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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

Showing 1,601–1,650 of 1,899 items

Subclass
Self-locking IronpaperOther5Other
Senggin RootFood & Drink15Food & Drink
Sentinel Advanced Care PackageOther1Other
Sentinel Basic Care PackageOther1Other
Sentinel Standard Care PackageOther1Other
Severed Voodoo ClawOther5Other
Sewing MachineOther60Other
Shadow OilOther34Other
Shadow Protection PotionPotions27Potions
Shadowtooth BagOther40Other
Shafety SheepExplosives35Explosives
Sharpening WheelOther4Other
Sheen of ZanzaOther65Other
ShinsolloFood & Drink55Food & Drink
Shiny BaubleOther10Other
Shiny Green AppleFood & Drink5Food & Drink
Shiny Red AppleFood & Drink5Food & Drink
Shipment of Stranglethorn LumberOther1Other
Shredder Autosalvage UnitOther1Other
Shredder TurbochargerOther1Other
Sickly Looking FishFood & Drink5Food & Drink
Silk BandageBandages1Bandages
Silver Skeleton KeyOther20Other
Silverwing Battle HymnOther1Other
Simple ScrollOther1Other
Singed ScaleOther1Other
Sip of LemonaleFood & Drink25Food & Drink
Skeletal ArtifactOther1Other
Skin of Dwarven StoutFood & Drink15Food & Drink
Skull GiftOther45Other
Skull KeyOther1Other
Skull Wrapping PaperOther40Other
Skywall SouffleFood & Drink15Food & Drink
Slice of Carrie's Apple PieOther1Other
Slimy SmoothieFood & Drink15Food & Drink
Slitherskin MackerelFood & Drink10Food & Drink
Slumber SandOther7Other
Slushberry BrandyFood & Drink15Food & Drink
Small Bronze BombExplosives29Explosives
Small PumpkinFood & Drink5Food & Drink
Small Sack of GemsOther1Other
Small Seaforium ChargeExplosives20Explosives
Smelling SaltsOther8Other
Smoked Bear MeatFood & Drink10Food & Drink
Smoked Desert DumplingsFood & Drink55Food & Drink
Smoked RedgillOther45Other
Smoked SagefishFood & Drink20Food & Drink
Smoked SausageFood & Drink25Food & Drink
Snake Burst FireworkOther50Other
Snapvine WatermelonFood & Drink25Food & Drink

The consumables catalog includes everything Blizzard files under the consumable item class: combat potions and flasks, healing potions and bandages, food and drink, augment runes, buff scrolls, throwables, and the reagent-style consumables classes burn during raid nights. Each entry shows the item level, required level, quality tier, and the consumable's primary use category through its subclass.

Consumable pricing is where the weekly raid-reset cycle is most visible in the data. Demand concentrates around reset day, and the price chart shows the resulting sawtooth clearly — the same flask can trade at visibly different prices on different days of the same week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy year-round; bandages are largely a classic-edition market, where first aid still competes with potions on a separate cooldown. The classic editions add their own staples on top — vanilla-era protection potions spike before the raids that demand them, and Season of Discovery layers fresh raid-cycle demand onto original-game supply lines, which keeps its buff economy busier than the edition's size suggests.

Because consumables trade continuously, feed freshness matters more here than anywhere else. Retail snapshots land hourly from the Blizzard auction-house API, and TBC Classic matches that hourly pace through TradeSkillMaster — fast enough that the chart reflects a raid evening while it is still happening. Season of Discovery updates about twice a day and MoP Classic daily, so their consumable charts read as trend lines rather than tickers.