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Klasse Schamane in WoW Forever

Überblick

Heiler · Schaden · Mana

Shaman commune directly with the elements. Their combination of wisdom and resilience makes them ideal as community advisors and leaders. In battle the shaman use totems and spells to manipulate the elements and provoke other fighters to untold heights of rage and might. Shaman exemplify the primal bond between the mortal races and their environment.

Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722. Aus dem Client gelesen am 22. September 2026.

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Talentbäume

Was sich gegenüber Classic Era geändert hat

Jedes Talent und jede Fähigkeit des Schamane, die die Beta geändert oder hinzugefügt hat, mit dem Wortlaut aus Classic Era daneben. Geänderte Zahlen sind im Satz markiert.

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Talente

  • Convection

    Elemental, Stufe 1 · 5 RängeGeändert
    In Forever

    Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.

    In Classic Era

    Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.

  • Concussion

    Elemental, Stufe 1 · 5 RängeGeändert
    In Forever

    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.

    In Classic Era

    Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.

  • Elemental Warding

    Elemental, Stufe 2 · 3 RängeGeändert
    In Forever

    Reduces damage taken from Fire, Frost, and Nature effects by 3%.

    In Classic Era

    Reduces damage taken from Fire, Frost and Nature effects by 4%.

  • Call of Flame

    Elemental, Stufe 2 · 3 RängeGeändert
    In Forever

    Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.

    In Classic Era

    Increases the damage done by your Fire Totems by 5%.

  • Elemental Devastation

    Elemental, Stufe 2 · 3 RängeGeändert
    In Forever

    Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.

    In Classic Era

    Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.

  • Elemental Fury

    Elemental, Stufe 3 · 5 RängeGeändert
    In Forever

    Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.

    In Classic Era

    Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.

  • Improved Fire Nova

    Elemental, Stufe 4 · 2 RängeGeändert
    In Forever

    Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.

    In Classic Era

    Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.

  • Eye of the Storm

    Elemental, Stufe 4 · 3 RängeGeändert
    In Forever

    Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.

    In Classic Era

    Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

  • Call of Thunder

    Elemental, Stufe 4 · 1 RangNeu

    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.

  • Elemental Reach

    Elemental, Stufe 5 · 2 RängeGeändert
    In Forever

    Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.

    In Classic Era

    Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.

  • Lightning Overload

    Elemental, Stufe 5 · 3 RängeNeu

    Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

  • Earthbound

    Elemental, Stufe 5 · 1 RangNeu

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

  • Elemental Alacrity

    Elemental, Stufe 6 · 3 RängeGeändert
    In Forever

    Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.

    In Classic Era

    Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.

  • Lava Burst

    Elemental, Stufe 7 · 1 RangNeu

    You hurl molten lava at the target, dealing 105 to 135 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • Thundering Strikes

    Enhancement, Stufe 1 · 5 RängeGeändert
    In Forever

    Improves your chance to get a critical strike with all spells and attacks by 1%.

    In Classic Era

    Improves your chance to get a critical strike with your weapon attacks by 1%.

  • Ancestral Knowledge

    Enhancement, Stufe 1 · 5 RängeGeändert
    In Forever

    Increases your Intellect by 2%.

    In Classic Era

    Increases your maximum Mana by 1%.

  • Mental Dexterity

    Enhancement, Stufe 2 · 3 RängeNeu

    Increases your Attack Power by an amount equal to 33% of your Intellect.

  • Improved Ghost Wolf

    Enhancement, Stufe 2 · 2 RängeGeändert
    In Forever

    Reduces the cast time of your Ghost Wolf spell by 1 sec, and Ghost Wolf may be used indoors.

    In Classic Era

    Reduces the cast time of your Ghost Wolf spell by 1 sec.

  • Elemental Weapons

    Enhancement, Stufe 3 · 3 RängeGeändert
    In Forever

    Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

    In Classic Era

    Rank 2: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.

  • Shamanistic Focus

    Enhancement, Stufe 3 · 1 RangNeu

    Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

  • Anticipation

    Enhancement, Stufe 3 · 3 RängeGeändert

    Increases your chance to dodge by an additional vorher 1, jetzt 2%.

  • Toughness

    Enhancement, Stufe 4 · 5 RängeGeändert
    In Forever

    Increases your Stamina by 2%.

    In Classic Era

    Increases your armor value from items by 2%.

  • Flurry

    Enhancement, Stufe 4 · 5 RängeGeändert
    In Forever

    Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.

    In Classic Era

    Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.

  • Stormstrike

    Enhancement, Stufe 4 · 1 RangGeändert
    In Forever

    Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

    In Classic Era

    Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.

  • Spirit Weapons

    Enhancement, Stufe 5 · 1 RangGeändert
    In Forever

    Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.

