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Scope

Miscellaneous

The miscellaneous class is where the catalog keeps its most eclectic markets: auction-house mounts, companion pets, holiday items, and thousands of oddities that fit no other taxonomy — including some of the most expensive single listings in the game.

Showing 201–250 of 1,724 items

Subclass
Bloodfly ProboscisJunk1Junk
Bloodied InsigniaOther1Other
Bloodshot Spider EyeJunk1Junk
Bloodstained JournalJunk1Junk
Bloodvenom EssenceJunk1Junk
Bloody Bat FangJunk1Junk
Bloody Bear PawJunk1Junk
Bloody Leather BootJunk1Junk
Bloody MapJunk1Junk
Bloody ParchmentOther30Other
Bloody Tuft of FurJunk1Junk
Blue MechanostriderMount40Mount
Blue Murloc EggJunk20Junk
Blue Qiraji Resonating CrystalMount60Mount
Blue Rocket ClusterHoliday1Holiday
Blue Sack of GemsJunk1Junk
Blue Skeletal HorseMount40Mount
Blue Voodoo FeatherJunk1Junk
Bluffwatcher's CardHoliday1Holiday
Bone FragmentsJunk1Junk
Book of Romantic PoemsHoliday1Holiday
Bottled ScreamsReagent60Reagent
Box of ChocolatesJunk1Junk
Box of Empty VialsJunk1Junk
Box of Fresh PiesHoliday1Holiday
Box of GoodiesJunk47Junk
Box of RationsJunk1Junk
Box of SpellsJunk1Junk
Box of SuppliesJunk40Junk
Box of WoodcraftsHoliday1Holiday
Brann Bronzebeard's Gold CoinJunk1Junk
Brann Bronzebeard's Lost LetterItem ID #20460Junk60Junk
Brann Bronzebeard's Lost LetterItem ID #20461Junk60Junk
Brazier of Invocation: User's ManualJunk1Junk
Breaching ChargeJunk25Junk
Bright EyeballJunk1Junk
Brilliant ScaleJunk1Junk
Bristly WhiskerJunk1Junk
Brittle Dragon BoneJunk1Junk
Brittle MoltingJunk1Junk
Broken AntlerJunk1Junk
Broken ArrowJunk1Junk
Broken Basilisk TeethJunk1Junk
Broken Bat FangJunk1Junk
Broken Binding BracerJunk1Junk
Broken Bloodstained BowJunk1Junk
Broken Boar TuskJunk1Junk
Broken CogJunk1Junk
Broken Electro-lanternJunk1Junk
Broken Elemental BracerJunk1Junk

The headline subclass here is mounts. Auction-house mounts — crafted vehicles, rare world drops, and trading-post imports — routinely carry the highest single-item prices on any realm, and their charts move like collectibles rather than commodities: long flat stretches, then a step change when supply appears or a source is retired. The game's own rarity tiers do the pricing: crafted mounts from engineering and alchemy hold floors set by their material bills, drop mounts float on luck-based scarcity, and retired sources turn every surviving copy into a pure collectible. Companion pets trade nearly as actively, seeded by drops, achievements, and breeding through the pet-battle system — and the same creature can appear here as an uncaged item and in the battle-pet class as a cage, so the two charts are worth cross-checking before acting on either.

Holiday items give this class the most seasonal charts in the whole catalog. Wands, costumes, and event materials surge for the few weeks their holiday runs, then sit dormant for a year — a one-year chart view shows the annual pulse cleanly, and explains prices that would look broken on a one-week view.

The junk and other subclasses are the deep tail: vendor-trash grays, quest leftovers, and curiosities. Most of it trades near vendor price, but a handful of gray-quality pieces carry genuine collector premiums for their appearance alone — the chart is the only way to tell a true collectible from an optimistically priced leftover.

Because so much of this class trades on rarity rather than utility, listing depth matters as much as price. The detail page for each item shows total quantity listed alongside the price history, so you can see whether a striking price represents a market or a single hopeful seller.