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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

2,987 items

Showing 1–50 of 2,987 items

Subclass
100 Year Soy Sauce common qualityCooking30Cooking
Aberrant Voidfin common qualityCooking45Cooking
A Big Ol' Stick of Butter common qualityCooking80Cooking
Abrasive Polishing Cloth uncommon qualityItem ID #193951Finishing Reagents61Finishing Reagents
Abrasive Polishing Cloth uncommon qualityItem ID #193950Finishing Reagents61Finishing Reagents
Abrasive Polishing Cloth uncommon qualityItem ID #193952Finishing Reagents61Finishing Reagents
Abyssal Clam common qualityOther30Other
Abyssal Gulper Eel common qualityCooking35Cooking
Abyssal Gulper Eel Flesh common qualityCooking35Cooking
Abyss Crystal epic qualityEnchanting20Enchanting
Acacia Powder common qualityOther45Other
Ace of Air epic qualityInscription60Inscription
Ace of Ascension rare qualityInscription80Inscription
Ace of Beasts rare qualityInscription1Inscription
Ace of Blessings rare qualityInscription1Inscription
Ace of Blockades rare qualityInscription50Inscription
Ace of Blood rare qualityInscription90Inscription
Ace of Chaos rare qualityInscription1Inscription
Ace of Cranes rare qualityInscription35Inscription
Ace of Demons common qualityInscription20Inscription
Ace of Dominion rare qualityInscription45Inscription
Ace of Earth epic qualityInscription60Inscription
Ace of Elementals rare qualityInscription1Inscription
Ace of Embers rare qualityInscription32Inscription
Ace of Fathoms rare qualityInscription50Inscription
Ace of Fire epic qualityInscription60Inscription
Ace of Frost epic qualityInscription60Inscription
Ace of Furies rare qualityInscription1Inscription
Ace of Hellfire rare qualityInscription45Inscription
Ace of Hunt rare qualityInscription90Inscription
Ace of Immortality rare qualityInscription45Inscription
Ace of Iron rare qualityInscription40Inscription
Ace of Lunacy rare qualityInscription1Inscription
Ace of Mages common qualityInscription15Inscription
Ace of Nobles rare qualityInscription1Inscription
Ace of Oxen rare qualityInscription35Inscription
Ace of Portals rare qualityInscription1Inscription
Ace of Prisms rare qualityInscription1Inscription
Ace of Promises rare qualityInscription45Inscription
Ace of Putrescence rare qualityInscription1Inscription
Ace of Radiance rare qualityInscription80Inscription
Ace of Repose rare qualityInscription1Inscription
Ace of Rogues common qualityInscription5Inscription
Ace of Rot rare qualityInscription90Inscription
Ace of Serpents rare qualityInscription35Inscription
Ace of Squalls rare qualityInscription50Inscription
Ace of Stones rare qualityInscription32Inscription
Ace of Storms rare qualityInscription1Inscription
Ace of Swords common qualityInscription11Inscription
Ace of Symbiosis rare qualityInscription80Inscription
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About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Retail: Blizzard, hourly