Zum Hauptinhalt springen
BootyBayBroker
Feedback
Bereich

WoW-Forever-Völker und Volksboni

Jedes spielbare Volk der WoW-Forever-Beta, seine Volksfähigkeiten, der Vergleich mit Classic Era und die Klassen, die es wählen kann.

Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722. Aus dem Client gelesen am 22. September 2026.

Alle spielbaren Völker

Die Zahlen der Volksfähigkeiten gelten für Stufe 60, die Startobergrenze der Beta.

Fraktion
Gegenüber Classic Era
Classic Era

10 von 10 Völkern

  • Human

    AllianzGeändert

    Humans are a young race, and thus highly versatile, mastering the arts of combat, craftsmanship, and magic with stunning efficiency. The humans' valor and optimism have led them to build some of the world's greatest kingdoms. In this troubled era, after generations of conflict, humanity seeks to rekindle its former glory and forge a shining new future.

    Volksfähigkeiten

    • Perception

      Gleich
      • ZauberzeitSofort
      • Abklingzeit3 Min.
      • Dauer20 Sek.

      Dramatically increases stealth detection for 20 sec.

    • Sword Specialization

      Geändert
      • ZauberzeitSofort
      In Forever

      Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

      In Classic Era

      Skill with Swords and Two-Handed Swords increased by 5.

    • The Human Spirit

      Gleich
      • ZauberzeitSofort

      Spirit increased by 5%.

    • Will to Survive

      Neu
      • ZauberzeitSofort
      • Abklingzeit3 Min.

      Instantly removes all Stun effects.

  • Orc

    HordeGeändert

    The orc race originated on the planet Draenor. A peaceful people with shamanic beliefs, they were enslaved by the Burning Legion and forced into war with the humans of Azeroth. Although it took many years, the orcs finally escaped the demons' corruption and won their freedom. To this day they fight for honor in an alien world that hates and reviles them.

    Volksfähigkeiten

    • Axe Specialization

      Geändert
      • ZauberzeitSofort
      In Forever

      Increases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.

      In Classic Era

      Skill with Axes and Two-Handed Axes increased by 5.

    • Blood Fury

      Geändert
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      • Dauer15 Sek.
      In Forever

      Increases Attack Power and Spell Power by 10% for 15 sec.

      In Classic Era

      Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec.

    • Hardiness

      Geändert
      • ZauberzeitSofort
      In Forever

      Duration of Stun effects on you reduced by 20%.

      In Classic Era

      Chance to resist Stun effects increased by an additional 25%.

    • Shatter Curse

      Neu
      • ZauberzeitSofort
      • Abklingzeit3 Min.
      • Dauer8 Sek.

      Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.

  • Dwarf

    AllianzGeändert

    In ages past the dwarves cared only for riches taken from the earth's depths. Then records surfaced of a god-like race said to have given the dwarves life... and an enchanted birthright. Driven to learn more, the dwarves devoted themselves to the pursuit of lost artifacts and ancient knowledge. Today dwarven archaeologists are scattered throughout the globe.

    Volksfähigkeiten

    • Big Game Hunter

      Neu
      • ZauberzeitSofort

      Damage dealt versus Beasts increased by 5%.

    • Find Treasure

      Gleich
      • ZauberzeitSofort

      Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts $d.

      Der Client lässt $d hier offen: Der Satz braucht die eigenen Werte eines Charakters.

    • Mace Specialization

      Neu
      • ZauberzeitSofort

      Increases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

    • Stoneform

      Geändert
      • ZauberzeitSofort
      • Abklingzeit3 Min.
      • Dauer8 Sek.
      In Forever

      Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

      In Classic Era

      While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increased by 10%. Lasts 8 sec.

  • Night Elf

    AllianzGeändert

    Ten thousand years ago, the night elves founded a vast empire, but their reckless use of primal magic brought them to ruin. In grief, they withdrew to the forests and remained isolated there until the return of their ancient enemy, the Burning Legion. With no other choice, the night elves emerged at last from their seclusion to fight for their place in the new world.

    Volksfähigkeiten

    • Elune's Light

      Neu
      • ZauberzeitSofort
      • Abklingzeit3 Min.
      • Dauer15 Sek.

      Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

    • Quickness

      Geändert
      • ZauberzeitSofort
      In Forever

      Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

      In Classic Era

      Dodge chance increased by 1%.

    • Quickness Passive

      Geändert
      • ZauberzeitSofort
      In Forever

      In Classic Era

    • Shadowmeld

      Geändert
      • ZauberzeitSofort
      • Abklingzeit10 Sek.
      In Forever

      Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

      In Classic Era

      Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling.

