Talente: Priester
Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722
- Punkte übrig
- 51
- Verteilung
- 0/0/0
- Priester
- Keine Punkte vergeben
Stufe 60 hat 51 Talentpunkte. Die Tooltip-Werte gelten für Stufe 60. 20 und 30 sind die Stufengrenzen der Beta, 60 ist die Grenze zum Start.
Melde dich an, um hier deine eigenen Charaktere zu nutzen.
Discipline
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Holy
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Shadow
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Tippe ein Talent an, um einen Punkt zu vergeben. Halte es gedrückt, um einen zurückzunehmen, oder nutze die Schaltflächen unter dem Baum.
- Neu in Forever
- Geändert gegenüber Classic Era
- Punkt möglich
- Voller Rang
- Gesperrt
- 14 neu und 30 geändert in dieser Klasse
Klicke ein Talent an, um einen Punkt zu vergeben. Mit Rechtsklick oder Umschalt+Klick nimmst du einen zurück.
Mit der Tastatur wechseln die Pfeiltasten zwischen den Talenten, Pos1 und Ende springen an Anfang und Ende einer Reihe, Eingabe oder Leertaste vergibt einen Punkt und die Rücktaste nimmt einen zurück.
Auf einem Touchscreen tippst du, um einen Punkt zu vergeben, und hältst gedrückt, um einen zurückzunehmen. Die Schaltflächen zum Vergeben und Zurücknehmen unter jedem Baum tun dasselbe.
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Reihenfolge beim Aufsteigen
Vergib einen Punkt, dann erscheint hier die gewählte Reihenfolge, eine Zeile je Stufe.
Deine Priester-Builds
Gespeicherte Builds werden gelesen
Alle Priester-Talente
Jedes Talent der drei Bäume, mit seiner Wirkung bei vollem Rang auf Stufe 60.
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Power in Light | 1 | 5 | Neu in Forever | Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire. |
| Wand Specialization | 1 | 2 | Geändert gegenüber Classic Era | Increases your damage with Wands by 25%. |
| Twin Disciplines | 1 | 5 | Neu in Forever | Increases the damage and healing of your instant cast spells by 5%. |
| Silent Resolve | 2 | 3 | Geändert gegenüber Classic Era | Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%. |
| Holy Precision | 2 | 3 | Neu in Forever | Improves your chance to hit with Holy spells by 18%. |
| Improved Power Word: Shield | 2 | 3 | Geändert gegenüber Classic Era | Increases the damage absorbed by your Power Word: Shield by 20%. |
| Martyrdom | 2 | 2 | Geändert gegenüber Classic Era | Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%. |
| Mental Agility | 3 | 3 | Geändert gegenüber Classic Era | Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%. |
| Inner Focus | 3 | 1 | Wie in Classic Era | When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
| Meditation | 3 | 3 | Geändert gegenüber Classic Era | Allows 50% of your Mana regeneration to continue while casting. |
| Improved Inner Fire | 4 | 3 | Geändert gegenüber Classic Era | Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12. |
| Mental Strength | 4 | 5 | Geändert gegenüber Classic Era | Increases your total Intellect by 15%. |
| Soul Warding | 4 | 1 | Neu in Forever | Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%. |
| Improved Mana Burn | 4 | 2 | Geändert gegenüber Classic Era | Reduces the casting time of your Mana Burn spell by 1 sec. |
| Penance | 5 | 1 | Neu in Forever | Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. |
| Renewed Hope | 5 | 5 | Neu in Forever | Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec. |
| Divine Aegis | 6 | 3 | Neu in Forever | Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec. |
| Power Infusion | 7 | 1 | Geändert gegenüber Classic Era | Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. |
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Twilight Focus | 1 | 3 | Geändert gegenüber Classic Era | Gives you a 70% chance to avoid interruption caused by damage while casting any spell. |
| Improved Renew | 1 | 3 | Wie in Classic Era | Increases the amount healed by your Renew spell by 15%. |
| Holy Specialization | 1 | 5 | Wie in Classic Era | Increases the critical effect chance of your Holy spells by 5%. |
| Spell Warding | 2 | 5 | Wie in Classic Era | Reduces all spell damage taken by 10%. |
| Divine Fury | 2 | 5 | Geändert gegenüber Classic Era | Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec. |
| Holy Nova | 3 | 1 | Geändert gegenüber Classic Era | Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat. |
| Blessed Recovery | 3 | 3 | Geändert gegenüber Classic Era | After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. |
| Inspiration | 3 | 3 | Geändert gegenüber Classic Era | Your non-periodic critical heals increase your target's Armor by 25% for 15 sec. |
| Holy Reach | 4 | 2 | Wie in Classic Era | Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
| Improved Healing | 4 | 3 | Geändert gegenüber Classic Era | Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%. |
| Searing Light | 4 | 2 | Geändert gegenüber Classic Era | Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana. |
| Binding Heal | 4 | 1 | Neu in Forever | Heals a friendly target and the caster for 235 to 286. Low threat. |
| Litany of Light | 5 | 2 | Neu in Forever | When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell. |
| Spirit of Redemption | 5 | 1 | Geändert gegenüber Classic Era | Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
| Spiritual Guidance | 5 | 5 | Geändert gegenüber Classic Era | Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit. |
| Spiritual Healing | 6 | 3 | Geändert gegenüber Classic Era | Increases the amount healed by your spells by 10%. |
| Prayer of Mending | 7 | 1 | Neu in Forever | Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. |
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Shadow Focus | 1 | 5 | Geändert gegenüber Classic Era | Improves your chance to hit with Shadow spells by 5%. |
| Blackout | 1 | 5 | Neu in Forever | Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
| Spirit Tap | 1 | 5 | Geändert gegenüber Classic Era | Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting. |
| Shadow Affinity | 2 | 3 | Geändert gegenüber Classic Era | Reduces the threat generated by your Shadow spells by 30%. |
| Improved Shadow Word: Pain | 2 | 2 | Wie in Classic Era | Increases the duration of your Shadow Word: Pain spell by 6 sec. |
| Shadow Reach | 2 | 2 | Geändert gegenüber Classic Era | Increases the range of your offensive Shadow spells by 20%. |
| Improved Mind Blast | 3 | 5 | Wie in Classic Era | Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
| Improved Psychic Scream | 3 | 2 | Wie in Classic Era | Reduces the cooldown of your Psychic Scream spell by 4 sec. |
| Mind Flay | 3 | 1 | Geändert gegenüber Classic Era | Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. |
| Improved Mind Flay | 3 | 2 | Neu in Forever | Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%. |
| Improved Fade | 4 | 2 | Wie in Classic Era | Decreases the cooldown of your Fade ability by 6 sec. |
| Vampiric Embrace | 4 | 1 | Geändert gegenüber Classic Era | Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die. |
| Shadow Weaving | 4 | 3 | Geändert gegenüber Classic Era | Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times. |
| Silence | 5 | 1 | Geändert gegenüber Classic Era | Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec. |
| Devouring Contagion | 5 | 2 | Neu in Forever | Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration. |
| Early Demise | 6 | 2 | Neu in Forever | Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%. |
| Darkness | 6 | 5 | Geändert gegenüber Classic Era | Increases your Shadow damage done by 10%. |
| Shadowform | 7 | 1 | Geändert gegenüber Classic Era | Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form. |
