Crusader Bow
UncommonBow
Dreamscythe (US): no realm was picked, so this page shows a realm with recent data; pick your own to change it
Price
No scan on Dreamscythe (US), Alliance has listed Crusader Bow yet.TBC Anniversary is scanned every hour; the next scan may list it.
- Classic market data per realm, hourly
- 51 scans
View Crusader Bow WoW Forever Auction House priceOther editions: WoW Retail, WoW MoP, WoW SoD
- Crusader Bow
- Item Level: 45
- RangedBow
- Required Level: 40
- Sell price: 33g 58s 14c
Cheapest realms
48-hour median lowest buyoutMarket
Dreamscythe (US), AllianceClassic market data carries no per-realm listing ladder for TBC Anniversary, so listing depth is not shown.
How these figures are measuredPrice History
Dreamscythe (US), Alliance- Low
- 2g 0s 0c
- Average market value
- 3g 69s 38c
- High
- 9g 0s 0c
- Samples
- 51
The 7-day average needs at least a week of history; pick a wider range than 1D.Show the 7-day average market price
- Lowest buyout
- Market value
- Quantity
- Latest lowest price
| Day (UTC) | Market value | Units listed |
|---|---|---|
| Nov 7 | 2g 95s 22c | 3 |
| Nov 6 | 3g 22s 12c | 3 |
| Nov 5 | 3g 31s 59c | 2 |
| Nov 4 | 2g 85s 20c | 2 |
Realms
2 realms, US| Realm | Faction | ||
|---|---|---|---|
| Dreamscythe US | Alliance | 3g 99s 99c | -38.5% |
| Nightslayer US | Alliance | 9g 0s 0c | +38.5% |
Trading hours: cheapest on Sunday, 16:00–20:00 UTC
Trading Hours
See when Crusader Bow tends to trade below or above its usual price, based on the last 30 days.
The grid follows the auction week in UTC.
Cheaper than usualTypicalMore expensive than usualLimited data
Sources: dropped by 196 sources, found in 5 containers, and 2 other sources
Sources
Retail catalogue
- Drops from 196 sources.
- Found inside other items.
Dropped by
These come from Retail's drop tables and may not match TBC Anniversary.
Found in containers
These come from Retail's drop tables and may not match TBC Anniversary.
Pickpocketing
- Bubonic Geist0.21% drop chance
- Thorn Eater Ghoul0.59% drop chance
Most sources come from published game data.
