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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

5,052 items

Showing 3,351–3,400 of 5,052 items

Subclass
Pressed Felt Robe uncommon qualityCloth34Cloth
Pridelord Armor uncommon qualityLeather59Leather
Pridelord Bands uncommon qualityLeather53Leather
Pridelord Boots uncommon qualityLeather56Leather
Pridelord Cape uncommon qualityCloth52Cloth
Pridelord Girdle uncommon qualityLeather55Leather
Pridelord Gloves uncommon qualityLeather56Leather
Pridelord Halo uncommon qualityLeather58Leather
Pridelord Pants uncommon qualityLeather58Leather
Pridelord Pauldrons uncommon qualityLeather57Leather
Primal Bands common qualityLeather9Leather
Primal Batskin Bracers rare qualityLeather65Leather
Primal Batskin Gloves rare qualityLeather65Leather
Primal Batskin Jerkin rare qualityLeather65Leather
Primal Belt common qualityLeather8Leather
Primal Boots common qualityLeather9Leather
Primal Buckler common qualityShield9Shield
Primal Cape common qualityCloth8Cloth
Primal Leggings uncommon qualityLeather11Leather
Primal Mitts common qualityLeather10Leather
Primal Wraps uncommon qualityLeather11Leather
Primitive Kilt poor qualityItem ID #6135Leather1Leather
Primitive Kilt poor qualityItem ID #153Leather1Leather
Primitive Mantle common qualityItem ID #6134Miscellaneous1Miscellaneous
Primitive Mantle common qualityItem ID #154Miscellaneous1Miscellaneous
Prismatic Band uncommon qualityMiscellaneous65Miscellaneous
Prismatic Pendant uncommon qualityMiscellaneous65Miscellaneous
Privateer's Cape uncommon qualityCloth19Cloth
Prospector's Boots uncommon qualityLeather19Leather
Prospector's Buckler uncommon qualityShield21Shield
Prospector's Chestpiece uncommon qualityLeather23Leather
Prospector's Cloak uncommon qualityCloth17Cloth
Prospector's Cuffs uncommon qualityLeather17Leather
Prospector's Mitts uncommon qualityLeather19Leather
Prospector's Pads uncommon qualityLeather25Leather
Prospector's Sash uncommon qualityLeather18Leather
Prospector's Woolies uncommon qualityLeather21Leather
Protective Pavise poor qualityShield48Shield
Protector Ankleguards uncommon qualityMail50Mail
Protector Armguards uncommon qualityMail49Mail
Protector Breastplate uncommon qualityMail54Mail
Protector Buckler uncommon qualityShield54Shield
Protector Cape uncommon qualityCloth48Cloth
Protector Gauntlets uncommon qualityMail50Mail
Protector Helm uncommon qualityMail53Mail
Protector Legguards uncommon qualityMail53Mail
Protector Pads uncommon qualityMail51Mail
Protector Waistband uncommon qualityMail50Mail
Pugilist Bracers rare qualityMail30Mail
Pulsating Hydra Heart rare qualityMiscellaneous20Miscellaneous

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • TBC Anniversary: TSM, hourly