Talente: Magier
Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722
- Punkte übrig
- 51
- Verteilung
- 0/0/0
- Magier
- Keine Punkte vergeben
Stufe 60 hat 51 Talentpunkte. Die Tooltip-Werte gelten für Stufe 60. 20 und 30 sind die Stufengrenzen der Beta, 60 ist die Grenze zum Start.
Melde dich an, um hier deine eigenen Charaktere zu nutzen.
Arcane
Wähle ein Talent, um zu sehen, was jeder Rang bewirkt.
Fire
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Frost
Wähle ein Talent, um zu sehen, was jeder Rang bewirkt.
Tippe ein Talent an, um einen Punkt zu vergeben. Halte es gedrückt, um einen zurückzunehmen, oder nutze die Schaltflächen unter dem Baum.
- Neu in Forever
- Geändert gegenüber Classic Era
- Punkt möglich
- Voller Rang
- Gesperrt
- 5 neu und 33 geändert in dieser Klasse
Klicke ein Talent an, um einen Punkt zu vergeben. Mit Rechtsklick oder Umschalt+Klick nimmst du einen zurück.
Mit der Tastatur wechseln die Pfeiltasten zwischen den Talenten, Pos1 und Ende springen an Anfang und Ende einer Reihe, Eingabe oder Leertaste vergibt einen Punkt und die Rücktaste nimmt einen zurück.
Auf einem Touchscreen tippst du, um einen Punkt zu vergeben, und hältst gedrückt, um einen zurückzunehmen. Die Schaltflächen zum Vergeben und Zurücknehmen unter jedem Baum tun dasselbe.
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Reihenfolge beim Aufsteigen
Vergib einen Punkt, dann erscheint hier die gewählte Reihenfolge, eine Zeile je Stufe.
Deine Magier-Builds
Gespeicherte Builds werden gelesen
Alle Magier-Talente
Jedes Talent der drei Bäume, mit seiner Wirkung bei vollem Rang auf Stufe 60.
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Wand Specialization | 1 | 2 | Wie in Classic Era | Increases your damage with Wands by 25%. |
| Arcane Focus | 1 | 5 | Geändert gegenüber Classic Era | Improves your chance to hit with Arcane spells by 5%. |
| Improved Channeling | 1 | 5 | Geändert gegenüber Classic Era | Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast. |
| Arcane Subtlety | 2 | 2 | Geändert gegenüber Classic Era | Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%. |
| Magic Absorption | 2 | 2 | Geändert gegenüber Classic Era | Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec. |
| Arcane Concentration | 2 | 5 | Wie in Classic Era | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
| Arcane Resilience | 2 | 2 | Geändert gegenüber Classic Era | Increases your Armor by an amount equal to 50% of your Intellect. |
| Arcane Geometry | 3 | 2 | Geändert gegenüber Classic Era | Increases the range of your Arcane spells by 6 yards. |
| Arcane Impact | 3 | 3 | Geändert gegenüber Classic Era | Increases the critical strike chance of your Arcane spells by 6%. |
| Arcane Blast | 3 | 1 | Neu in Forever | Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Shielding | 4 | 2 | Geändert gegenüber Classic Era | Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%. |
| Improved Counterspell | 4 | 2 | Geändert gegenüber Classic Era | Your Counterspell also Silences the target for 4 sec. |
| Arcane Meditation | 4 | 3 | Geändert gegenüber Classic Era | Allows 50% of your Mana regeneration to continue while casting. |
| Missile Barrage | 4 | 1 | Neu in Forever | Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. |
| Presence of Mind | 5 | 1 | Wie in Classic Era | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. |
| Arcane Mind | 5 | 5 | Geändert gegenüber Classic Era | Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%. |
| Arcane Instability | 6 | 3 | Geändert gegenüber Classic Era | Increases the damage done by your spells by 3% and your critical strike chance by 3%. |
| Arcane Power | 7 | 1 | Geändert gegenüber Classic Era | For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. |
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Wake of Fire | 1 | 2 | Geändert gegenüber Classic Era | Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%. |
| Incineration | 1 | 3 | Geändert gegenüber Classic Era | Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%. |
