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Klasse Priester in WoW Forever

Überblick

Heiler · Schaden · Mana

Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual's beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.

Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722. Aus dem Client gelesen am 22. September 2026.

Spielbare Völker
HumanDwarfNight ElfUndeadGnomeTroll

Alle Völker und ihre Volksfähigkeiten

Talentbäume

  • Discipline

    18 Talente — 7 neu, 10 geändert

  • Holy

    17 Talente — 3 neu, 10 geändert

  • Shadow

    18 Talente — 4 neu, 10 geändert

Was sich gegenüber Classic Era geändert hat

Jedes Talent und jede Fähigkeit des Priester, die die Beta geändert oder hinzugefügt hat, mit dem Wortlaut aus Classic Era daneben. Geänderte Zahlen sind im Satz markiert.

Anzeigen

Alle Zahlen unten gelten für Stufe 60.

Talente

  • Power in Light

    Discipline, Stufe 1 · 5 RängeNeu

    Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.

  • Twin Disciplines

    Discipline, Stufe 1 · 5 RängeNeu

    Increases the damage and healing of your instant cast spells by 1%.

  • Holy Precision

    Discipline, Stufe 2 · 3 RängeNeu

    Improves your chance to hit with Holy spells by 6%.

  • Soul Warding

    Discipline, Stufe 4 · 1 RangNeu

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • Penance

    Discipline, Stufe 5 · 1 RangNeu

    Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope

    Discipline, Stufe 5 · 5 RängeNeu

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

  • Divine Aegis

    Discipline, Stufe 6 · 3 RängeNeu

    Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.

  • Binding Heal

    Holy, Stufe 4 · 1 RangNeu

    Heals a friendly target and the caster for 235 to 286. Low threat.

  • Litany of Light

    Holy, Stufe 5 · 2 RängeNeu

    When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

  • Prayer of Mending

    Holy, Stufe 7 · 1 RangNeu

    Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    Der Client lässt ${($m1+($bh*$bc))*$<mult>} hier offen: Der Satz braucht die eigenen Werte eines Charakters.

  • Blackout

    Shadow, Stufe 1 · 5 RängeNeu

    Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

  • Improved Mind Flay

    Shadow, Stufe 3 · 2 RängeNeu

    Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.

  • Devouring Contagion

    Shadow, Stufe 5 · 2 RängeNeu

    Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.

  • Early Demise

    Shadow, Stufe 6 · 2 RängeNeu

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

Fähigkeiten

  • Confounding Flash

    Discipline · Rang 1 ab Stufe 10Neu

    Confuses up to $i enemies within 8 yds for 3 sec. Any damage taken will break the effect.

    Der Client lässt $i hier offen: Der Satz braucht die eigenen Werte eines Charakters.

  • Divine Grace

    Holy · Rang 1 ab Stufe 10Neu

    Instantly heals a friendly target below 50% Health for 144 to 183 and removes Weakened Soul from that target. Cannot be cast on self.

  • Chastise

    Holy · Rang 1 ab Stufe 20Neu

    Chastise the target, causing 43 to 49 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

  • Contingency Plan

    Discipline · Rang 1 ab Stufe 20Neu

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277463s2 damage and begin healing for $1277456o2 Health over 15 sec. A target may be affected by only one Contingency Plan.

    Der Client lässt $1277463s2, $1277456o2 hier offen: Der Satz braucht die eigenen Werte eines Charakters.

  • Dark Sacrifice

    Shadow Magic · Rang 1 ab Stufe 20Neu

    Cannibalize 440 of your own Health over 15 sec to gain 440 Mana.

  • Binding Heal

    Holy · Rang 2 ab Stufe 32Neu

    Heals a friendly target and the caster for 295 to 354. Low threat.

  • Penance

    Discipline · Rang 2 ab Stufe 40Neu

    Launches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec.

  • Prayer of Mending

    Holy · Rang 2 ab Stufe 50Neu

    Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    Der Client lässt ${($m1+($bh*$bc))*$<mult>} hier offen: Der Satz braucht die eigenen Werte eines Charakters.

Das Ende der Fähigkeitsleiter

Die letzten Ränge, die diese Klasse lernt — höchste Stufe zuerst.

Alle Fähigkeiten des Priester, Rang für Rang

Von Anfang an bekannt

  • Lesser Heal

    Heal your target for 46 to 56.

  • Smite

    Smite an enemy for 13 to 17 Holy damage.

  • Prayer of Mending

    Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

  • Prayer of Mending

    Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.