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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

8,495 items

Showing 2,651–2,700 of 8,495 items

Subclass
Endwyn's Toothy Visage rare qualityPlate433Plate
Energy Cloak rare qualityCloth40Cloth
Engineering Gloves uncommon qualityCloth40Cloth
Engraved Boots uncommon qualityMail58Mail
Engraved Bracers uncommon qualityMail56Mail
Engraved Breastplate uncommon qualityMail60Mail
Engraved Cape uncommon qualityCloth55Cloth
Engraved Gauntlets uncommon qualityMail58Mail
Engraved Girdle uncommon qualityMail57Mail
Engraved Helm uncommon qualityMail59Mail
Engraved Leggings uncommon qualityMail59Mail
Engraved Pauldrons uncommon qualityMail58Mail
Engraved Ring uncommon qualityMiscellaneous170Miscellaneous
Engraved Truesilver Ring uncommon qualityMiscellaneous37Miscellaneous
Engraved Wall uncommon qualityShield60Shield
Enokian Growth Shoulderguards rare qualityLeather425Leather
Enormous Ogre Belt rare qualityPlate40Plate
Ensorcelled Nerubian Breastplate epic qualityItem ID #47598Mail245Mail
Ensorcelled Nerubian Breastplate epic qualityItem ID #47597Mail245Mail
Entwined Elementium Choker rare qualityMiscellaneous346Miscellaneous
Epaulets of Market Row rare qualityMail187Mail
Epidote Stone Necklace uncommon qualityMiscellaneous114Miscellaneous
Eroded Mail Armor poor qualityMail66Mail
Eroded Mail Belt poor qualityMail66Mail
Eroded Mail Boots poor qualityMail66Mail
Eroded Mail Bracers poor qualityMail66Mail
Eroded Mail Circlet poor qualityMail66Mail
Eroded Mail Gloves poor qualityMail66Mail
Eroded Mail Pants poor qualityMail66Mail
Eroded Mail Shoulderpads poor qualityMail66Mail
Errick's Woundbinder Gauntlets rare qualityPlate417Plate
Eternal Bindings uncommon qualityCloth61Cloth
Eternal Boots uncommon qualityCloth62Cloth
Eternal Chestguard uncommon qualityCloth65Cloth
Eternal Cloak uncommon qualityCloth58Cloth
Eternal Cord uncommon qualityCloth61Cloth
Eternal Crown uncommon qualityCloth64Cloth
Eternal Elementium Handguards epic qualityPlate378Plate
Eternal Gloves uncommon qualityCloth63Cloth
Eternal Observer's Legplates rare qualityPlate174Plate
Eternal Pathfinders epic qualityPlate359Plate
Eternal Rod uncommon qualityMiscellaneous65Miscellaneous
Eternal Sarong uncommon qualityCloth63Cloth
Eternal Spaulders uncommon qualityCloth63Cloth
Eternal Wraps uncommon qualityCloth65Cloth
Ethereal Footfalls epic qualityLeather378Leather
Ethereal Terror Handwraps rare qualityLeather175Leather
Ethereum Torque rare qualityMiscellaneous115Miscellaneous
Etoshia's Elegant Gloves epic qualityCloth476Cloth
Evergreen Branch uncommon qualityMiscellaneous154Miscellaneous

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Mists of Pandaria Classic: TSM, daily