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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

Browse Consumables subcategories

1 subcategory

Items in Consumables

469 items

Showing 1–50 of 469 items

Subclass
Adder Pheromone common qualityConsumable1Consumable
Alterac Swiss common qualityConsumable55Consumable
Aquadynamic Fish Lens common qualityConsumable20Consumable
Arcane Elixir common qualityConsumable47Consumable
Atrophic Poison common qualityConsumable60Consumable
Baked Salmon common qualityConsumable55Consumable
Barbecued Buzzard Wing common qualityConsumable35Consumable
Beer Basted Boar Ribs common qualityConsumable8Consumable
Big Bear Steak common qualityConsumable25Consumable
Blended Bean Brew common qualityConsumable15Consumable
Bloodbelly Fish common qualityConsumable35Consumable
Blood Sausage common qualityConsumable15Consumable
Blue Firework common qualityConsumable20Consumable
Blue Ribboned Wrapping Paper common qualityItem ID #17303Consumable5Consumable
Blue Ribboned Wrapping Paper common qualityItem ID #5048Consumable5Consumable
Bogling Root common qualityConsumable12Consumable
Boiled Clams common qualityConsumable15Consumable
Bottle of Dalaran Noir common qualityConsumable1Consumable
Bottom-Left Map Piece common qualityConsumable1Consumable
Bottom-Right Map Piece common qualityConsumable1Consumable
Bright Baubles common qualityConsumable30Consumable
Brilliant Smallfish common qualityConsumable5Consumable
Bristle Whisker Catfish common qualityConsumable25Consumable
Bubbling Water common qualityConsumable25Consumable
Burning Charm common qualityConsumable35Consumable
Cabbage Kimchi common qualityConsumable55Consumable
Cactus Apple Surprise common qualityConsumable5Consumable
Candy Cane common qualityConsumable5Consumable
Carrion Surprise common qualityConsumable35Consumable
Catnip common qualityConsumable30Consumable
Catseye Elixir common qualityConsumable40Consumable
Charred Wolf Meat common qualityConsumable5Consumable
Cherry Grog common qualityConsumable35Consumable
Chronoboon Displacer common qualityConsumable60Consumable
Clam Chowder common qualityConsumable20Consumable
Clamlette Surprise common qualityConsumable45Consumable
Coded Warlock Notes common qualityConsumable43Consumable
Cooked Crab Claw common qualityConsumable15Consumable
Cooked Glossy Mightfish common qualityConsumable45Consumable
Core Armor Kit rare qualityConsumable60Consumable
Coyote Steak common qualityConsumable15Consumable
Crab Cake common qualityConsumable15Consumable
Cresting Charm common qualityConsumable35Consumable
Crippling Poison common qualityConsumable20Consumable
Crippling Poison II common qualityConsumable50Consumable
Crispy Bat Wing common qualityConsumable7Consumable
Crispy Lizard Tail common qualityConsumable22Consumable
Crocolisk Gumbo common qualityConsumable25Consumable
Crocolisk Steak common qualityConsumable15Consumable
Crystal Basilisk Spine common qualityConsumable35Consumable
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About Consumables

Consumable prices follow the weekly raid reset more closely than any other class. Demand gathers before reset day, so the same flask can trade at visibly different prices on different days of one week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy all year.

What the classic editions add, and how often each edition updates, 2 paragraphs

The classic editions add their own staples. Protection potions spike before the raids that demand them, bandages still sell because first aid heals on its own cooldown, and Season of Discovery layers fresh raid demand onto original-game supply, which keeps its buff economy busier than the edition's size suggests.

How closely a price history follows that cycle depends on the edition. Retail and TBC Classic update hourly, fast enough to show a raid evening while it happens; Season of Discovery updates about twice a day and MoP Classic daily, so their consumable prices read as trend lines rather than tickers.

Where these prices come from

  • Season of Discovery: TSM, about twice a day