Il Sciamano in WoW Forever
Panoramica
Guaritore · Danno · Mana
Shaman commune directly with the elements. Their combination of wisdom and resilience makes them ideal as community advisors and leaders. In battle the shaman use totems and spells to manipulate the elements and provoke other fighters to untold heights of rage and might. Shaman exemplify the primal bond between the mortal races and their environment.
Build beta 1.60.1.69913, confrontata con Classic Era 1.15.9.69722. Letta dal client il 22 settembre 2026.
- Razze giocabili
- OrcDwarfTaurenTrollWindshaper Skyborne
Alberi dei talenti
Elemental
16 talenti — 4 nuovi, 10 cambiati
Enhancement
18 talenti — 6 nuovi, 9 cambiati
Restoration
16 talenti — 3 nuovi, 10 cambiati
Che cosa è cambiato rispetto a Classic Era
Ogni talento e ogni abilità del Sciamano che la beta ha cambiato o aggiunto, con il testo di Classic Era accanto. I numeri che si sono spostati sono segnati dentro la frase.
Tutti i numeri qui sotto valgono per il livello 60.
Talenti
Convection
Elemental, livello 1 · 5 gradiCambiatoIn ForeverReduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
In Classic EraReduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Concussion
Elemental, livello 1 · 5 gradiCambiatoIn ForeverIncreases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
In Classic EraIncreases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Elemental Warding
Elemental, livello 2 · 3 gradiCambiatoIn ForeverReduces damage taken from Fire, Frost, and Nature effects by 3%.
In Classic EraReduces damage taken from Fire, Frost and Nature effects by 4%.
Call of Flame
Elemental, livello 2 · 3 gradiCambiatoIn ForeverIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
In Classic EraIncreases the damage done by your Fire Totems by 5%.
Elemental Devastation
Elemental, livello 2 · 3 gradiCambiatoIn ForeverYour offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
In Classic EraYour offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Elemental Fury
Elemental, livello 3 · 5 gradiCambiatoIn ForeverIncreases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
In Classic EraIncreases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Improved Fire Nova
Elemental, livello 4 · 2 gradiCambiatoIn ForeverIncreases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.
In Classic EraReduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Eye of the Storm
Elemental, livello 4 · 3 gradiCambiatoIn ForeverReduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
In Classic EraGives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Call of Thunder
Elemental, livello 4 · 1 gradoNuovoIncreases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Elemental Reach
Elemental, livello 5 · 2 gradiCambiatoIn ForeverIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
In Classic EraIncreases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Lightning Overload
Elemental, livello 5 · 3 gradiNuovoGives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Earthbound
Elemental, livello 5 · 1 gradoNuovoYour Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental Alacrity
Elemental, livello 6 · 3 gradiCambiatoIn ForeverReduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
In Classic EraReduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
Lava Burst
Elemental, livello 7 · 1 gradoNuovoYou hurl molten lava at the target, dealing 105 to 135 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Thundering Strikes
Enhancement, livello 1 · 5 gradiCambiatoIn ForeverImproves your chance to get a critical strike with all spells and attacks by 1%.
In Classic EraImproves your chance to get a critical strike with your weapon attacks by 1%.
Ancestral Knowledge
Enhancement, livello 1 · 5 gradiCambiatoIn ForeverIncreases your Intellect by 2%.
In Classic EraIncreases your maximum Mana by 1%.
Mental Dexterity
Enhancement, livello 2 · 3 gradiNuovoIncreases your Attack Power by an amount equal to 33% of your Intellect.
Improved Ghost Wolf
Enhancement, livello 2 · 2 gradiCambiatoIn ForeverReduces the cast time of your Ghost Wolf spell by 1 sec, and Ghost Wolf may be used indoors.
In Classic EraReduces the cast time of your Ghost Wolf spell by 1 sec.
Elemental Weapons
Enhancement, livello 3 · 3 gradiCambiatoIn ForeverIncreases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
In Classic EraRank 2: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
Shamanistic Focus
Enhancement, livello 3 · 1 gradoNuovoReduces the mana cost of your Shock and Lightning Shield spells by 45%.
Anticipation
Enhancement, livello 3 · 3 gradiCambiatoIncreases your chance to dodge by an additional %.
Toughness
Enhancement, livello 4 · 5 gradiCambiatoIn ForeverIncreases your Stamina by 2%.
In Classic EraIncreases your armor value from items by 2%.
Flurry
Enhancement, livello 4 · 5 gradiCambiatoIn ForeverIncreases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
In Classic EraIncreases your attack speed by 10% for your next 3 swings after dealing a critical strike.
Stormstrike
Enhancement, livello 4 · 1 gradoCambiatoIn ForeverInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
In Classic EraGives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Spirit Weapons
Enhancement, livello 5 · 1 gradoCambiatoIn ForeverGives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
In Classic EraGives a chance to parry enemy melee attacks.
