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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

466 items in the Consumables category are currently auctionable in Season of Discovery.

Prices refresh about twice a day from TradeSkillMaster (TSM), so a brand-new listing can take half a day to appear.

Season of Discovery runes and vanilla-era consumable demand give this edition a buff economy with no direct Retail equivalent.

The consumables catalog includes everything Blizzard files under the consumable item class: combat potions and flasks, healing potions and bandages, food and drink, augment runes, buff scrolls, throwables, and the reagent-style consumables classes burn during raid nights. Each entry shows the item level, required level, quality tier, and the consumable's primary use category through its subclass.

Consumable pricing is where the weekly raid-reset cycle is most visible in the data. Demand concentrates around reset day, and the price chart shows the resulting sawtooth clearly — the same flask can trade at visibly different prices on different days of the same week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy year-round; bandages are largely a classic-edition market, where first aid still competes with potions on a separate cooldown. The classic editions add their own staples on top — vanilla-era protection potions spike before the raids that demand them, and Season of Discovery layers fresh raid-cycle demand onto original-game supply lines, which keeps its buff economy busier than the edition's size suggests.

Because consumables trade continuously, feed freshness matters more here than anywhere else. Retail snapshots land hourly from the Blizzard auction-house API, and TBC Classic matches that hourly pace through TradeSkillMaster — fast enough that the chart reflects a raid evening while it is still happening. Season of Discovery updates about twice a day and MoP Classic daily, so their consumable charts read as trend lines rather than tickers.

Showing 401–450 of 466 items

Subclass
Silk Bandage1Consumable
Skin of Dwarven Stout15Consumable
Slice of Carrie's Apple Pie1Consumable
Slitherskin Mackerel5Consumable
Small Pumpkin5Consumable
Smoked Bear Meat15Consumable
Smoked Desert Dumplings55Consumable
Smoked Redgill45Consumable
Smoked Sagefish20Consumable
Snake Burst Firework50Consumable
Snapvine Watermelon25Consumable
Snowball5Consumable
Soft Banana Bread45Consumable
Soothing Turtle Bisque35Consumable
Southshore Stout1Consumable
Special Chicken Feed5Consumable
Specklefin Feast65Consumable
Spiced Chili Crab45Consumable
Spiced Wolf Meat7Consumable
Spider Sausage40Consumable
Spinefin Halibut55Consumable
Spongy Morel25Consumable
Spotted Yellowtail45Consumable
Sprouted Frond15Consumable
Steamed Mandu25Consumable
Stormwind Brie35Consumable
Strider Stew15Consumable
Striped Yellowtail45Consumable
Strong Troll's Blood Potion25Consumable
Succulent Pork Ribs20Consumable
Sunrise Omelette65Consumable
Superior Healing Potion45Consumable
Superior Mana Potion51Consumable
Sweet Nectar35Consumable
Swiftness Potion15Consumable
Swim Speed Potion20Consumable
Tasty Lion Steak30Consumable
Tel'Abim Banana15Consumable
Tender Wolf Steak45Consumable
Thick Armor Kit40Consumable
Thistle Tea15Consumable
Thunder Ale1Consumable
Thundering Charm35Consumable
Tigule's Strawberry Ice Cream25Consumable
Tinkerbox: Magnetic Displacement1Consumable
Tinkerbox: Nitro Boosts1Consumable
Tinkerbox: Teleport1Consumable
Top-Left Map Piece1Consumable
Top-Right Map Piece1Consumable
Tough Hunk of Bread5Consumable