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Trade Goods

Trade goods drive every crafting profession in the game. Tailoring needs cloth, leatherworking needs hides, blacksmithing and engineering need ore, alchemy and inscription need herbs, jewelcrafting needs gems. The auction-house volume on these categories is some of the highest in the game.

523 items in the Trade Goods category are currently auctionable in Burning Crusade Classic.

Prices refresh hourly from TradeSkillMaster (TSM).

Our trade-goods catalog covers cloth, leather, hides, metal and stone, herbs, elemental materials, enchanting reagents, jewelcrafting stones, parts, and the Retail-era optional and finishing reagents that feed crafting orders. Each subclass corresponds to a profession's primary input pipeline, so a quick glance at the subclass column tells you which tradeskill the item feeds.

Materials are the clearest patch-cycle market in the game. A new expansion patch sends old-content materials cheap and new-content materials expensive, and the transition shows up in the history charts weeks before it is obvious in the in-game UI. Supply lines differ per subclass: cloth supply follows leveling traffic through humanoid zones, enchanting materials arrive by disenchanting unwanted gear (so their supply moves inversely with gear prices), and elemental materials — motes, primals, crystallized elements — gate enough classic-era recipes that primal trading was effectively TBC's spot market.

Click any material to open its price-history page, which shows current minimum buyout, average and median sale price, and total quantity listed. The realm selector on that page is especially useful for materials, because commodity prices diverge more between realms than gear prices do — the same ore can be plentiful on one server and scarce on another, and the chart makes the difference explicit. Retail narrows that divergence for true commodities, which trade in a region-wide pool rather than per realm, while the classic editions still price every stack realm by realm — so the selector does its heaviest work on classic charts.

To source a specific material by name, the search box on the item database home page narrows fast. To scan a profession's full input list, the "Browse subcategories" links below step from Trade Goods into Cloth, Leather, Metal & Stone, Herb, Elemental, Jewelcrafting, Enchanting, Parts, and the rest — each subclass page is a focused table with every tracked item in that pipeline.

Subclass
Accurate Scope36Devices
Adamantite Bar65Metal & Stone
Adamantite Frame65Parts
Adamantite Grenade65Explosives
Adamantite Ore65Metal & Stone
Adamantite Powder70Jewelcrafting
Adamantite Rod70Enchanting
Adamantite Scope67Devices
Advanced Target Dummy37Devices
Ancient Lichen68Herb
Aquadynamic Fish Attractor30Devices
Arcane Bomb60Explosives
Arcane Dust60Enchanting
Arcanite Bar55Metal & Stone
Arcanite Rod55Enchanting
Arthas' Tears44Herb
Barbed Gill Trout60Meat
Bat Flesh5Meat
Bear Flank50Meat
Bear Meat11Meat
Big Bear Meat21Meat
Big Bronze Bomb33Explosives
Big Iron Bomb43Explosives
Biznicks 247x128 Accurascope60Devices
Black Dragonscale55Leather
Black Dye40Other
Black Lotus60Herb
Black Vitriol40Other
Black Whelp Scale1Leather
Blackmouth Oil15Other
Blank Parchment40Other
Bleach5Other
Blindweed47Herb
Bloodfin Catfish65Meat
Bloodthistle5Herb
Bloodvine60Herb
Blue Dragonscale50Leather
Blue Dye10Other
Blue Pearl1Other
Boar Intestines10Meat
Boar Ribs14Meat
Bolt of Imbued Netherweave66Cloth
Bolt of Linen Cloth10Cloth
Bolt of Mageweave45Cloth
Bolt of Netherweave60Cloth
Bolt of Runecloth55Cloth
Bolt of Silk Cloth35Cloth
Bolt of Soulcloth70Cloth
Bolt of Woolen Cloth25Cloth
Breath of Wind45Elemental