Blue Leather Bag
CommonBag
Dreamscythe (US): no realm was picked, so this page shows a realm with recent data; pick your own to change it
Price
Market value on Dreamscythe (US), Alliance
21s 81c
25% below the 7-day average market value
- Lowest buyout
- 12s 94c
- 7-day average market value
- 29s 17c
- Classic market data per realm, hourly
- 50 scans
View Blue Leather Bag WoW Forever Auction House priceOther editions: WoW Retail, WoW MoP, WoW SoD
- Blue Leather Bag
- Item Level: 15
- BagBag
- Sell price: 8s 75c
Cheapest realms
48-hour median lowest buyoutAdvertisements
Market
Dreamscythe (US), AllianceClassic market data carries no per-realm listing ladder for TBC Anniversary, so listing depth is not shown.
How these figures are measuredPrice History
Dreamscythe (US), Alliance- Low
- 12s 50c
- Average market value
- 25s 42c
- High
- 1g 0s 0c
- Samples
- 50
The 7-day average needs at least a week of history; pick a wider range than 1D.Show the 7-day average market price
- Lowest buyout
- Market value
- Quantity
- Latest lowest price
| Day (UTC) | Market value | Units listed |
|---|---|---|
| Nov 7 | 12s 50c | 1 |
| Nov 6 | 25s 65c | 2 |
| Nov 5 | 17s 50c | 1 |
| Nov 4 | 29s 65c | 3 |
| Nov 3 | 31s 42c | 6 |
| Nov 2 | 33s 17c | 4 |
Realms
2 realms, US| Realm | Faction | ||
|---|---|---|---|
| Nightslayer US | Alliance | 59s 99c | -25.0% |
| Dreamscythe US | Alliance | 1g 0s 0c | +25.0% |
Trading hours: cheapest on Saturday, 04:00–08:00 UTC
Trading Hours
See when Blue Leather Bag tends to trade below or above its usual price, based on the last 30 days.
The grid follows the auction week in UTC.
Cheaper than usualTypicalMore expensive than usualLimited data
Sources: dropped by 195 sources, found in 4 containers, and gathered
Sources
Retail catalogue
- Drops from 195 sources.
- Found inside other items.
Dropped by
These come from Retail's drop tables and may not match TBC Anniversary.
Found in containers
These come from Retail's drop tables and may not match TBC Anniversary.
Fishing
- Darnassus
- Dun Morogh
- Ironforge
Most sources come from published game data.
