Il Paladino in WoW Forever
Panoramica
Tank · Guaritore · Danno · Mana
Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
Build beta 1.60.1.69913, confrontata con Classic Era 1.15.9.69722. Letta dal client il 22 settembre 2026.
- Razze giocabili
- HumanDwarfUndead
Alberi dei talenti
Holy
18 talenti — 9 nuovi, 6 cambiati
Protection
16 talenti — 6 nuovi, 8 cambiati
Retribution
18 talenti — 7 nuovi, 8 cambiati
Che cosa è cambiato rispetto a Classic Era
Ogni talento e ogni abilità del Paladino che la beta ha cambiato o aggiunto, con il testo di Classic Era accanto. I numeri che si sono spostati sono segnati dentro la frase.
Tutti i numeri qui sotto valgono per il livello 60.
Talenti
Improved Holy Strike
Holy, livello 1 · 2 gradiNuovoReduces the cooldown of your Holy Strike ability by 1 sec.
Healing Light
Holy, livello 2 · 3 gradiCambiatoIn ForeverIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
In Classic EraIncreases the amount healed by your Holy Light and Flash of Light spells by 4%.
Spiritual Focus
Holy, livello 2 · 2 gradiCambiatoIn ForeverGives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
In Classic EraGives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
Improved Seals
Holy, livello 2 · 3 gradiCambiatoIn ForeverIncreases the damage done by your Seals and Judgements by 5%.
In Classic EraIncreases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
Unyielding Faith
Holy, livello 2 · 2 gradiCambiatoIn ForeverReduces the duration of Fear and Disorient effects on you by 15%.
In Classic EraIncreases your chance to resist Fear and Disorient effects by an additional 5%.
Voice of Truth
Holy, livello 3 · 1 gradoNuovoGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Reverence
Holy, livello 3 · 3 gradiNuovoAllows 10% of your Mana regeneration to continue while casting.
Purifying Power
Holy, livello 3 · 2 gradiNuovoReduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Infusion of Light
Holy, livello 4 · 2 gradiNuovoYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Illumination
Holy, livello 4 · 5 gradiCambiatoIn ForeverAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
In Classic EraAfter getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
Divine Precision
Holy, livello 5 · 3 gradiNuovoImproves your chance to hit with Holy spells by 6%.
Holy Shock
Holy, livello 5 · 1 gradoNuovoBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Consecrated Ground
Holy, livello 5 · 2 gradiNuovoGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Holy Power
Holy, livello 6 · 5 gradiCambiatoIn ForeverIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.
In Classic EraIncreases the critical effect chance of your Holy spells by 1%.
Light's Vigil
Holy, livello 7 · 1 gradoNuovoApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Redoubt
Protection, livello 1 · 5 gradiCambiatoIn ForeverDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
In Classic EraIncreases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
Precision
Protection, livello 2 · 3 gradiCambiatoIn ForeverImproves your chance to hit by 1%.
In Classic EraIncreases your chance to hit with melee weapons by 1%.
Guardian's Favor
Protection, livello 2 · 2 gradiCambiatoIn ForeverReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
In Classic EraReduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.
Anticipation
Protection, livello 2 · 5 gradiCambiatoIn ForeverIncreases your Defense Skill by 4.
In Classic EraIncreases your Defense skill by 2.
Improved Seal of Fury
Protection, livello 3 · 1 gradoNuovoWhen Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Improved Righteous Fury
Protection, livello 3 · 3 gradiCambiatoIn ForeverWhile Righteous Fury is active, all damage taken is reduced by 2%.
In Classic EraIncreases the amount of threat generated by your Righteous Fury spell by 16%.
Shield Specialization
Protection, livello 3 · 3 gradiNuovoIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every $proccooldown sec.
Qui il client lascia $proccooldown in sospeso: la frase ha bisogno delle statistiche del personaggio.
Sacred Duty
Protection, livello 3 · 2 gradiNuovoIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Swift Judgement
Protection, livello 4 · 1 gradoNuovoFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
One-Handed Weapon Specialization
Protection, livello 4 · 3 gradiCambiatoIncreases the damage you deal with one-handed melee weapons by %.
Templar's Bulwark
Protection, livello 5 · 1 gradoNuovoWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Reckoning
Protection, livello 5 · 5 gradiCambiatoIn ForeverGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
In Classic EraGives you a 20% chance to gain an extra attack after being the victim of a critical strike.
Iron Creed
Protection, livello 6 · 5 gradiNuovoIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Holy Shield
Protection, livello 7 · 1 gradoCambiatoIncreases chance to block by % for 10 sec, and deals Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Benediction
Retribution, livello 1 · 5 gradiCambiatoIn ForeverReduces the Mana cost of all instant cast spells and abilities by 2%.
