeändertIn ForeverIncreases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
In Classic EraIncreases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
Feral Instinct
Feral Combat, Stufe 2 · 3 RängeGeändertIn ForeverIncreases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
In Classic EraIncreases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.
Brutal Impact
Feral Combat, Stufe 2 · 2 RängeGeändertIn ForeverIncreases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
In Classic EraIncreases the stun duration of your Bash and Pounce abilities by 0.5 sec.
Thick Hide
Feral Combat, Stufe 2 · 3 RängeGeändertIn ForeverWhile in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
In Classic EraIncreases your Armor contribution from items by 2%.
Savage Fury
Feral Combat, Stufe 3 · 2 RängeGeändertIn ForeverIncreases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
In Classic EraIncreases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.
Feral Charge
Feral Combat, Stufe 3 · 1 RangNeu|CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Sharpened Claws
Feral Combat, Stufe 3 · 2 RängeGeändertIn ForeverIncreases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
In Classic EraIncreases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.
Shredding Attacks
Feral Combat, Stufe 4 · 3 RängeGeändertIn ForeverReduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
In Classic EraReduces the Energy cost of your Shred ability by 6.
Mangle
Feral Combat, Stufe 4 · 1 RangNeuMangle the target for 100% normal damage plus 26.
Predatory Strikes
Feral Combat, Stufe 4 · 3 RängeGeändertIn ForeverIncreases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
In Classic EraIncreases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.
Primal Fury
Feral Combat, Stufe 4 · 2 RängeGeändertIn ForeverGives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
In Classic EraGives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
Predatory Instincts
Feral Combat, Stufe 5 · 2 RängeNeuIncreases the critical strike damage bonus of your melee abilities by 10%.
Leader of the Pack
Feral Combat, Stufe 5 · 1 RangGeändertIn ForeverWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
In Classic EraWhile in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
King of the Jungle
Feral Combat, Stufe 5 · 3 RängeNeuTiger's Fury now instantly grants you 20 Energy.
Natural Reaction
Feral Combat, Stufe 6 · 5 RängeNeuIncreases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Rend and Tear
Feral Combat, Stufe 6 · 5 RängeNeuIncreases damage done by your melee abilities on Bleeding targets by 2%.
Berserk
Feral Combat, Stufe 7 · 1 RangNeu|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Nature's Focus
Restoration, Stufe 1 · 5 RängeGeändertIn ForeverGives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
In Classic EraGives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Furor
Restoration, Stufe 1 · 5 RängeGeändertIn ForeverGives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.
In Classic EraGives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
Naturalist
Restoration, Stufe 2 · 5 RängeGeändertIn ForeverReduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
In Classic EraReduces the cast time of your Healing Touch spell by 0.1 sec.
Subtlety
Restoration, Stufe 2 · 3 RängeGeändertIn ForeverReduces the threat generated by your Nature and Arcane spells by 10%.
In Classic EraReduces the threat generated by your Healing spells by 4%.
Reflection
Restoration, Stufe 3 · 3 RängeGeändertAllows % of your Mana regeneration to continue while casting.
Gift of Nature
Restoration, Stufe 3 · 5 RängeGeändertIn ForeverIncreases the effect of all your healing spells by 2%.
In Classic EraIncreases the effect of all healing spells by 2%.
Gift of the Earthmother
Restoration, Stufe 3 · 1 RangNeuReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Swiftmend
Restoration, Stufe 4 · 1 RangGeändertIn ForeverInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
In Classic EraConsumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
Living Spirit
Restoration, Stufe 5 · 3 RängeNeuIncreases your Spirit by 5%.
Improved Tranquility
Restoration, Stufe 5 · 2 RängeGeändertIn ForeverReduces threat caused by Tranquility by 50% and its cooldown by 30%.
In Classic EraReduces threat caused by Tranquility by 50%.
Wild Growth
Restoration, Stufe 7 · 1 RangNeuHeals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Fähigkeiten
Heals a friendly target for to .
- In Forever
Increases the friendly target's armor by 34 for 1 hour.
In Classic EraIncreases the friendly target's armor by 25 for 30 min.
Causes to Nature damage to the target.
Burns the enemy for to Arcane damage and then an additional Arcane damage over 12 sec.
Heals the target for over 12 sec.
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
- In Forever
Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
In Classic EraRoots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. Only useable outdoors.
Shapeshift into a bear, increasing melee attack power by , armor contribution from items by 180%, and health by . Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
The druid roars, decreasing nearby enemies' melee attack power by . Lasts 30 sec.
- In Forever
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 1). Castable while shapeshifted. Lasts 45 sec.
In Classic EraWhile active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
- In Forever
Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.
In Classic EraGenerates 20 rage over 10 sec. The druid is considered in combat for the duration.
Heals a friendly target for to and another over 21 sec.
- In Forever
Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
In Classic EraBrings a dead player back to life with 15% of their health and mana. Cannot be used when in combat.
- In Forever
Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.
In Classic EraClaw the enemy, causing 27 additional damage. Awards 1 combo point.
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : damage over 12 sec. 2 points: damage over 12 sec. 3 points: damage over 12 sec. 4 points: damage over 12 sec. 5 points: damage over 12 sec.
Causes to Arcane damage to the target.
Shred the target, causing % damage plus 54 to the target. Must be behind the target. Awards 1 combo point.
Rake the target for damage and an additional damage over 9 sec. Awards 1 combo point.
- In Forever
Dispels 1 Curse or Bane from a friendly target.
In Classic EraDispels 1 Curse from a friendly target.
- In Forever
|CFFFF2020Requires Cat Form|R Increases Physical damage done by 15% for 6 sec.
In Classic EraIncreases damage done by 10 for 6 sec.
- In Forever
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec.
In Classic EraThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 138 Nature damage over 12 sec.
- In Forever
Regenerates all nearby party members within 20 yards for 182 every 2 sec for 10 sec. Druid must channel to maintain the spell.
In Classic EraRegenerates all nearby group members for 188 every 2 seconds for 10 sec. Druid must channel to maintain the spell.
- In Forever
Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage
In Classic EraFinishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage
- In Forever
Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.
In Classic EraConverts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 10 health.
- In Forever
Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
In Classic EraCreates a violent storm in the target area causing 70 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. Lasts 10 sec. Druid must channel to maintain the spell.
Lacerates the enemy target, making them bleed for damage over 15 sec plus % weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
- In Forever
Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.
In Classic EraThe druid's skin becomes as tough as bark. Physical damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take 1 sec longer to cast and melee combat is slowed by 25%. Lasts 15 sec.
- In Forever
Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.
In Classic EraGives the Gift of the Wild to the target's party, increasing armor by 240, all attributes by 10 and all resistances by 15 for 1 hour.
Heals the target and their party for 493 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Das Ende der Fähigkeitsleiter
Die letzten Ränge, die diese Klasse lernt — höchste Stufe zuerst.
- Rang 5 ab Stufe 60
- Rang 2 ab Stufe 60
- Rang 11 ab Stufe 60
- Rang 3 ab Stufe 60
- Rang 5 ab Stufe 60
- Rang 7 ab Stufe 60
- Rang 3 ab Stufe 60
- Rang 5 ab Stufe 60
Von Anfang an bekannt
Healing Touch
Heals a friendly target for 37 to 51.
Wrath
Causes 9 to 11 Nature damage to the target.
