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Miscellaneous

The miscellaneous class is where the catalog keeps its most eclectic markets: auction-house mounts, companion pets, holiday items, and thousands of oddities that fit no other taxonomy — including some of the most expensive single listings in the game.

Showing 1,551–1,600 of 1,724 items

Subclass
Thick Scaly TailJunk1Junk
Thick Spider HairJunk1Junk
Thieven' KitJunk16Junk
Thieves' ToolsReagent15Reagent
Thin Black ClawJunk1Junk
Thorium LockboxJunk55Junk
Thorny VineJunk1Junk
Thrall's Gold CoinJunk1Junk
Three of DunesJunk1Junk
Three of NightmaresJunk1Junk
Three of PlaguesJunk1Junk
Three of WildsJunk1Junk
Threshadon AmbergrisJunk10Junk
Thrill's Boots, Legs, and Shoulders SetJunk55Junk
Thrill's Gloves and Belt SetJunk55Junk
Thrill's Helm and Chestpiece SetJunk55Junk
Thunder Bluff Gift CollectionHoliday1Holiday
Thunder Bluff Pledge CollectionHoliday1Holiday
Ticking PresentJunk1Junk
Tightly Sealed TrunkJunk15Junk
Tiny Azure WhelplingPet30Pet
Tiny Bronze KeyReagent18Reagent
Tiny Bronze WhelplingPet30Pet
Tiny Copper KeyReagent42Reagent
Tiny Crimson WhelplingPet30Pet
Tiny Emerald WhelplingPet30Pet
Tiny FangJunk1Junk
Tiny Iron KeyReagent30Reagent
Tiny Silver KeyReagent54Reagent
Tirion Fordring's Gold CoinJunk1Junk
Toasting GobletHoliday1Holiday
Tomb DustJunk30Junk
Tome of DalaranOther1Other
Tome of Tremayne Family Blacksmithing TechniquesJunk15Junk
Toolbox KeyJunk1Junk
Tooth of MorphazJunk1Junk
TorchJunk60Junk
Torn Furry EarJunk1Junk
Torn Insect WingJunk1Junk
Torn Mystical ScrollJunk40Junk
Torn NoteJunk1Junk
Torn PageJunk1Junk
Torn Spell NotesItem ID #225938Junk60Junk
Torn Spell NotesItem ID #225939Junk60Junk
Torn Spell NotesItem ID #225940Junk60Junk
Torn Spell NotesItem ID #225941Junk60Junk
Torwa's PouchJunk48Junk
Town Meeting NoticeJunk1Junk
Trader's SatchelJunk1Junk
Trainee's Outrider WolfJunk25Junk

The headline subclass here is mounts. Auction-house mounts — crafted vehicles, rare world drops, and trading-post imports — routinely carry the highest single-item prices on any realm, and their charts move like collectibles rather than commodities: long flat stretches, then a step change when supply appears or a source is retired. The game's own rarity tiers do the pricing: crafted mounts from engineering and alchemy hold floors set by their material bills, drop mounts float on luck-based scarcity, and retired sources turn every surviving copy into a pure collectible. Companion pets trade nearly as actively, seeded by drops, achievements, and breeding through the pet-battle system — and the same creature can appear here as an uncaged item and in the battle-pet class as a cage, so the two charts are worth cross-checking before acting on either.

Holiday items give this class the most seasonal charts in the whole catalog. Wands, costumes, and event materials surge for the few weeks their holiday runs, then sit dormant for a year — a one-year chart view shows the annual pulse cleanly, and explains prices that would look broken on a one-week view.

The junk and other subclasses are the deep tail: vendor-trash grays, quest leftovers, and curiosities. Most of it trades near vendor price, but a handful of gray-quality pieces carry genuine collector premiums for their appearance alone — the chart is the only way to tell a true collectible from an optimistically priced leftover.

Because so much of this class trades on rarity rather than utility, listing depth matters as much as price. The detail page for each item shows total quantity listed alongside the price history, so you can see whether a striking price represents a market or a single hopeful seller.