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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

8,495 items

Showing 1,551–1,600 of 8,495 items

Subclass
Copper Chain Vest uncommon qualityMail10Mail
Coppercloth Gloves uncommon qualityCloth15Cloth
Coral Band uncommon qualityMiscellaneous25Miscellaneous
Coral Beads uncommon qualityMiscellaneous117Miscellaneous
Corded Viper Belt epic qualityMail359Mail
Cord of Elements rare qualityMail58Mail
Cord of the White Dawn epic qualityCloth232Cloth
Corefire Legplates epic qualityPlate359Plate
Corehammer's Riveted Girdle epic qualityPlate359Plate
Corehound Belt epic qualityLeather70Leather
Corehound Boots epic qualityLeather59Leather
Corehound Fang Shoulderpads rare qualityLeather142Leather
Core of Decency rare qualityMiscellaneous433Miscellaneous
Cormorant Bracelets uncommon qualityMail170Mail
Cormorant Chain Vest uncommon qualityMail170Mail
Cormorant Footwraps uncommon qualityMail170Mail
Cormorant Gloves uncommon qualityMail170Mail
Cormorant Helm uncommon qualityMail170Mail
Cormorant Leggings uncommon qualityMail170Mail
Cormorant Mantle uncommon qualityMail170Mail
Cormorant Waistband uncommon qualityMail170Mail
Coronet of Verdant Flame epic qualityCloth100Cloth
Corpseshroud rare qualityCloth45Cloth
Corroded Faceguard rare qualityPlate183Plate
Corroded Mail Armor poor qualityMail72Mail
Corroded Mail Belt poor qualityMail72Mail
Corroded Mail Boots poor qualityMail72Mail
Corroded Mail Bracers poor qualityMail72Mail
Corroded Mail Circlet poor qualityMail72Mail
Corroded Mail Gloves poor qualityMail72Mail
Corroded Mail Pants poor qualityMail72Mail
Corroded Mail Shoulderpads poor qualityMail72Mail
Councillor's Boots uncommon qualityCloth56Cloth
Councillor's Circlet uncommon qualityCloth57Cloth
Councillor's Cloak uncommon qualityCloth53Cloth
Councillor's Cuffs uncommon qualityCloth54Cloth
Councillor's Gloves uncommon qualityCloth55Cloth
Councillor's Pants uncommon qualityCloth58Cloth
Councillor's Robes uncommon qualityCloth59Cloth
Councillor's Sash uncommon qualityCloth54Cloth
Councillor's Scepter uncommon qualityMiscellaneous59Miscellaneous
Councillor's Shoulders uncommon qualityCloth57Cloth
Councillor's Tunic uncommon qualityCloth59Cloth
Cournith Waterstrider's Silken Finery epic qualityCloth440Cloth
Courtier's Slippers epic qualityCloth378Cloth
Cow King's Hide rare qualityLeather51Leather
Cowl of Necromancy uncommon qualityCloth36Cloth
Cowl of the Absolute epic qualityCloth232Cloth
Cracked Buckler poor qualityShield6Shield
Cracked Leather Belt common qualityLeather5Leather

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Mists of Pandaria Classic: TSM, daily