| Improved Fireball | 1 | 5 | Geändert gegenüber Classic Era | Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec. |
| Ignite | 2 | 5 | Wie in Classic Era | Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec. |
| Flame Throwing | 2 | 2 | Wie in Classic Era | Increases the range of your Fire spells by 6 yards. |
| Impact | 2 | 3 | Geändert gegenüber Classic Era | Gives your Fire spells a 10% chance to stun the target for 2 sec. |
| Burning Soul | 3 | 3 | Geändert gegenüber Classic Era | Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%. |
| Improved Flamestrike | 3 | 3 | Wie in Classic Era | Increases the critical strike chance of your Flamestrike spell by 15%. |
| Pyroblast | 3 | 1 | Geändert gegenüber Classic Era | Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec. |
| Improved Scorch | 4 | 3 | Geändert gegenüber Classic Era | Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. |
| Improved Fire Ward | 4 | 2 | Wie in Classic Era | Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. |
| Hot Streak | 4 | 1 | Neu in Forever | Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times. |
| Master of Elements | 4 | 3 | Geändert gegenüber Classic Era | Your Fire and Frost critical strikes will refund 30% of their base mana cost. |
| Critical Mass | 5 | 3 | Wie in Classic Era | Increases the critical strike chance of your Fire spells by 6%. |
| Blast Wave | 5 | 1 | Geändert gegenüber Classic Era | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. |
| Fire Power | 6 | 5 | Wie in Classic Era | Increases the damage done by your Fire spells by 10%. |
| Combustion | 7 | 1 | Geändert gegenüber Classic Era | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells. |
| Talent | Reihe | Ränge | Verglichen mit Classic Era | Wirkung bei vollem Rang |
|---|---|---|---|---|
| Frost Warding | 1 | 2 | Geändert gegenüber Classic Era | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active. |
| Improved Frostbolt | 1 | 5 | Wie in Classic Era | Reduces the casting time of your Frostbolt spell by 0.5 sec. |
| Elemental Precision | 1 | 5 | Geändert gegenüber Classic Era | Improves your chance to hit with Frost and Fire spells by 5%. |
| Ice Shards | 2 | 5 | Wie in Classic Era | Increases the critical strike damage bonus of your Frost spells by 100%. |
| Permafrost | 2 | 3 | Geändert gegenüber Classic Era | Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%. |
| Improved Frost Nova | 2 | 2 | Wie in Classic Era | Reduces the cooldown of your Frost Nova spell by 4 sec. |
| Frostbite | 2 | 3 | Wie in Classic Era | Gives your Chill effects a 15% chance to Freeze the target for 5 sec. |
| Piercing Ice | 3 | 3 | Wie in Classic Era | Increases the damage done by your Frost spells by 6%. |
| Frost Channeling | 3 | 3 | Wie in Classic Era | Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%. |
| Ice Lance | 3 | 1 | Neu in Forever | Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. |
| Improved Blizzard | 3 | 3 | Geändert gegenüber Classic Era | Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec. |
| Arctic Reach | 4 | 2 | Wie in Classic Era | Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. |
| Ice Block | 4 | 1 | Geändert gegenüber Classic Era | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. |
| Shatter | 4 | 3 | Geändert gegenüber Classic Era | Increases the critical strike chance of all your spells against Frozen targets by 50%. |
| Improved Cone of Cold | 5 | 3 | Geändert gegenüber Classic Era | Increases the damage dealt by your Cone of Cold spell by 35%. |
| Cold Snap | 5 | 1 | Geändert gegenüber Classic Era | Finishes the remaining cooldown on all your other Frost spells. |
| Fingers of Frost | 5 | 2 | Neu in Forever | Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. |
| Winter's Chill | 6 | 5 | Geändert gegenüber Classic Era | Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times. |
| Ice Barrier | 7 | 1 | Geändert gegenüber Classic Era | Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. |
