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Projectiles

Projectiles — arrows for bows and crossbows, bullets for guns — are a preserved piece of classic-era game design. Ammunition was consumed shot by shot, which made this one of the steadiest repeat-purchase markets of its time.

Parcourir les sous-catégories de Projectiles

2 sous-catégories

Objets de Projectiles

28 objets

Les valeurs marchandes sont propres à chaque royaume. Choisissez un royaume pour les afficher dans ce tableau.

Affichage de 1–28 sur 28 objets

Sous-classe
Accurate Slugs qualité CommunBullet45Bullet
Adamantite Shells qualité RareBullet118Bullet
Adamantite Stinger qualité RareArrow118Arrow
Blackflight Arrow qualité CommunArrow118Arrow
Crafted Heavy Shot qualité CommunBullet20Bullet
Crafted Light Shot qualité CommunBullet10Bullet
Crafted Solid Shot qualité CommunBullet35Bullet
Exploding Shot qualité BonneBullet36Bullet
Feathered Arrow qualité BonneArrow35Arrow
Fel Iron Shells qualité BonneBullet97Bullet
Flash Pellet qualité CommunBullet7Bullet
Heavy Shot qualité CommunBullet15Bullet
Hi-Impact Mithril Slugs qualité BonneBullet42Bullet
Impact Shot qualité CommunBullet80Bullet
Ironbite Shell qualité CommunBullet118Bullet
Jagged Arrow qualité CommunArrow45Arrow
Light Shot qualité CommunBullet5Bullet
Mithril Gyro-Shot qualité BonneBullet49Bullet
Precision Arrow qualité BonneArrow40Arrow
Razor Arrow qualité CommunArrow30Arrow
Rockshard Pellets qualité RareBullet52Bullet
Rough Arrow qualité CommunArrow5Arrow
Sharp Arrow qualité CommunArrow15Arrow
Smooth Pebble qualité CommunBullet18Bullet
Solid Shot qualité CommunBullet30Bullet
Thorium Headed Arrow qualité BonneArrow57Arrow
Thorium Shells qualité BonneBullet57Bullet
Wicked Arrow qualité CommunArrow80Arrow
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À propos de Projectiles

Ammunition is a market that survives only in WoW Forever, TBC Anniversary and Season of Discovery. Later expansions removed consumable ammunition, so Retail and MoP Classic have no living ammunition market, while hunters in the older editions buy it continuously and better projectiles measurably improve damage.

How ammunition was supplied, and how its prices behave, 2 paragraphes

Quality scaled with level in that era: vendors covered the basics, engineer-crafted shells tied the shelf to the ore market, and the best arrows came from limited vendor stock and reputation quartermasters, which kept real scarcity inside an otherwise utilitarian market.

Where ammunition trades, hunters buy it constantly and crafters can make more on demand, so prices hug the material-cost floor, spiking briefly when a raid night outruns crafting. A realm deep into endgame burns more, so one bullet clears at different speeds on differently progressed servers. Stacks are large and margins small, so sellers compete in thousands of rounds.

D’où viennent ces prix

  • TBC Anniversary : Données de marché Classic, chaque heure