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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

526 items

Showing 1–50 of 526 items

Subclass
Accurate Scope uncommon qualityDevices36Devices
Adamantite Bar common qualityMetal & Stone65Metal & Stone
Adamantite Frame common qualityParts65Parts
Adamantite Grenade common qualityExplosives65Explosives
Adamantite Ore common qualityMetal & Stone65Metal & Stone
Adamantite Powder common qualityJewelcrafting70Jewelcrafting
Adamantite Rod common qualityEnchanting70Enchanting
Adamantite Scope uncommon qualityDevices67Devices
Advanced Target Dummy common qualityDevices37Devices
Ancient Lichen common qualityHerb68Herb
Aquadynamic Fish Attractor common qualityDevices30Devices
Arcane Bomb common qualityExplosives60Explosives
Arcane Dust common qualityEnchanting60Enchanting
Arcanite Bar uncommon qualityMetal & Stone55Metal & Stone
Arcanite Rod common qualityEnchanting55Enchanting
Arthas' Tears common qualityHerb44Herb
Barbed Gill Trout common qualityMeat60Meat
Bat Flesh common qualityMeat5Meat
Bear Flank common qualityMeat50Meat
Bear Meat common qualityMeat11Meat
Big Bear Meat common qualityMeat21Meat
Big Bronze Bomb common qualityExplosives33Explosives
Big Iron Bomb common qualityExplosives43Explosives
Biznicks 247x128 Accurascope rare qualityDevices60Devices
Black Dragonscale common qualityLeather55Leather
Black Dye common qualityOther40Other
Black Lotus uncommon qualityHerb60Herb
Blackmouth Oil common qualityOther15Other
Black Vitriol common qualityOther40Other
Black Whelp Scale common qualityLeather1Leather
Blank Parchment common qualityOther40Other
Bleach common qualityOther5Other
Blindweed common qualityHerb47Herb
Bloodfin Catfish common qualityMeat65Meat
Bloodthistle common qualityHerb5Herb
Bloodvine uncommon qualityHerb60Herb
Blue Dragonscale common qualityLeather50Leather
Blue Dye common qualityOther10Other
Blue Pearl common qualityOther1Other
Boar Intestines common qualityMeat10Meat
Boar Ribs common qualityMeat14Meat
Bolt of Imbued Netherweave uncommon qualityCloth66Cloth
Bolt of Linen Cloth common qualityCloth10Cloth
Bolt of Mageweave common qualityCloth45Cloth
Bolt of Netherweave common qualityCloth60Cloth
Bolt of Runecloth common qualityCloth55Cloth
Bolt of Silk Cloth common qualityCloth35Cloth
Bolt of Soulcloth common qualityCloth70Cloth
Bolt of Woolen Cloth common qualityCloth25Cloth
Breath of Wind common qualityElemental45Elemental
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About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • TBC Anniversary: TSM, hourly