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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

Items in Consumables

3,674 items

Showing 551–600 of 3,674 items

Subclass
Contract: Maruuk Centaur common qualityItem ID #198502Other415Other
Contract: Maruuk Centaur common qualityItem ID #198501Other400Other
Contract: Order of Embers common qualityOther50Other
Contract: Proudmoore Admiralty common qualityOther50Other
Contract: Rajani common qualityOther50Other
Contract: Rustbolt Resistance common qualityOther50Other
Contract: Storm's Wake common qualityOther50Other
Contract: Talanji's Expedition common qualityOther50Other
Contract: The Amani Tribe rare qualityItem ID #245797Other1Other
Contract: The Amani Tribe rare qualityItem ID #245798Other1Other
Contract: The Ascended common qualityOther1Other
Contract: The Cartels of Undermine rare qualityItem ID #232534Other1Other
Contract: The Cartels of Undermine rare qualityItem ID #232532Other1Other
Contract: The Cartels of Undermine rare qualityItem ID #232533Other1Other
Contract: The Enlightened common qualityOther1Other
Contract: The Hara'ti rare qualityItem ID #245796Other1Other
Contract: The Hara'ti rare qualityItem ID #245795Other1Other
Contract: The Honorbound common qualityOther1Other
Contract: The K'aresh Trust rare qualityItem ID #243822Other1Other
Contract: The K'aresh Trust rare qualityItem ID #243823Other1Other
Contract: The K'aresh Trust rare qualityItem ID #243821Other1Other
Contract: The Severed Threads rare qualityItem ID #222608Other1Other
Contract: The Severed Threads rare qualityItem ID #222606Other1Other
Contract: The Severed Threads rare qualityItem ID #222607Other1Other
Contract: The Silvermoon Court rare qualityItem ID #245799Other1Other
Contract: The Silvermoon Court rare qualityItem ID #245800Other1Other
Contract: The Singularity rare qualityItem ID #245793Other1Other
Contract: The Singularity rare qualityItem ID #245794Other1Other
Contract: The Undying Army common qualityOther1Other
Contract: The Wild Hunt common qualityOther1Other
Contract: Tortollan Seekers common qualityOther50Other
Contract: Uldum Accord common qualityOther50Other
Contract: Unshackled common qualityOther1Other
Contract: Valdrakken Accord common qualityItem ID #198497Other385Other
Contract: Valdrakken Accord common qualityItem ID #198498Other400Other
Contract: Valdrakken Accord common qualityItem ID #198499Other415Other
Contract: Voldunai common qualityOther50Other
Contract: Zandalari Empire common qualityOther50Other
Contract: Zul'jarra's Forces rare qualityItem ID #277969Other1Other
Contract: Zul'jarra's Forces rare qualityItem ID #277968Other1Other
Convincingly Realistic Jumper Cables uncommon qualityItem ID #221954Explosives and Devices595Explosives and Devices
Convincingly Realistic Jumper Cables uncommon qualityItem ID #221955Explosives and Devices577Explosives and Devices
Convincingly Realistic Jumper Cables uncommon qualityItem ID #221953Explosives and Devices580Explosives and Devices
Cooked Crab Claw common qualityFood & Drink3Food & Drink
Cooked Glossy Mightfish common qualityFood & Drink15Food & Drink
Cookie's Jumbo Gumbo common qualityFood & Drink1Food & Drink
Coreforged Repair Hammer uncommon qualityOther70Other
Coreforged Skeleton Key uncommon qualityOther115Other
Coreway Kabob uncommon qualityFood & Drink80Food & Drink
Corin's Key common qualityOther1Other

About Consumables

Consumable prices follow the weekly raid reset more closely than any other class. Demand gathers before reset day, so the same flask can trade at visibly different prices on different days of one week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy all year.

What the classic editions add, and how often each edition updates, 2 paragraphs

The classic editions add their own staples. Protection potions spike before the raids that demand them, bandages still sell because first aid heals on its own cooldown, and Season of Discovery layers fresh raid demand onto original-game supply, which keeps its buff economy busier than the edition's size suggests.

How closely a price history follows that cycle depends on the edition. Retail and TBC Classic update hourly, fast enough to show a raid evening while it happens; Season of Discovery updates about twice a day and MoP Classic daily, so their consumable prices read as trend lines rather than tickers.

Where these prices come from

  • Retail: Blizzard, hourly