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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

8,495 items

Showing 1–50 of 8,495 items

Subclass
Abandoned Dark Iron Ring rare qualityMiscellaneous333Miscellaneous
Abjurer's Bands uncommon qualityCloth48Cloth
Abjurer's Boots uncommon qualityCloth49Cloth
Abjurer's Cloak uncommon qualityCloth48Cloth
Abjurer's Crystal uncommon qualityMiscellaneous53Miscellaneous
Abjurer's Gloves uncommon qualityCloth49Cloth
Abjurer's Hood uncommon qualityCloth50Cloth
Abjurer's Mantle uncommon qualityCloth49Cloth
Abjurer's Pants uncommon qualityCloth50Cloth
Abjurer's Robe uncommon qualityCloth53Cloth
Abjurer's Sash uncommon qualityCloth48Cloth
Abjurer's Tunic uncommon qualityCloth53Cloth
Aboraz Bindings uncommon qualityLeather289Leather
Aboraz Boots uncommon qualityLeather289Leather
Aboraz Britches uncommon qualityLeather289Leather
Aboraz Gloves uncommon qualityLeather289Leather
Aboraz Hood uncommon qualityLeather289Leather
Aboraz Jerkin uncommon qualityLeather289Leather
Aboraz Shoulders uncommon qualityLeather289Leather
Aboraz Waistband uncommon qualityLeather289Leather
Aboriginal Bands common qualityCloth14Cloth
Aboriginal Cape common qualityCloth14Cloth
Aboriginal Footwraps uncommon qualityCloth16Cloth
Aboriginal Gloves uncommon qualityCloth16Cloth
Aboriginal Loincloth uncommon qualityCloth17Cloth
Aboriginal Robe uncommon qualityCloth20Cloth
Aboriginal Rod uncommon qualityMiscellaneous20Miscellaneous
Aboriginal Sash uncommon qualityCloth15Cloth
Aboriginal Shoulder Pads common qualityCloth21Cloth
Aboriginal Vest uncommon qualityCloth20Cloth
Abyssal Cloth Footwraps rare qualityCloth109Cloth
Abyssal Cloth Handwraps uncommon qualityCloth60Cloth
Abyssal Cloth Pants rare qualityCloth62Cloth
Abyssal Cloth Sash uncommon qualityCloth65Cloth
Abyssal Cloth Slippers uncommon qualityCloth60Cloth
Abyssal Leather Belt uncommon qualityLeather65Leather
Abyssal Leather Boots uncommon qualityLeather60Leather
Abyssal Leather Gloves uncommon qualityLeather60Leather
Abyssal Leather Leggings rare qualityLeather62Leather
Abyssal Leather Treads rare qualityLeather109Leather
Abyssal Mail Clutch uncommon qualityMail65Mail
Abyssal Mail Greaves rare qualityMail109Mail
Abyssal Mail Handguards uncommon qualityMail60Mail
Abyssal Mail Legguards rare qualityMail62Mail
Abyssal Mail Sabatons uncommon qualityMail60Mail
Abyssal Plate Gauntlets uncommon qualityPlate60Plate
Abyssal Plate Girdle uncommon qualityPlate65Plate
Abyssal Plate Greaves uncommon qualityPlate60Plate
Abyssal Plate Legguards rare qualityPlate62Plate
Abyssal Plate Sabatons rare qualityPlate109Plate
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About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Mists of Pandaria Classic: TSM, daily