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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

5,052 items

Showing 3,551–3,600 of 5,052 items

Subclass
Regent's Cloak uncommon qualityCloth23Cloth
Reinforced Buckler poor qualityShield33Shield
Reinforced Chain Belt poor qualityMail26Mail
Reinforced Chain Boots poor qualityMail27Mail
Reinforced Chain Bracers poor qualityMail28Mail
Reinforced Chain Cloak poor qualityCloth29Cloth
Reinforced Chain Gloves poor qualityMail30Mail
Reinforced Chain Pants poor qualityMail26Mail
Reinforced Chain Shoulderpads poor qualityMail27Mail
Reinforced Chain Vest poor qualityMail28Mail
Reinforced Leather Bracers common qualityLeather50Leather
Reinforced Leather Cap common qualityLeather50Leather
Reinforced Leather Gloves common qualityLeather50Leather
Reinforced Leather Vest common qualityLeather50Leather
Reinforced Linen Cape common qualityCloth12Cloth
Reinforced Targe common qualityShield24Shield
Reinforced Woolen Shoulders common qualityCloth24Cloth
Renegade Belt uncommon qualityMail35Mail
Renegade Boots uncommon qualityMail36Mail
Renegade Bracers uncommon qualityMail34Mail
Renegade Chestguard uncommon qualityMail38Mail
Renegade Circlet uncommon qualityMail36Mail
Renegade Cloak uncommon qualityCloth33Cloth
Renegade Gauntlets uncommon qualityMail35Mail
Renegade Leggings uncommon qualityMail37Mail
Renegade Pauldrons uncommon qualityMail37Mail
Renegade Shield uncommon qualityShield37Shield
Resilient Bands uncommon qualityCloth29Cloth
Resilient Boots uncommon qualityCloth31Cloth
Resilient Cap uncommon qualityCloth33Cloth
Resilient Cape uncommon qualityCloth29Cloth
Resilient Cord uncommon qualityCloth30Cloth
Resilient Handgrips uncommon qualityCloth31Cloth
Resilient Leggings uncommon qualityCloth33Cloth
Resilient Mantle uncommon qualityCloth32Cloth
Resilient Robe uncommon qualityCloth33Cloth
Resilient Tunic uncommon qualityCloth33Cloth
Resolute Cape epic qualityCloth105Cloth
Resplendent Belt uncommon qualityCloth58Cloth
Resplendent Boots uncommon qualityCloth59Cloth
Resplendent Bracelets uncommon qualityCloth57Cloth
Resplendent Circlet uncommon qualityCloth62Cloth
Resplendent Cloak uncommon qualityCloth55Cloth
Resplendent Epaulets uncommon qualityCloth61Cloth
Resplendent Gauntlets uncommon qualityCloth60Cloth
Resplendent Guardian rare qualityShield31Shield
Resplendent Orb uncommon qualityMiscellaneous63Miscellaneous
Resplendent Robes uncommon qualityCloth63Cloth
Resplendent Sarong uncommon qualityCloth60Cloth
Resplendent Tunic uncommon qualityCloth63Cloth

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • TBC Anniversary: TSM, hourly