    In Classic Era

    Gives a chance to parry enemy melee attacks.

  • Mental Quickness

    Enhancement, Stufe 5 · 2 RängeNeu

    Increases your spell damage and healing by up to 15% of your Intellect.

  • Improved Stormstrike

    Enhancement, Stufe 5 · 2 RängeNeu

    When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.

  • Maelstrom Weapon

    Enhancement, Stufe 6 · 5 RängeNeu

    When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.

  • Rage of the Farseer

    Enhancement, Stufe 7 · 1 RangNeu

    Increases your melee attack speed and spell casting speed by 30% for 25 sec.

  • Totemic Focus

    Restoration, Stufe 1 · 5 RängeGeändert
    In Forever

    Reduces the Mana cost of your totems and any spells that summon or move them by 5%.

    In Classic Era

    Reduces the Mana cost of your totems by 5%.

  • Mindfulness

    Restoration, Stufe 2 · 3 RängeNeu

    Allows 17% of your Mana regeneration to continue while casting.

  • Natural Grace

    Restoration, Stufe 2 · 3 RängeGeändert
    In Forever

    Reduces the threat generated by your spells by 5%.

    In Classic Era

    Reduces the threat generated by your healing spells by 5%.

  • Tidal Focus

    Restoration, Stufe 2 · 5 RängeGeändert
    In Forever

    Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.

    In Classic Era

    Reduces the Mana cost of your healing spells by 1%.

  • Improved Reincarnation

    Restoration, Stufe 2 · 2 RängeGeändert
    In Forever

    Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.

    In Classic Era

    Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.

  • Ancestral Healing

    Restoration, Stufe 3 · 3 RängeGeändert
    In Forever

    Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.

    In Classic Era

    Rank 2: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.

  • Healing Focus

    Restoration, Stufe 3 · 3 RängeGeändert

    Gives you a vorher 14, jetzt 23% chance to avoid interruption caused by damage while casting any healing spell.

  • Water Shield

    Restoration, Stufe 3 · 1 RangNeu

    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

  • Tidal Mastery

    Restoration, Stufe 4 · 5 RängeGeändert
    In Forever

    Increases the critical effect chance of your healing spells by 1%.

    In Classic Era

    Increases the critical effect chance of your healing and lightning spells by 1%.

  • Restorative Totems

    Restoration, Stufe 4 · 5 RängeGeändert
    In Forever

    Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.

    In Classic Era

    Increases the effect of your Mana Spring and Healing Stream Totems by 5%.

  • Mana Tide Totem

    Restoration, Stufe 4 · 1 RangGeändert

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores vorher 170, jetzt 88 mana every 3 seconds to group members within vorher 20, jetzt 30 yards.

  • Healing Way

    Restoration, Stufe 5 · 3 RängeGeändert
    In Forever

    Increases the amount healed by your Healing Wave spell by 8%.

    In Classic Era

    Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

  • Riptide

    Restoration, Stufe 7 · 1 RangNeu

    Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Fähigkeiten

  • Healing Wave

    Restoration · Rang 3 ab Stufe 12Geändert

    Heals a friendly target for vorher 129, jetzt 126 to vorher 155, jetzt 151.

  • Lightning Bolt

    Elemental Combat · Rang 2 ab Stufe 8Geändert

    Casts a bolt of lightning at the target for vorher 26, jetzt 29 to vorher 30, jetzt 34 Nature damage.

  • Earth Shock

    Elemental Combat · Rang 3 ab Stufe 14Geändert

    Instantly shocks the target with concussive force, causing vorher 60, jetzt 52 to vorher 64, jetzt 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  • Stoneskin Totem

    Enhancement · Rang 1 ab Stufe 4Geändert
    In Forever

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.

    In Classic Era

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 4. Lasts 2 min.

  • Lightning Shield

    Enhancement · Rang 2 ab Stufe 16Geändert

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for vorher 29, jetzt 24 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  • Flame Shock

    Elemental Combat · Rang 1 ab Stufe 10Geändert

    Instantly sears the target with fire, causing vorher 21, jetzt 24 Fire damage immediately and 28 Fire damage over 12 sec.

  • Strength of Earth Totem

    Enhancement · Rang 1 ab Stufe 10Geändert

    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within vorher 20, jetzt 30 yards by vorher 10, jetzt 7. Lasts vorher 2, jetzt 5 min.

  • Tremor Totem

    Restoration · Rang 1 ab Stufe 18Geändert

    Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts vorher 2, jetzt 5 min.

  • Call of the Elements

    Elemental Combat · Rang 1 ab Stufe 20Neu

    Simultaneously places up to 4 totems specified in the Totem Bar.

