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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

Browse Consumables subcategories

1 subcategory

Items in Consumables

469 items

Showing 51–100 of 469 items

Subclass
Cuergo's Gold common qualityConsumable1Consumable
Cuergo's Gold with Worm common qualityConsumable1Consumable
Cured Ham Steak common qualityConsumable45Consumable
Curiously Tasty Omelet common qualityConsumable25Consumable
Dalaran Sharp common qualityConsumable15Consumable
Darkclaw Bisque common qualityConsumable55Consumable
Darkclaw Lobster common qualityConsumable55Consumable
Dark Dwarven Lager common qualityConsumable55Consumable
Dark Iron Ale Mug common qualityConsumable1Consumable
Dark Iron Ordinance common qualityConsumable1Consumable
Dark Keeper Key common qualityConsumable1Consumable
Darkmoon Special Reserve common qualityConsumable1Consumable
Darkshore Grouper common qualityConsumable15Consumable
Darnassian Bleu common qualityConsumable5Consumable
Deadly Poison common qualityConsumable30Consumable
Deadly Poison II common qualityConsumable38Consumable
Deadly Poison III common qualityConsumable46Consumable
Deadly Poison IV common qualityConsumable54Consumable
Deciphered Troll Scroll common qualityConsumable40Consumable
Deciphered Warlock Notes common qualityConsumable43Consumable
Decoded Twilight Text common qualityItem ID #20676Consumable1Consumable
Decoded Twilight Text common qualityItem ID #20679Consumable1Consumable
Decoded Twilight Text common qualityItem ID #20677Consumable1Consumable
Decoded Twilight Text common qualityItem ID #20678Consumable1Consumable
Deep Fried Plantains common qualityConsumable55Consumable
Deeprun Rat Kabob common qualityConsumable15Consumable
Deer Musk common qualityConsumable1Consumable
Delicious Cave Mold common qualityConsumable35Consumable
Dense Runecloth Bandage common qualityConsumable70Consumable
Dig Rat Stew common qualityConsumable20Consumable
Dirge's Kickin' Chimaerok Chops common qualityConsumable65Consumable
Discolored Healing Potion common qualityConsumable15Consumable
Dragonbreath Chili common qualityConsumable40Consumable
Dreamless Sleep Potion common qualityConsumable45Consumable
Dried King Bolete common qualityConsumable55Consumable
Drinkable Stratholme Holy Water common qualityConsumable60Consumable
Dry Pork Ribs common qualityConsumable15Consumable
Dwarven Mild common qualityConsumable25Consumable
Elixir of Agility common qualityConsumable37Consumable
Elixir of Alacrity common qualityConsumable70Consumable
Elixir of Brute Force common qualityConsumable55Consumable
Elixir of Coalesced Regret common qualityConsumable25Consumable
Elixir of Defense common qualityConsumable26Consumable
Elixir of Demonslaying common qualityConsumable50Consumable
Elixir of Detect Demon common qualityConsumable50Consumable
Elixir of Detect Lesser Invisibility common qualityConsumable39Consumable
Elixir of Detect Undead common qualityConsumable46Consumable
Elixir of Dream Vision common qualityConsumable48Consumable
Elixir of Firepower common qualityConsumable28Consumable
Elixir of Fortitude common qualityConsumable35Consumable

About Consumables

Consumable prices follow the weekly raid reset more closely than any other class. Demand gathers before reset day, so the same flask can trade at visibly different prices on different days of one week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy all year.

What the classic editions add, and how often each edition updates, 2 paragraphs

The classic editions add their own staples. Protection potions spike before the raids that demand them, bandages still sell because first aid heals on its own cooldown, and Season of Discovery layers fresh raid demand onto original-game supply, which keeps its buff economy busier than the edition's size suggests.

How closely a price history follows that cycle depends on the edition. Retail and TBC Classic update hourly, fast enough to show a raid evening while it happens; Season of Discovery updates about twice a day and MoP Classic daily, so their consumable prices read as trend lines rather than tickers.

Where these prices come from

  • Season of Discovery: TSM, about twice a day