    • Wisp Spirit

      Geändert
      • ZauberzeitSofort
      In Forever

      Transform into a wisp upon death, increasing movement speed by 75%.

      In Classic Era

      Transform into a wisp upon death, increasing speed by 50%.

  • Undead

    HordeGeändert

    Free of the Lich King's grasp, the Forsaken seek to overthrow his rule. Led by the banshee Sylvanas, they hunger for vengeance against the Scourge. Humans, too, have become the enemy, relentless in their drive to purge all undead from the land. The Forsaken care little even for their allies; to them the Horde is merely a tool that may further their dark schemes.

    Volksfähigkeiten

    • Cannibalize

      Geändert
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      • ReichweiteNahkampf
      In Forever

      When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

      In Classic Era

      When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

    • Touch of the Grave

      Neu2 Ränge
      • ZauberzeitSofort

      Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.

      1. Rang 2 von 2

        vorher 5, jetzt 10

    • Underwater Breathing

      Gleich
      • ZauberzeitSofort

      Underwater breath lasts 300% longer than normal.

    • Will of the Forsaken

      Geändert
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      In Forever

      Instantly removes all Charm, Fear and Sleep effects.

      In Classic Era

      Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec.

  • Tauren

    HordeGeändert

    Always the tauren strive to preserve the balance of nature and heed the will of their goddess, the Earth Mother. Recently attacked by murderous centaur, the tauren would have been wiped out, save for a chance encounter with the orcs, who helped defeat the interlopers. To honor this blood-debt, the tauren joined the Horde, solidifying the two races' friendship.

    Volksfähigkeiten

    • Cultivation

      Geändert
      • ZauberzeitSofort
      In Forever

      Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

      In Classic Era

      Herbalism skill increased by 15.

    • Endurance

      Geändert
      • ZauberzeitSofort
      In Forever

      Total Health increased by 5% and chance to hit increased by 1%.

      In Classic Era

      Total Health increased by 5%.

    • Plainsrunning

      Neu
      • ZauberzeitSofort

      Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.

    • War Stomp

      Gleich
      • Zauberzeit0,5 Sek.
      • Abklingzeit2 Min.
      • Dauer2 Sek.

      Stuns up to $i enemies within 8 yds for 2 sec.

      Der Client lässt $i hier offen: Der Satz braucht die eigenen Werte eines Charakters.

  • Gnome

    AllianzGeändert

    Though small in stature, the gnomes of Khaz Modan have used their great intellect to secure a place in history. Indeed, their subterranean kingdom, Gnomeregan, was once a marvel of steam-driven technology. Even so, due to a massive trogg invasion, the city was lost. Now its builders are vagabonds in the dwarven lands, aiding their allies as best they can.

    Volksfähigkeiten

    • Engineering Specialization

      Geändert
      • ZauberzeitSofort
      In Forever

      Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

      In Classic Era

      Engineering skill increased by 15.

    • Escape Artist

      Geändert
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      • Dauer3 Sek.
      In Forever

      Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

      In Classic Era

      Escape the effects of any immobilization or movement speed reduction effect.

    • Eureka!

      Neu5 Ränge
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      • Dauer15 Sek.

      Your next 3 damaging abilities have their Energy cost reduced by 20% and deal 10% more damage.

      1. Rang 2 von 5

        Your next 3 damaging abilities have their Rage cost reduced by 40% and deal 10% more damage.

      2. Rang 3 von 5

        Your next 3 damaging abilities have their Mana cost reduced by 50% and deal 10% more damage.

      3. Rang 4 von 5

        Your next 3 damaging abilities have their Mana cost reduced by 50% and deal 10% more damage.

      4. Rang 5 von 5

        Your next 3 damaging or healing abilities have their Mana cost reduced by 15% and deal 10% more damage or healing.

    • Expansive Mind

      Geändert3 Ränge
      • ZauberzeitSofort
      In Forever

      Maximum Mana increased by 5%.

      In Classic Era

      Intelligence increased by 5%.

      1. Rang 2 von 3

        Maximum Rage increased by 5%.

      2. Rang 3 von 3

        Maximum Energy increased by 5%.

  • Troll

    HordeGeändert

    Once at home in the jungles of Stranglethorn Vale, the fierce trolls of the Darkspear tribe were pushed out by warring factions. Eventually the trolls befriended the orcish Horde, and Thrall, the orcs' young warchief, convinced the trolls to travel with him to Kalimdor. Though they cling to their shadowy heritage, the Darkspear trolls hold a place of honor in the Horde.

