Talente: Jäger
Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722
- Punkte übrig
- 51
- Verteilung
- 0/0/0
- Jäger
- Keine Punkte vergeben
Stufe 60 hat 51 Talentpunkte. Die Tooltip-Werte gelten für Stufe 60. 20 und 30 sind die Stufengrenzen der Beta, 60 ist die Grenze zum Start.
Melde dich an, um hier deine eigenen Charaktere zu nutzen.
Beast Mastery
Wähle ein Talent, um zu sehen, was jeder Rang bewirkt.
Marksmanship
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Survival
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Tippe ein Talent an, um einen Punkt zu vergeben. Halte es gedrückt, um einen zurückzunehmen, oder nutze die Schaltflächen unter dem Baum.
- Neu in Forever
- Geändert gegenüber Classic Era
- Punkt möglich
- Voller Rang
- Gesperrt
- 15 neu und 25 geändert in dieser Klasse
Klicke ein Talent an, um einen Punkt zu vergeben. Mit Rechtsklick oder Umschalt+Klick nimmst du einen zurück.
Mit der Tastatur wechseln die Pfeiltasten zwischen den Talenten, Pos1 und Ende springen an Anfang und Ende einer Reihe, Eingabe oder Leertaste vergibt einen Punkt und die Rücktaste nimmt einen zurück.
Auf einem Touchscreen tippst du, um einen Punkt zu vergeben, und hältst gedrückt, um einen zurückzunehmen. Die Schaltflächen zum Vergeben und Zurücknehmen unter jedem Baum tun dasselbe.
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Reihenfolge beim Aufsteigen
Vergib einen Punkt, dann erscheint hier die gewählte Reihenfolge, eine Zeile je Stufe.
Deine Jäger-Builds
Gespeicherte Builds werden gelesen
Alle Jäger-Talente
Jedes Talent der drei Bäume, mit seiner Wirkung bei vollem Rang auf Stufe 60.
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Deadly Aspects | 1 | 5 | Geändert gegenüber Classic Era | While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec. |
| Endurance Training | 1 | 5 | Geändert gegenüber Classic Era | Increases the Health and Armor of your pets by 15%. |
| Focused Fire | 2 | 2 | Neu in Forever | Increases all damage you and your pet deal by 2% while your pet is active. |
| Improved Aspect of the Monkey | 2 | 3 | Geändert gegenüber Classic Era | Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. |
| Pathfinding | 2 | 2 | Wie in Classic Era | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. |
| Improved Revive Pet | 2 | 2 | Wie in Classic Era | Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. |
| Bestial Swiftness | 3 | 1 | Geändert gegenüber Classic Era | Increases the movement speed of your pets by 30%. |
| Unleashed Fury | 3 | 5 | Geändert gegenüber Classic Era | Increases the damage done by your pets and hawks by 15%. |
| Improved Mend Pet | 4 | 2 | Geändert gegenüber Classic Era | Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%. |
| Ferocity | 4 | 5 | Geändert gegenüber Classic Era | Increases the critical strike chance of your pets and hawks by 10%. |
| Summon Hawk | 4 | 1 | Neu in Forever | Command a hawk to dive-bomb your targeted enemy, dealing ${$s1+($rap*($s4/100))} Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Spirit Bond | 5 | 2 | Geändert gegenüber Classic Era | While your pet is active, you and your pet will regenerate 1% of total health every 5 sec. |
| Intimidation | 5 | 1 | Geändert gegenüber Classic Era | Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. |
| Bestial Discipline | 5 | 2 | Geändert gegenüber Classic Era | Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting. |
| Frenzy | 6 | 5 | Wie in Classic Era | Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. |
| Bestial Wrath | 7 | 1 | Wie in Classic Era | Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Hawk Eye | 1 | 3 | Wie in Classic Era | Increases the range of your ranged weapons by 6 yards. |
| Improved Concussive Shot | 1 | 5 | Wie in Classic Era | Gives your Concussive Shot a 20% chance to stun the target for 3 sec. |
| Lethal Attacks | 1 | 5 | Geändert gegenüber Classic Era | Increases your critical strike chance with all attacks by 5%. |
| Improved Stings | 2 | 3 | Neu in Forever | Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. |
| Efficiency | 2 | 5 | Geändert gegenüber Classic Era | Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%. |
| Careful Aim | 2 | 5 | Neu in Forever | Increases your Attack Power by 100% of your Intellect. |
| Rapid Killing | 3 | 2 | Neu in Forever | Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. |
| Improved Arcane Shot | 3 | 5 | Geändert gegenüber Classic Era | Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. |
| Lone Wolf | 3 | 1 | Neu in Forever | You deal 20% increased damage with all attacks while you do not have an active pet. |
| Trueshot Aura | 4 | 1 | Neu in Forever | Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min. |
| Mortal Shots | 4 | 5 | Geändert gegenüber Classic Era | Increases the critical strike damage bonus on all ranged abilities by 30%. |
| Rapid Recuperation | 5 | 2 | Neu in Forever | Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec. |
| Barrage | 5 | 3 | Geändert gegenüber Classic Era | Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%. |
| Scatter Shot | 5 | 1 | Wie in Classic Era | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
| Ranged Weapon Specialization | 6 | 5 | Wie in Classic Era | Increases the damage you deal with ranged weapons by 5%. |
| Sniper Shot | 7 | 1 | Neu in Forever | A steady snipe that increases ranged damage by 160. |
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Improved Tracking | 1 | 5 | Geändert gegenüber Classic Era | While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. |
| Deflection | 1 | 5 | Geändert gegenüber Classic Era | Increases your Parry chance by 10%. |
| Entrapment | 2 | 5 | Geändert gegenüber Classic Era | When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec. |
| Savage Strikes | 2 | 2 | Geändert gegenüber Classic Era | Increases the critical strike chance of all your melee abilities by 4%. |
| Survivalist | 2 | 5 | Geändert gegenüber Classic Era | Increases your total Health by 10%. |
| Improved Wing Clip | 2 | 3 | Geändert gegenüber Classic Era | Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. |
| Clever Traps | 3 | 2 | Wie in Classic Era | Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. |
| Surefooted | 3 | 3 | Geändert gegenüber Classic Era | Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%. |
| Deterrence | 3 | 1 | Wie in Classic Era | When activated, increases your Dodge and Parry chance by 25% for 10 sec. |
| Survival Tactics | 4 | 2 | Geändert gegenüber Classic Era | Increases your chance to hit with your Trap and Feign Death abilities by 10%. |
| Predator's Edge | 4 | 5 | Neu in Forever | Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%. |
| Counterattack | 4 | 1 | Geändert gegenüber Classic Era | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Resourcefulness | 5 | 2 | Neu in Forever | Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. |
| Expose Prey | 5 | 2 | Neu in Forever | Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec. |
| Survivalist's Discipline | 5 | 2 | Neu in Forever | Reduces the cooldown of your Trap and Deterrence abilities by 40%. |
| Strider Kick | 5 | 1 | Neu in Forever | A powerful kick that deals 100% melee weapon damage. |
| Lightning Reflexes | 6 | 5 | Geändert gegenüber Classic Era | Increases your Agility by 10%. |
| Lacerating Strikes | 7 | 1 | Neu in Forever | Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite. |