  • Frost Shock

    Elemental Combat · Rang 1 ab Stufe 20Geändert

    Instantly shocks the target with frost, causing vorher 89, jetzt 68 to vorher 95, jetzt 73 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

  • Healing Stream Totem

    Restoration · Rang 1 ab Stufe 20Geändert

    Summons a Healing Stream Totem with 5 health at the feet of the caster for vorher 1, jetzt 5 min that heals group members within vorher 20, jetzt 30 yards for vorher 6, jetzt 5 every 2 seconds.

  • Lesser Healing Wave

    Restoration · Rang 1 ab Stufe 20Geändert

    Heals a friendly target for vorher 162, jetzt 150 to vorher 186, jetzt 173.

  • Totemic Recall

    Elemental Combat · Rang 1 ab Stufe 20Neu

    Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

  • Poison Cleansing Totem

    Restoration · Rang 1 ab Stufe 22Geändert

    Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within vorher 20, jetzt 30 yards every 5 seconds. Lasts vorher 2, jetzt 5 min.

  • Frost Resistance Totem

    Enhancement · Rang 1 ab Stufe 24Geändert
    In Forever

    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.

    In Classic Era

    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 30, if within 20 yards.

  • Magma Totem

    Elemental Combat · Rang 1 ab Stufe 26Geändert

    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes vorher 22, jetzt 20 Fire damage to creatures within 8 yards every 2 seconds.

  • Mana Spring Totem

    Restoration · Rang 1 ab Stufe 26Geändert

    Summons a Mana Spring Totem with 5 health at the feet of the caster for vorher 1, jetzt 5 min that restores 4 mana every 2 seconds to group members within vorher 20, jetzt 30 yards.

  • Fire Resistance Totem

    Enhancement · Rang 1 ab Stufe 28Geändert
    In Forever

    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.

    In Classic Era

    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 30.

  • Flametongue Totem

    Enhancement · Rang 1 ab Stufe 28Geändert
    In Forever

    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    In Classic Era

    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.

  • Call of the Ancestors

    Elemental Combat · Rang 1 ab Stufe 30Neu

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

  • Nature Resistance Totem

    Enhancement · Rang 1 ab Stufe 30Geändert
    In Forever

    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.

    In Classic Era

    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.

  • Windfury Weapon

    Enhancement · Rang 1 ab Stufe 30Geändert
    In Forever

    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

    In Classic Era

    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. Lasts for 5 minutes.

  • Chain Lightning

    Elemental Combat · Rang 1 ab Stufe 32Geändert

    Hurls a lightning bolt at the enemy, dealing vorher 191, jetzt 85 to vorher 217, jetzt 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

  • Windfury Totem

    Enhancement · Rang 1 ab Stufe 32Geändert
    In Forever

    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within $8514a1 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

    In Classic Era

    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 122 extra melee attack power. Lasts 2 min.

    Der Client lässt $8514a1 hier offen: Der Satz braucht die eigenen Werte eines Charakters.

  • Windwall Totem

    Enhancement · Rang 1 ab Stufe 36Geändert

    Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within vorher 20, jetzt 30 yards, reducing ranged damage taken by 32. Lasts vorher 2, jetzt 5 min.

  • Disease Cleansing Totem

    Restoration · Rang 1 ab Stufe 38Geändert

    Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within vorher 20, jetzt 30 yards every 5 seconds. Lasts 2 min.

  • Call of the Spirits

    Elemental Combat · Rang 1 ab Stufe 40Neu

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

  • Chain Heal

    Restoration · Rang 1 ab Stufe 40Geändert

    Heals the friendly target for vorher 320, jetzt 245 to vorher 368, jetzt 282, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

  • Grace of Air Totem

    Enhancement · Rang 1 ab Stufe 42Geändert

    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within vorher 20, jetzt 30 yards by vorher 43, jetzt 49. Lasts vorher 2, jetzt 5 min.

  • Mana Tide Totem

    Restoration · Rang 2 ab Stufe 48Geändert

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores vorher 230, jetzt 197 mana every 3 seconds to group members within vorher 20, jetzt 30 yards.

  • Lava Burst

    Elemental Combat · Rang 2 ab Stufe 50Neu

    You hurl molten lava at the target, dealing 164 to 212 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • Riptide

    Restoration · Rang 2 ab Stufe 50Neu

    Heals a friendly target for 613 to 678, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Das Ende der Fähigkeitsleiter

Die letzten Ränge, die diese Klasse lernt — höchste Stufe zuerst.

Alle Fähigkeiten des Schamane, Rang für Rang

Von Anfang an bekannt

  • Healing Wave

    Heals a friendly target for 34 to 44.

  • Lightning Bolt

    Casts a bolt of lightning at the target for 13 to 15 Nature damage.