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Scope

Containers

Containers — bags, reagent bags, herb pouches, enchanting bags, and the other profession-specific carriers — expand a character's inventory. Tailors craft most ordinary bags; the specialty types come from their matching professions and a handful of drops.

Showing 101–135 of 135 items

Subclass
Royal Scribe's Satchel rare qualityInscription Bag33Inscription Bag
Runecloth Bag common qualityBag27Bag
Satchel of Cenarius uncommon qualityHerb Bag30Herb Bag
Scholar's Ancient Pack rare qualityBag50Bag
Scribe's Satchel uncommon qualityInscription Bag8Inscription Bag
Shrouded Cloth Bag rare qualityBag51Bag
Silkweave Satchel uncommon qualityBag36Bag
Simply Stitched Reagent Bag uncommon qualityReagent Bag60Reagent Bag
Small Ammo Pouch common qualityBag1Bag
Small Black Pouch common qualityBag2Bag
Small Blue Pouch common qualityBag2Bag
Small Brown Pouch common qualityBag2Bag
Small Green Pouch common qualityBag2Bag
Small Leather Ammo Pouch common qualityBag2Bag
Small Quiver common qualityBag2Bag
Small Red Pouch common qualityBag2Bag
Small Shot Pouch common qualityBag2Bag
Small Silk Pack common qualityBag16Bag
Soul Pouch uncommon qualityBag27Bag
Spellfire Bag rare qualityEnchanting Bag34Enchanting Bag
Sturdy Lunchbox common qualityBag20Bag
Sunfire Silk Backpack rare qualityBag70Bag
Thick Hide Pack common qualityBag30Bag
Thick Leather Ammo Pouch uncommon qualityBag24Bag
Titanium Toolbox rare qualityEngineering Bag31Engineering Bag
Trapper's Traveling Pack rare qualityLeatherworking Bag32Leatherworking Bag
Traveler's Backpack uncommon qualityBag28Bag
Triple-Reinforced Mining Bag rare qualityMining Bag33Mining Bag
Troll-Hide Bag common qualityBag24Bag
Weathered Scrollcase common qualityInscription Bag37Inscription Bag
Weavercloth Bag uncommon qualityBag60Bag
Weavercloth Reagent Bag uncommon qualityReagent Bag60Reagent Bag
White Leather Bag common qualityBag8Bag
Wildercloth Bag uncommon qualityBag60Bag
Woolen Bag common qualityBag8Bag

The container catalog covers every bag and specialty pouch Blizzard ships in the game data. Each entry shows the container's name, item level, required level, and quality tier, with the subclass column separating ordinary bags from the profession-specific carriers — reagent, enchanting, herb, inscription, leatherworking, mining, engineering, gem, and cooking bags, plus oddities like tackle boxes.

Ordinary bags dwarf every specialty type in volume, and one rule dominates the shelf: the largest bag a tailor can craft at the current cap is a permanent seller, patch after patch. Older, smaller bags trickle down to a floor set by their material cost, which keeps the whole subclass tightly coupled to the cloth market — when cloth moves, bag prices follow within days. Bag demand is also strictly slot-limited — a character buys a few and then stops — so volume comes from new characters, not repeat buyers.

Specialty containers price on scarcity of audience instead. A herb bag only matters to herbalists, an enchanting bag to enchanters — thin demand, thin supply, and charts that stay flat for weeks then step when a single listing clears. The trade these carriers offer is space for restriction: a profession bag holds only its own material family, but at slot counts ordinary bags cannot match, which is why dedicated gatherers pay for them anyway. Classic-edition quivers and ammo pouches belong to this family too: hunter-only carriers from the era when ammunition was a consumable, absent from Retail where the mechanic no longer exists.

Container purchases are infrequent — most characters buy bags a handful of times ever — so the history chart matters more than the current listing here. A one-year view shows whether today's price sits at the material-cost floor or a temporary spike.