Talentos de Cazador
Versión beta 1.60.1.69913, comparada con Classic Era 1.15.9.69722
- Puntos restantes
- 51
- Distribución
- 0/0/0
- Cazador
- Sin puntos repartidos
El nivel 60 tiene 51 puntos de talento. Las cifras de los tooltips corresponden al nivel 60. 20 y 30 son los límites de nivel de la beta, y 60 es el del lanzamiento.
Inicia sesión para usar aquí tus propios personajes.
Beast Mastery
Selecciona un talento para ver qué hace cada rango.
Marksmanship
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Survival
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Toca un talento para añadir un punto. Mantén pulsado para quitar uno, o usa los botones que hay bajo el árbol.
- Nuevo en Forever
- Cambiado respecto a Classic Era
- Admite un punto
- Rango completo
- Bloqueado
- 15 nuevos y 25 cambiados en esta clase
Haz clic en un talento para añadir un punto. Con clic derecho o Mayús+clic quitas uno.
Con el teclado, las flechas se mueven entre talentos, Inicio y Fin saltan a los extremos de la fila, Intro o Espacio añade un punto y Retroceso quita uno.
En una pantalla táctil, toca para añadir un punto y mantén pulsado para quitar uno. Los botones de añadir y quitar que hay bajo cada árbol hacen lo mismo.
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Orden de subida de nivel
Reparte un punto y el orden que elijas aparecerá aquí, una línea por nivel.
Tus builds de Cazador
Leyendo tus builds guardadas
Todos los talentos de Cazador
Todos los talentos de los tres árboles, con su efecto a rango completo para el nivel 60.
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Deadly Aspects | 1 | 5 | Cambiado respecto a Classic Era | While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec. |
| Endurance Training | 1 | 5 | Cambiado respecto a Classic Era | Increases the Health and Armor of your pets by 15%. |
| Focused Fire | 2 | 2 | Nuevo en Forever | Increases all damage you and your pet deal by 2% while your pet is active. |
| Improved Aspect of the Monkey | 2 | 3 | Cambiado respecto a Classic Era | Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. |
| Pathfinding | 2 | 2 | Igual que en Classic Era | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. |
| Improved Revive Pet | 2 | 2 | Igual que en Classic Era | Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. |
| Bestial Swiftness | 3 | 1 | Cambiado respecto a Classic Era | Increases the movement speed of your pets by 30%. |
| Unleashed Fury | 3 | 5 | Cambiado respecto a Classic Era | Increases the damage done by your pets and hawks by 15%. |
| Improved Mend Pet | 4 | 2 | Cambiado respecto a Classic Era | Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%. |
| Ferocity | 4 | 5 | Cambiado respecto a Classic Era | Increases the critical strike chance of your pets and hawks by 10%. |
| Summon Hawk | 4 | 1 | Nuevo en Forever | Command a hawk to dive-bomb your targeted enemy, dealing ${$s1+($rap*($s4/100))} Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Spirit Bond | 5 | 2 | Cambiado respecto a Classic Era | While your pet is active, you and your pet will regenerate 1% of total health every 5 sec. |
| Intimidation | 5 | 1 | Cambiado respecto a Classic Era | Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. |
| Bestial Discipline | 5 | 2 | Cambiado respecto a Classic Era | Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting. |
| Frenzy | 6 | 5 | Igual que en Classic Era | Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. |
| Bestial Wrath | 7 | 1 | Igual que en Classic Era | Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Hawk Eye | 1 | 3 | Igual que en Classic Era | Increases the range of your ranged weapons by 6 yards. |
| Improved Concussive Shot | 1 | 5 | Igual que en Classic Era | Gives your Concussive Shot a 20% chance to stun the target for 3 sec. |
| Lethal Attacks | 1 | 5 | Cambiado respecto a Classic Era | Increases your critical strike chance with all attacks by 5%. |
| Improved Stings | 2 | 3 | Nuevo en Forever | Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. |
| Efficiency | 2 | 5 | Cambiado respecto a Classic Era | Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%. |
| Careful Aim | 2 | 5 | Nuevo en Forever | Increases your Attack Power by 100% of your Intellect. |
| Rapid Killing | 3 | 2 | Nuevo en Forever | Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. |
| Improved Arcane Shot | 3 | 5 | Cambiado respecto a Classic Era | Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. |
| Lone Wolf | 3 | 1 | Nuevo en Forever | You deal 20% increased damage with all attacks while you do not have an active pet. |
| Trueshot Aura | 4 | 1 | Nuevo en Forever | Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min. |
| Mortal Shots | 4 | 5 | Cambiado respecto a Classic Era | Increases the critical strike damage bonus on all ranged abilities by 30%. |
| Rapid Recuperation | 5 | 2 | Nuevo en Forever | Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec. |
| Barrage | 5 | 3 | Cambiado respecto a Classic Era | Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%. |
| Scatter Shot | 5 | 1 | Igual que en Classic Era | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
| Ranged Weapon Specialization | 6 | 5 | Igual que en Classic Era | Increases the damage you deal with ranged weapons by 5%. |
| Sniper Shot | 7 | 1 | Nuevo en Forever | A steady snipe that increases ranged damage by 160. |
| Talento | Fila | Rangos | Comparado con Classic Era | Efecto a rango completo |
|---|---|---|---|---|
| Improved Tracking | 1 | 5 | Cambiado respecto a Classic Era | While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. |
| Deflection | 1 | 5 | Cambiado respecto a Classic Era | Increases your Parry chance by 10%. |
| Entrapment | 2 | 5 | Cambiado respecto a Classic Era | When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec. |
| Savage Strikes | 2 | 2 | Cambiado respecto a Classic Era | Increases the critical strike chance of all your melee abilities by 4%. |
| Survivalist | 2 | 5 | Cambiado respecto a Classic Era | Increases your total Health by 10%. |
| Improved Wing Clip | 2 | 3 | Cambiado respecto a Classic Era | Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. |
| Clever Traps | 3 | 2 | Igual que en Classic Era | Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. |
| Surefooted | 3 | 3 | Cambiado respecto a Classic Era | Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%. |
| Deterrence | 3 | 1 | Igual que en Classic Era | When activated, increases your Dodge and Parry chance by 25% for 10 sec. |
| Survival Tactics | 4 | 2 | Cambiado respecto a Classic Era | Increases your chance to hit with your Trap and Feign Death abilities by 10%. |
| Predator's Edge | 4 | 5 | Nuevo en Forever | Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%. |
| Counterattack | 4 | 1 | Cambiado respecto a Classic Era | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Resourcefulness | 5 | 2 | Nuevo en Forever | Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. |
| Expose Prey | 5 | 2 | Nuevo en Forever | Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec. |
| Survivalist's Discipline | 5 | 2 | Nuevo en Forever | Reduces the cooldown of your Trap and Deterrence abilities by 40%. |
| Strider Kick | 5 | 1 | Nuevo en Forever | A powerful kick that deals 100% melee weapon damage. |
| Lightning Reflexes | 6 | 5 | Cambiado respecto a Classic Era | Increases your Agility by 10%. |
| Lacerating Strikes | 7 | 1 | Nuevo en Forever | Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite. |
