Skip to main content

Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

5,052 items

Showing 2,201–2,250 of 5,052 items

Subclass
Highborne Cord uncommon qualityCloth53Cloth
Highborne Crown uncommon qualityCloth57Cloth
Highborne Footpads uncommon qualityCloth53Cloth
Highborne Gloves uncommon qualityCloth53Cloth
Highborne Padded Armor uncommon qualityCloth59Cloth
Highborne Pants uncommon qualityCloth56Cloth
Highborne Pauldrons uncommon qualityCloth54Cloth
Highborne Robes uncommon qualityCloth59Cloth
Highborne Star uncommon qualityMiscellaneous59Miscellaneous
High Chief's Armor uncommon qualityPlate56Plate
High Chief's Belt uncommon qualityPlate51Plate
High Chief's Bindings uncommon qualityPlate49Plate
High Chief's Crown uncommon qualityPlate55Plate
High Chief's Gauntlets uncommon qualityPlate52Plate
High Chief's Legguards uncommon qualityPlate54Plate
High Chief's Pauldrons uncommon qualityPlate53Plate
High Chief's Sabatons uncommon qualityPlate51Plate
High Chief's Shield uncommon qualityShield56Shield
High Councillor's Boots uncommon qualityCloth61Cloth
High Councillor's Bracers uncommon qualityCloth60Cloth
High Councillor's Circlet uncommon qualityCloth62Cloth
High Councillor's Cloak uncommon qualityCloth59Cloth
High Councillor's Gloves uncommon qualityCloth61Cloth
High Councillor's Mantle uncommon qualityCloth62Cloth
High Councillor's Pants uncommon qualityCloth63Cloth
High Councillor's Robe uncommon qualityCloth64Cloth
High Councillor's Sash uncommon qualityCloth60Cloth
High Councillor's Scepter uncommon qualityMiscellaneous64Miscellaneous
High Councillor's Tunic uncommon qualityCloth64Cloth
Hillman's Belt uncommon qualityLeather25Leather
Hillman's Cloak common qualityCloth30Cloth
Hillman's Leather Gloves uncommon qualityLeather29Leather
Hillman's Leather Vest uncommon qualityLeather20Leather
Hillman's Shoulders uncommon qualityLeather26Leather
Holy Diadem uncommon qualityCloth41Cloth
Holy Shroud rare qualityCloth32Cloth
Hood of Primal Life epic qualityLeather105Leather
Horizon Choker rare qualityMiscellaneous51Miscellaneous
Hotshot Pilot's Gloves rare qualityCloth32Cloth
Hula Girl Doll common qualityMiscellaneous70Miscellaneous
Hulking Bands uncommon qualityMail22Mail
Hulking Belt uncommon qualityMail22Mail
Hulking Boots uncommon qualityMail24Mail
Hulking Chestguard uncommon qualityMail28Mail
Hulking Cloak uncommon qualityCloth20Cloth
Hulking Gauntlets uncommon qualityMail23Mail
Hulking Leggings uncommon qualityMail25Mail
Hulking Shield uncommon qualityShield26Shield
Hulking Spaulders uncommon qualityMail26Mail
Humbert's Chestpiece uncommon qualityMail28Mail

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • TBC Anniversary: TSM, hourly