Skip to main content
BootyBayBroker
Feedback
Scope

Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

466 items in the Consumables category are currently auctionable in Season of Discovery.

Prices refresh about twice a day from TradeSkillMaster (TSM), so a brand-new listing can take half a day to appear.

Season of Discovery runes and vanilla-era consumable demand give this edition a buff economy with no direct Retail equivalent.

The consumables catalog includes everything Blizzard files under the consumable item class: combat potions and flasks, healing potions and bandages, food and drink, augment runes, buff scrolls, throwables, and the reagent-style consumables classes burn during raid nights. Each entry shows the item level, required level, quality tier, and the consumable's primary use category through its subclass.

Consumable pricing is where the weekly raid-reset cycle is most visible in the data. Demand concentrates around reset day, and the price chart shows the resulting sawtooth clearly — the same flask can trade at visibly different prices on different days of the same week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy year-round; bandages are largely a classic-edition market, where first aid still competes with potions on a separate cooldown. The classic editions add their own staples on top — vanilla-era protection potions spike before the raids that demand them, and Season of Discovery layers fresh raid-cycle demand onto original-game supply lines, which keeps its buff economy busier than the edition's size suggests.

Because consumables trade continuously, feed freshness matters more here than anywhere else. Retail snapshots land hourly from the Blizzard auction-house API, and TBC Classic matches that hourly pace through TradeSkillMaster — fast enough that the chart reflects a raid evening while it is still happening. Season of Discovery updates about twice a day and MoP Classic daily, so their consumable charts read as trend lines rather than tickers.

Showing 301–350 of 466 items

Subclass
Raw Black Truffle45Consumable
Raw Brilliant Smallfish5Consumable
Raw Bristle Whisker Catfish25Consumable
Raw Glossy Mightfish45Consumable
Raw Greater Sagefish40Consumable
Raw Loch Frenzy15Consumable
Raw Longjaw Mud Snapper15Consumable
Raw Mithril Head Trout35Consumable
Raw Nightfin Snapper45Consumable
Raw Rainbow Fin Albacore15Consumable
Raw Redgill45Consumable
Raw Rockscale Cod35Consumable
Raw Sagefish20Consumable
Raw Slitherskin Mackerel5Consumable
Raw Spinefin Halibut55Consumable
Raw Spotted Yellowtail45Consumable
Raw Summer Bass45Consumable
Raw Sunscale Salmon45Consumable
Raw Whitescale Salmon55Consumable
Razorlash Root50Consumable
Red Firework20Consumable
Red Fireworks Rocket20Consumable
Red Ribboned Wrapping Paper5Consumable
Red, White and Blue Firework20Consumable
Red-speckled Mushroom15Consumable
Redridge Goulash20Consumable
Refreshing Spring Water5Consumable
Restorative Potion42Consumable
Rhapsody Malt1Consumable
Ripe Watermelon5Consumable
Roast Raptor35Consumable
Roasted Boar Meat7Consumable
Roasted Kodo Meat10Consumable
Roasted Quail55Consumable
Rockscale Cod35Consumable
Rugged Armor Kit50Consumable
Rumsey Rum Black Label1Consumable
Rumsey Rum Dark1Consumable
Rumsey Rum Light1Consumable
Runecloth Bandage52Consumable
Runn Tum Tuber55Consumable
Runn Tum Tuber Surprise55Consumable
Sagefish Delight40Consumable
Sauteed Sunfish15Consumable
Savory Deviate Delight18Consumable
Scorpid Surprise8Consumable
Scroll of Agility20Consumable
Scroll of Agility II35Consumable
Scroll of Agility III50Consumable
Scroll of Agility IV65Consumable