Trade Goods
Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.
Browse Trade Goods subcategories
13 subcategoriesItems in Trade Goods
526 items| Subclass | ||
|---|---|---|
| common qualityParts | 50 | Parts |
| epic qualityDevices | 70 | Devices |
| common qualityMeat | 30 | Meat |
| common qualityLeather | 35 | Leather |
| common qualityParts | 40 | Parts |
| common qualityEnchanting | 35 | Enchanting |
| epic qualityEnchanting | 70 | Enchanting |
| common qualityLeather | 50 | Leather |
| common qualityMeat | 60 | Meat |
| common qualityOther | 5 | Other |
| common qualityParts | 25 | Parts |
| common qualityMeat | 40 | Meat |
| common qualityOther | 45 | Other |
| common qualityHerb | 22 | Herb |
| common qualityHerb | 40 | Herb |
| common qualityLeather | 60 | Leather |
| common qualityHerb | 39 | Herb |
| common qualityParts | 10 | Parts |
| common qualityCloth | 15 | Cloth |
| common qualityOther | 1 | Other |
| uncommon qualityDevices | 50 | Devices |
| common qualityLeather | 45 | Leather |
| common qualityOther | 25 | Other |
| common qualityMeat | 60 | Meat |
| common qualityDevices | 61 | Devices |
| common qualityMeat | 45 | Meat |
About Trade Goods
Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.
Where each material's supply comes from, and why realms differ, 2 paragraphs
Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.
Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.
Where these prices come from
- TBC Anniversary: TSM, hourly