Mental Quickness
Enhancement, livello 5 · 2 gradiNuovoIncreases your spell damage and healing by up to 15% of your Intellect.
Improved Stormstrike
Enhancement, livello 5 · 2 gradiNuovoWhen you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
Maelstrom Weapon
Enhancement, livello 6 · 5 gradiNuovoWhen you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer
Enhancement, livello 7 · 1 gradoNuovoIncreases your melee attack speed and spell casting speed by 30% for 25 sec.
Totemic Focus
Restoration, livello 1 · 5 gradiCambiatoIn ForeverReduces the Mana cost of your totems and any spells that summon or move them by 5%.
In Classic EraReduces the Mana cost of your totems by 5%.
Mindfulness
Restoration, livello 2 · 3 gradiNuovoAllows 17% of your Mana regeneration to continue while casting.
Natural Grace
Restoration, livello 2 · 3 gradiCambiatoIn ForeverReduces the threat generated by your spells by 5%.
In Classic EraReduces the threat generated by your healing spells by 5%.
Tidal Focus
Restoration, livello 2 · 5 gradiCambiatoIn ForeverReduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
In Classic EraReduces the Mana cost of your healing spells by 1%.
Improved Reincarnation
Restoration, livello 2 · 2 gradiCambiatoIn ForeverReduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
In Classic EraReduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Ancestral Healing
Restoration, livello 3 · 3 gradiCambiatoIn ForeverIncreases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
In Classic EraRank 2: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.
Healing Focus
Restoration, livello 3 · 3 gradiCambiatoGives you a % chance to avoid interruption caused by damage while casting any healing spell.
Water Shield
Restoration, livello 3 · 1 gradoNuovoThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Tidal Mastery
Restoration, livello 4 · 5 gradiCambiatoIn ForeverIncreases the critical effect chance of your healing spells by 1%.
In Classic EraIncreases the critical effect chance of your healing and lightning spells by 1%.
Restorative Totems
Restoration, livello 4 · 5 gradiCambiatoIn ForeverIncreases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
In Classic EraIncreases the effect of your Mana Spring and Healing Stream Totems by 5%.
Mana Tide Totem
Restoration, livello 4 · 1 gradoCambiatoSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores mana every 3 seconds to group members within yards.
Healing Way
Restoration, livello 5 · 3 gradiCambiatoIn ForeverIncreases the amount healed by your Healing Wave spell by 8%.
In Classic EraYour Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Riptide
Restoration, livello 7 · 1 gradoNuovoHeals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Abilità
Heals a friendly target for to .
Casts a bolt of lightning at the target for to Nature damage.
Instantly shocks the target with concussive force, causing to Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
- In Forever
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.
In Classic EraSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 4. Lasts 2 min.
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Instantly sears the target with fire, causing Fire damage immediately and 28 Fire damage over 12 sec.
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within yards by . Lasts min.
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts min.
Simultaneously places up to 4 totems specified in the Totem Bar.
Instantly shocks the target with frost, causing to Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Summons a Healing Stream Totem with 5 health at the feet of the caster for min that heals group members within yards for every 2 seconds.
Heals a friendly target for to .
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within yards every 5 seconds. Lasts min.
- In Forever
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.
In Classic EraSummons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 30, if within 20 yards.
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes Fire damage to creatures within 8 yards every 2 seconds.
Summons a Mana Spring Totem with 5 health at the feet of the caster for min that restores 4 mana every 2 seconds to group members within yards.
- In Forever
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.
In Classic EraSummons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 30.
- In Forever
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
In Classic EraSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
- In Forever
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.
In Classic EraSummons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 30.
- In Forever
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
In Classic EraImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. Lasts for 5 minutes.
Hurls a lightning bolt at the enemy, dealing to Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
- In Forever
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within $8514a1 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.
In Classic EraSummons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 122 extra melee attack power. Lasts 2 min.
Qui il client lascia $8514a1 in sospeso: la frase ha bisogno delle statistiche del personaggio.
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within yards, reducing ranged damage taken by 32. Lasts min.
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within yards every 5 seconds. Lasts 2 min.
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
Heals the friendly target for to , then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within yards by . Lasts min.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores mana every 3 seconds to group members within yards.
You hurl molten lava at the target, dealing 164 to 212 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Heals a friendly target for 613 to 678, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
In cima alla scala delle abilità
Gli ultimi gradi che questa classe impara, dal livello più alto in giù.
- Grado 5 al livello 60
- Grado 7 al livello 60
- Grado 6 al livello 60
- Grado 3 al livello 60
- Grado 5 al livello 60
- Grado 10 al livello 60
- Grado 3 al livello 60
- Grado 6 al livello 60
Conosciute fin dall’inizio
Healing Wave
Heals a friendly target for 34 to 44.
Lightning Bolt
Casts a bolt of lightning at the target for 13 to 15 Nature damage.
