Sunscale Chestguard
UncommonPlate
Dreamscythe (US): no realm was picked, so this page shows a realm with recent data; pick your own to change it
Price
Market value on Dreamscythe (US), Alliance
5g 16s 40c
13% below the 7-day average market value
- Lowest buyout
- 7g 0s 0c
- Listings
- 1
- 7-day average market value
- 5g 93s 25c
- Classic market data per realm, hourly
- 57 scans
- Sunscale Chestguard
- Item Level: 54
- ChestPlate
- Required Level: 49
- Sell price: 39g 22s 35c
Cheapest realms
48-hour median lowest buyoutAdvertisements
Market
Dreamscythe (US), AllianceClassic market data carries no per-realm listing ladder for TBC Anniversary, so listing depth is not shown.
How these figures are measuredPrice History
Dreamscythe (US), Alliance- Low
- 2g 29s 56c
- Average market value
- 6g 21s 48c
- High
- 8g 57s 64c
- Samples
- 57
The 7-day average needs at least a week of history; pick a wider range than 1D.Show the 7-day average market price
- Lowest buyout
- Market value
- Quantity
- Latest lowest price
| Day (UTC) | Market value | Units listed |
|---|---|---|
| Nov 4 | 7g 0s 0c | 1 |
| Nov 3 | 7g 0s 0c | 1 |
| Nov 2 | 2g 29s 56c | 1 |
| Nov 1 | 6g 82s 46c | 3 |
| Oct 31 | 7g 16s 12c | 2 |
| Oct 30 | 8g 57s 64c | 1 |
| Oct 29 | 6g 57s 64c | 1 |
| Oct 28 | 6g 57s 64c | 1 |
Realms
1 realm, US| Realm | Faction | ||
|---|---|---|---|
| Dreamscythe US | Alliance | 4g 29s 56c | 0.0% |
Trading hours: the cheaper and dearer hours of the week, in UTC
Trading Hours
See when Sunscale Chestguard tends to trade below or above its usual price, based on the last 30 days.
Only 126 price observations in the last 30 days for this whole market: too thin to confirm any weekly pattern, so every block is shown as limited data.
Show the weekly grid, 126 observations
The grid follows the auction week in UTC.
Cheaper than usualTypicalMore expensive than usualLimited data
Sources: dropped by 70 sources
Sources
Retail catalogue
- Drops from 70 sources.
Dropped by
These come from Retail's drop tables and may not match TBC Anniversary.
Most sources come from published game data.
