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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

Items in Consumables

3,678 items

Showing 701–750 of 3,678 items

Subclass
Darkpit Mushroom Burger common qualityFood & Drink40Food & Drink
Darkshore Grouper common qualityFood & Drink3Food & Drink
Darkwater Potion common qualityPotions35Potions
Darkwell Draft common qualityFood & Drink80Food & Drink
Darnassian Bleu common qualityFood & Drink1Food & Drink
Darnassus Kimchi Pie common qualityFood & Drink15Food & Drink
Dawnmosa common qualityFood & Drink80Food & Drink
Deadly Scope common qualityExplosives and Devices18Explosives and Devices
Deal: Cartel Ba rare qualityOther1Other
Deal: Cartel Om rare qualityOther1Other
Deal: Cartel Zo rare qualityOther1Other
Deathblood Venom common qualityOther32Other
Debby Drowner common qualityFood & Drink1Food & Drink
Decahedral Dwarven Dice rare qualityOther1Other
Decayed Roused Seedling rare qualityOther60Other
Decayed Whale Blubber common qualityOther40Other
Decaying Pelt Bolt poor qualityExplosives and Devices1Explosives and Devices
Decorative Bouquet poor qualityExplosives and Devices1Explosives and Devices
Decorative Sail poor qualityExplosives and Devices1Explosives and Devices
Decorative Tavern Cheese common qualityOther1Other
Deepearth Root Straws common qualityFood & Drink45Food & Drink
Deepfin Patty uncommon qualityFood & Drink80Food & Drink
Deep-Fired Devourer Legs common qualityFood & Drink80Food & Drink
Deep-Fried Butter Cookies common qualityFood & Drink50Food & Drink
Deep Fried Candybar common qualityFood & Drink20Food & Drink
Deep-Fried Mossgill common qualityFood & Drink42Food & Drink
Deep Fried Plantains common qualityFood & Drink20Food & Drink
Deep Fried Seraph Tenders common qualityFood & Drink115Food & Drink
Deeprun Rat Kabob common qualityFood & Drink3Food & Drink
Deep Sea Bandage common qualityBandages50Bandages
Deep Sea Queenfish Cakes common qualityFood & Drink45Food & Drink
Deep Sea Spirit common qualityFood & Drink42Food & Drink
Defiled Augment Rune rare qualityOther45Other
Dehydrated Nourishment Packet common qualityFood & Drink50Food & Drink
Delectable Dirt Dessert common qualityFood & Drink60Food & Drink
Delectable Ogre Queasine common qualityFood & Drink35Food & Drink
Delicate Dart Legs common qualityFood & Drink80Food & Drink
Delicate Suspension of Spores common qualityItem ID #191375Potions70Potions
Delicate Suspension of Spores common qualityItem ID #191377Potions75Potions
Delicate Suspension of Spores common qualityItem ID #191376Potions73Potions
Delicious Cave Mold common qualityFood & Drink11Food & Drink
Delicious Chocolate Cake common qualityFood & Drink1Food & Drink
Delicious Dragon Spittle common qualityFood & Drink70Food & Drink
Delicious Sagefish Tail common qualityFood & Drink30Food & Drink
Deluxe Noodle Cart Kit common qualityFood & Drink35Food & Drink
Delver's Waterskin common qualityFood & Drink80Food & Drink
Demitri's Draught of Deception common qualityOther50Other
Demonic Detritus common qualityOther40Other
Demonsteel Stirrups common qualityOther1Other
Dense Dynamite common qualityExplosives and Devices20Explosives and Devices

About Consumables

Consumable prices follow the weekly raid reset more closely than any other class. Demand gathers before reset day, so the same flask can trade at visibly different prices on different days of one week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy all year.

What the classic editions add, and how often each edition updates, 2 paragraphs

The classic editions add their own staples. Protection potions spike before the raids that demand them, bandages still sell because first aid heals on its own cooldown, and Season of Discovery layers fresh raid demand onto original-game supply, which keeps its buff economy busier than the edition's size suggests.

How closely a price history follows that cycle depends on the edition. Retail and TBC Classic update hourly, fast enough to show a raid evening while it happens; Season of Discovery updates about twice a day and MoP Classic daily, so their consumable prices read as trend lines rather than tickers.

Where these prices come from

  • Retail: Blizzard, hourly