    Volksfähigkeiten

    • Beast Slaying

      Gleich
      • ZauberzeitSofort

      Damage dealt versus Beasts increased by 5%.

    • Berserking

      Geändert
      • ZauberzeitSofort
      • Abklingzeit3 Min.
      • Dauer10 Sek.
      In Forever

      Increases your spellcasting and attack speed by 10% for $26635d.

      In Classic Era

      Increases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 sec.

      Der Client lässt $26635d hier offen: Der Satz braucht die eigenen Werte eines Charakters.

    • Rapid Regeneration

      Neu
      • ZauberzeitSofort
      • Abklingzeit3 Min.
      • Dauer6 Sek.

      Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

    • Regeneration

      Geändert
      • ZauberzeitSofort
      In Forever

      Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

      In Classic Era

      Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.

  • High Order Skyborne

    AllianzNeuKein Gegenstück in Classic Era

    The High Order is made up of the descendants of the ancient Highborne scholars of Eldre'Thalas. When the wind spirits disappeared from Zephras Isle, the High Order realized that the Skyborne's utter dependence upon their elemental patrons had left them dangerously vulnerable. A new generation of High Order have now been called upon to return to Azeroth to reclaim the arcane knowledge that they have lost, and use that power to ensure that the shen'dorei have the self-reliance to survive on their own.

    Gegenstück der anderen Fraktion: Windshaper Skyborne

    Volksfähigkeiten

    • Elemental Insight

      Neu
      • ZauberzeitSofort

      Damage dealt versus Elementals increased by 5%.

    • Read Ley Line

      Neu
      • Zauberzeit2 Sek.
      • Abklingzeit2 Min.

      Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.

    • Walk on Air

      Neu
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      • Dauer10 Sek.

      Glide downward through the air for 10 sec while controlling your direction of travel.

    • Wind Blessed

      Neu
      • ZauberzeitSofort

      Increases your spellcasting, melee, and ranged Haste by 1%.

  • Windshaper Skyborne

    HordeNeuKein Gegenstück in Classic Era

    The Windshapers are the descendants of the first shen'dorei high elves to receive the wind spirits' gift of elemental skysight. A new generation of Windshapers is called to Azeroth from their home within Skywall to solve the mystery of what became of their missing elemental mentors, and will stop at nothing to see the wind spirits restored and their way of life preserved.

    Gegenstück der anderen Fraktion: High Order Skyborne

    Volksfähigkeiten

    • Elemental Insight

      Neu
      • ZauberzeitSofort

      Damage dealt versus Elementals increased by 5%.

    • Skysight

      Neu
      • Zauberzeit0,5 Sek.
      • Abklingzeit2 Min.

      Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.

    • Walk on Air

      Neu
      • ZauberzeitSofort
      • Abklingzeit2 Min.
      • Dauer10 Sek.

      Glide downward through the air for 10 sec while controlling your direction of travel.

    • Wind Blessed

      Neu
      • ZauberzeitSofort

      Increases your spellcasting, melee, and ranged Haste by 1%.

Jede Rasse gegen jede Klasse in einem Raster, mit den 16 Kombinationen markiert, die die Beta erfunden hat.

Volk-Klasse-Tabelle öffnen

Fragen

Welche Völker sind neu in WoW Forever?

2: High Order Skyborne und Windshaper Skyborne. Beide gibt es im Classic-Era-Basis-Build nicht, also ist jede Klasse, die sie wählen können, eine von der Beta erfundene Kombination.

Welche Volk-Klasse-Kombinationen sind neu?

16 Kombinationen unter den Classic-Rassen, dazu jede Kombination, die die neuen Rassen mitbringen. Die Tabelle oben markiert jede davon.

Haben sich Volksfähigkeiten geändert?

18 Rassenfertigkeiten lesen sich anders als im Classic-Era-Wortlaut, darunter Sword Specialization (Human), Axe Specialization (Orc) und Blood Fury (Orc). Schalte den Classic-Era-Vergleich ein, um für jede beide Sätze zu sehen.

Kann ich weiterhin jede Classic-Era-Kombination spielen?

Ja. Nichts, was der Basis-Build erlaubte, wurde gestrichen — die Beta fügt nur hinzu.

Wie viele Völker stellt jede Fraktion?

5 für die Allianz und 5 für die Horde, insgesamt 10.

Woher stammen diese Zahlen?

Aus den Datentabellen des Beta-Clients für Build 1.60.1.69913, Zeile für Zeile verglichen mit Classic Era 1.15.9.69722. Nichts auf dieser Seite ist von Hand eingetragen.