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Scope

Containers

Containers — bags, reagent bags, herb pouches, enchanting bags, and the other profession-specific carriers — expand a character's inventory. Tailors craft most ordinary bags; the specialty types come from their matching professions and a handful of drops.

The container catalog covers every bag and specialty pouch Blizzard ships in the game data. Each entry shows the container's name, item level, required level, and quality tier, with the subclass column separating ordinary bags from the profession-specific carriers — reagent, enchanting, herb, inscription, leatherworking, mining, engineering, gem, and cooking bags, plus oddities like tackle boxes.

Ordinary bags dwarf every specialty type in volume, and one rule dominates the shelf: the largest bag a tailor can craft at the current cap is a permanent seller, patch after patch. Older, smaller bags trickle down to a floor set by their material cost, which keeps the whole subclass tightly coupled to the cloth market — when cloth moves, bag prices follow within days. Bag demand is also strictly slot-limited — a character buys a few and then stops — so volume comes from new characters, not repeat buyers.

Specialty containers price on scarcity of audience instead. A herb bag only matters to herbalists, an enchanting bag to enchanters — thin demand, thin supply, and charts that stay flat for weeks then step when a single listing clears. The trade these carriers offer is space for restriction: a profession bag holds only its own material family, but at slot counts ordinary bags cannot match, which is why dedicated gatherers pay for them anyway. Classic-edition quivers and ammo pouches belong to this family too: hunter-only carriers from the era when ammunition was a consumable, absent from Retail where the mechanic no longer exists.

Container purchases are infrequent — most characters buy bags a handful of times ever — so the history chart matters more than the current listing here. A one-year view shows whether today's price sits at the material-cost floor or a temporary spike.

Showing 51–100 of 132 items

Subclass
Hexweave Bag33Bag
Hopebreaker's Pack50Bag
Huge Brown Sack20Bag
Hyjal Expedition Bag32Herb Bag
Illusionary Bag32Bag
Imbued Bright Linen Backpack60Bag
Imbued Netherweave Bag31Bag
Imbued Silkweave Bag35Bag
Journeyman's Backpack24Bag
Kodo Hide Bag2Bag
Large Blue Sack16Bag
Large Brown Sack16Bag
Large Green Sack16Bag
Large Knapsack20Bag
Large Red Sack16Bag
Large Rucksack16Bag
Leatherworker's Satchel30Leatherworking Bag
Light Leather Quiver2Bag
Light Quiver1Bag
Lightless Silk Pouch60Bag
Linen Bag2Bag
Lure Master Tackle Box33Tackle Box
Luxurious Silk Gem Bag33Gem Bag
Mageweave Bag20Bag
Magnificent Hide Pack33Leatherworking Bag
Mammoth Mining Bag31Mining Bag
Medium Quiver8Bag
Melithar's Supply Bag2Bag
Messenger's Satchel50Bag
Mining Sack30Mining Bag
Mooncloth Bag30Bag
Murloc Skin Bag16Bag
Mycah's Botanical Bag31Herb Bag
Mysterious Bag32Enchanting Bag
Netherweave Bag30Bag
Otherworldly Bag32Enchanting Bag
Pack of Endless Pockets31Inscription Bag
Portable Hole32Bag
Primal Mooncloth Bag31Bag
Quickdraw Quiver24Bag
Quiver of a Thousand Feathers31Bag
Red Leather Bag8Bag
Red Linen Bag2Bag
Red Mageweave Bag20Bag
Red Woolen Bag8Bag
Reinforced Mining Bag30Mining Bag
Royal Satchel33Bag
Royal Scribe's Satchel33Inscription Bag
Runecloth Bag27Bag
Satchel of Cenarius30Herb Bag