Twilight Robe
UncommonCloth
Dreamscythe (US): no realm was picked, so this page shows a realm with recent data; pick your own to change it
Price
Market value on Dreamscythe (US), Alliance
2g 20s 62c
17% below the 7-day average market value
- Lowest buyout
- 24g 49s 97c
- Listings
- 3
- 7-day average market value
- 2g 64s 46c
- Classic market data per realm, hourly
- 57 scans
- Twilight Robe
- Item Level: 40
- Chest (Robe)Cloth
- Required Level: 35
- Sell price: 5g 84s 24c
Cheapest realms
48-hour median lowest buyoutAdvertisements
Market
Dreamscythe (US), AllianceClassic market data carries no per-realm listing ladder for TBC Anniversary, so listing depth is not shown.
How these figures are measuredPrice History
Dreamscythe (US), Alliance- Low
- 1g 0s 0c
- Average market value
- 3g 33s 65c
- High
- 24g 49s 99c
- Samples
- 57
The 7-day average needs at least a week of history; pick a wider range than 1D.Show the 7-day average market price
- Lowest buyout
- Market value
- Quantity
- Latest lowest price
| Day (UTC) | Market value | Units listed |
|---|---|---|
| Nov 3 | 2g 20s 62c | 3 |
| Nov 2 | 2g 14s 63c | 4 |
| Nov 1 | 2g 44s 90c | 8 |
| Oct 31 | 2g 69s 94c | 6 |
| Oct 30 | 3g 1s 82c | 7 |
| Oct 29 | 3g 21s 33c | 7 |
| Oct 28 | 2g 70s 19c | 3 |
| Oct 27 | 2g 35s 98c | 4 |
Realms
2 realms, US| Realm | Faction | ||
|---|---|---|---|
| Nightslayer US | Alliance | 3g 98s 98c | -72.0% |
| Dreamscythe US | Alliance | 24g 49s 98c | +72.0% |
Trading hours: cheapest on Friday, 08:00–12:00 UTC
Trading Hours
See when Twilight Robe tends to trade below or above its usual price, based on the last 30 days.
The grid follows the auction week in UTC.
Cheaper than usualTypicalMore expensive than usualLimited data
Sources: dropped by 164 sources and found in 2 containers
Sources
Retail catalogue
- Drops from 164 sources.
- Found inside other items.
Dropped by
These come from Retail's drop tables and may not match TBC Anniversary.
Found in containers
These come from Retail's drop tables and may not match TBC Anniversary.
Most sources come from published game data.
