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Talente: Schamane

Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722

Build-Übersicht
Punkte übrig
51
Verteilung
0/0/0
Schamane
Keine Punkte vergeben
60

Stufe 60 hat 51 Talentpunkte. Die Tooltip-Werte gelten für Stufe 60. 20 und 30 sind die Stufengrenzen der Beta, 60 ist die Grenze zum Start.

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Elemental

0 Punkte in Elemental

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Enhancement

0 Punkte in Enhancement

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Restoration

0 Punkte in Restoration

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Tippe ein Talent an, um einen Punkt zu vergeben. Halte es gedrückt, um einen zurückzunehmen, oder nutze die Schaltflächen unter dem Baum.

  • Neu in Forever
  • Geändert gegenüber Classic Era
  • Punkt möglich
  • Voller Rang
  • Gesperrt
  • 13 neu und 29 geändert in dieser Klasse

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Deine Schamane-Builds

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Alle Schamane-Talente

Jedes Talent der drei Bäume, mit seiner Wirkung bei vollem Rang auf Stufe 60.

Talente in Elemental
TalentReiheRängeVerglichen mit Classic EraWirkung bei vollem Rang
Convection15Geändert gegenüber Classic EraReduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
Concussion15Geändert gegenüber Classic EraIncreases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Elemental Warding23Geändert gegenüber Classic EraReduces damage taken from Fire, Frost, and Nature effects by 10%.
Reverberation25Wie in Classic EraReduces the cooldown of your Shock spells by 1 sec.
Call of Flame23Geändert gegenüber Classic EraIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Elemental Devastation23Geändert gegenüber Classic EraYour offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Elemental Focus31Wie in Classic EraGives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Elemental Fury35Geändert gegenüber Classic EraIncreases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Improved Fire Nova42Geändert gegenüber Classic EraIncreases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
Eye of the Storm43Geändert gegenüber Classic EraReduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Call of Thunder41Neu in ForeverIncreases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Elemental Reach52Geändert gegenüber Classic EraIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
Lightning Overload53Neu in ForeverGives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Earthbound51Neu in ForeverYour Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental Alacrity63Geändert gegenüber Classic EraReduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.
Lava Burst71Neu in ForeverYou hurl molten lava at the target, dealing 105 to 135 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Talente in Enhancement
TalentReiheRängeVerglichen mit Classic EraWirkung bei vollem Rang
Earth's Grasp12Wie in Classic EraIncreases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Thundering Strikes15Geändert gegenüber Classic EraImproves your chance to get a critical strike with all spells and attacks by 5%.
Ancestral Knowledge15Geändert gegenüber Classic EraIncreases your Intellect by 10%.
Guardian Totems22Wie in Classic EraIncreases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Mental Dexterity23Neu in ForeverIncreases your Attack Power by an amount equal to 100% of your Intellect.
Improved Ghost Wolf22Geändert gegenüber Classic EraReduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.
Improved Lightning Shield23Wie in Classic EraIncreases the damage done by your Lightning Shield orbs by 15%.
Elemental Weapons33Geändert gegenüber Classic EraIncreases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Shamanistic Focus31Neu in ForeverReduces the mana cost of your Shock and Lightning Shield spells by 45%.
Anticipation33Geändert gegenüber Classic EraIncreases your chance to dodge by an additional 6%.
Toughness45Geändert gegenüber Classic EraIncreases your Stamina by 10%.
Flurry45Geändert gegenüber Classic EraIncreases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Stormstrike41Geändert gegenüber Classic EraInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Spirit Weapons51Geändert gegenüber Classic EraGives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Mental Quickness52Neu in ForeverIncreases your spell damage and healing by up to 30% of your Intellect.
Improved Stormstrike52Neu in ForeverWhen you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom Weapon65Neu in ForeverWhen you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer71Neu in ForeverIncreases your melee attack speed and spell casting speed by 30% for 25 sec.
Talente in Restoration
TalentReiheRängeVerglichen mit Classic EraWirkung bei vollem Rang
Improved Healing Wave15Wie in Classic EraReduces the casting time of your Healing Wave spell by 0.5 sec.
Totemic Focus15Geändert gegenüber Classic EraReduces the Mana cost of your totems and any spells that summon or move them by 25%.
Mindfulness23Neu in ForeverAllows 50% of your Mana regeneration to continue while casting.
Natural Grace23Geändert gegenüber Classic EraReduces the threat generated by your spells by 15%.
Tidal Focus25Geändert gegenüber Classic EraReduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Improved Reincarnation22Geändert gegenüber Classic EraReduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Ancestral Healing33Geändert gegenüber Classic EraIncreases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Healing Focus33Geändert gegenüber Classic EraGives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Water Shield31Neu in ForeverThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Tidal Mastery45Geändert gegenüber Classic EraIncreases the critical effect chance of your healing spells by 5%.
Restorative Totems45Geändert gegenüber Classic EraIncreases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Mana Tide Totem41Geändert gegenüber Classic EraSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Healing Way53Geändert gegenüber Classic EraIncreases the amount healed by your Healing Wave spell by 25%.
Nature's Swiftness51Wie in Classic EraWhen activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Purification65Wie in Classic EraIncreases the effectiveness of your healing spells by 10%.
Riptide71Neu in ForeverHeals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.