In Classic EraReduces the Mana cost of your Judgement and Seal spells by 3%.
Improved Judgement
Retribution, livello 2 · 2 gradiCambiatoIn ForeverDecreases the cooldown of your Judgement ability by 1 sec.
In Classic EraDecreases the cooldown of your Judgement spell by 1 sec.
Holy Conduit
Retribution, livello 2 · 2 gradiNuovoReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Conviction
Retribution, livello 2 · 5 gradiCambiatoIn ForeverImproves your chance to get a critical strike with melee attacks by 1%.
In Classic EraIncreases your chance to get a critical strike with melee weapons by 1%.
Vindication
Retribution, livello 3 · 3 gradiCambiatoIn ForeverGives your damaging melee attacks a chance to reduce the target's Attack Power by 67, and increase your Attack Power by 1% for 30 sec.
In Classic EraGives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%10 sec.
Sanctified Judgement
Retribution, livello 3 · 3 gradiNuovoGives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Pursuit of Justice
Retribution, livello 3 · 2 gradiCambiatoIn ForeverIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
In Classic EraIncreases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Eye for an Eye
Retribution, livello 4 · 2 gradiCambiatoIn ForeverAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
In Classic EraAll spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter
Retribution, livello 4 · 1 gradoNuovoIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
Crusade
Retribution, livello 4 · 2 gradiNuovoIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
Two-Handed Weapon Specialization
Retribution, livello 5 · 3 gradiCambiatoIncreases the damage you deal with two-handed melee weapons by %.
Vengeance
Retribution, livello 5 · 3 gradiCambiatoIn ForeverIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.
In Classic EraGives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
Champion of the Light
Retribution, livello 6 · 3 gradiNuovoIncreases your spell damage and healing by up to 33% of your Intellect.
Instrument of Law
Retribution, livello 6 · 2 gradiNuovoReduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Twist of Light
Retribution, livello 7 · 1 gradoNuovoWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Abilità
Heals a friendly target for to .
- In Forever
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 25 to 27 Holy damage to an enemy.
In Classic EraFills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.24 to 4.32 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 15 Holy damage to an enemy.
- In Forever
Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraPlaces a Blessing on the friendly target, increasing melee attack power by 20 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
In Classic EraUnleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
- In Forever
You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
In Classic EraYou are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage.
Fills the Paladin with the spirit of a crusader for 30 sec, granting melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for sec, increasing Holy damage taken by up to . Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- In Forever
A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
In Classic EraA targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
- In Forever
Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
In Classic EraHeals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining mana when used.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 32 to 35 Holy damage to an enemy and taunts the target to attack you for 4 sec.
- In Forever
Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraPlaces a Blessing on the friendly target, restoring 10 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
In Classic EraCauses 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Increases the threat generated by your Holy attacks by %. Lasts 30 min.
- In Forever
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraPlaces a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
In Classic EraConsecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Causes to Holy damage to an Undead or Demon target.
Heals a friendly target for to .
- In Forever
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraPlaces a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
In Classic EraGives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- In Forever
Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
In Classic EraGives 30 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
- In Forever
Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
In Classic EraProtects the paladin from all damage and spells for 10 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
- In Forever
Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
In Classic EraGives 30 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- In Forever
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 5 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
In Classic EraHammer the current target and up to 3 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.
Hurls a hammer that strikes an enemy for to Holy damage. Only usable on enemies that have 20% or less health.
- In Forever
Sends bolts of holy power in all directions, causing 368 to 435 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
In Classic EraSends bolts of holy power in all directions, causing 362 to 428 Holy damage to all Undead and Demon targets within 20 yds.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 486 to 515, or enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
- In Forever
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraGives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 155 for 15 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraGives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 30 mana every 5 seconds for 15 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraGives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 15 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 15 min. Players may only have one Blessing on them per Paladin at any one time.
- In Forever
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
In Classic EraGives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 15 min. Players may only have one Blessing on them per Paladin at any one time.
In cima alla scala delle abilità
Gli ultimi gradi che questa classe impara, dal livello più alto in giù.
- Grado 3 al livello 60
- Grado 7 al livello 60
- Grado 6 al livello 60
- Grado 5 al livello 60
- Grado 7 al livello 60
- Grado 6 al livello 60
- Grado 3 al livello 60
- Grado 1 al livello 60
Conosciute fin dall’inizio
Holy Light
Heals a friendly target for 39 to 47.
Seal of Righteousness
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.24 to 4.32 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
