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Talente: Magier

Beta-Build 1.60.1.69913, verglichen mit Classic Era 1.15.9.69722

Build-Übersicht
Punkte übrig
51
Verteilung
0/0/0
Magier
Keine Punkte vergeben
60

Stufe 60 hat 51 Talentpunkte. Die Tooltip-Werte gelten für Stufe 60. 20 und 30 sind die Stufengrenzen der Beta, 60 ist die Grenze zum Start.

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Arcane

0 Punkte in Arcane

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Fire

0 Punkte in Fire

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Frost

0 Punkte in Frost

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  • Neu in Forever
  • Geändert gegenüber Classic Era
  • Punkt möglich
  • Voller Rang
  • Gesperrt
  • 5 neu und 33 geändert in dieser Klasse

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Deine Magier-Builds

Gespeicherte Builds werden gelesen

Alle gespeicherten Builds ansehen

Alle Magier-Talente

Jedes Talent der drei Bäume, mit seiner Wirkung bei vollem Rang auf Stufe 60.

Talente in Arcane
TalentReiheRängeVerglichen mit Classic EraWirkung bei vollem Rang
Wand Specialization12Wie in Classic EraIncreases your damage with Wands by 25%.
Arcane Focus15Geändert gegenüber Classic EraImproves your chance to hit with Arcane spells by 5%.
Improved Channeling15Geändert gegenüber Classic EraGives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
Arcane Subtlety22Geändert gegenüber Classic EraReduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Magic Absorption22Geändert gegenüber Classic EraIncreases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
Arcane Concentration25Wie in Classic EraGives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Arcane Resilience22Geändert gegenüber Classic EraIncreases your Armor by an amount equal to 50% of your Intellect.
Arcane Geometry32Geändert gegenüber Classic EraIncreases the range of your Arcane spells by 6 yards.
Arcane Impact33Geändert gegenüber Classic EraIncreases the critical strike chance of your Arcane spells by 6%.
Arcane Blast31Neu in ForeverBlasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Arcane Shielding42Geändert gegenüber Classic EraDecreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
Improved Counterspell42Geändert gegenüber Classic EraYour Counterspell also Silences the target for 4 sec.
Arcane Meditation43Geändert gegenüber Classic EraAllows 50% of your Mana regeneration to continue while casting.
Missile Barrage41Neu in ForeverGives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Presence of Mind51Wie in Classic EraWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane Mind55Geändert gegenüber Classic EraIncreases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Arcane Instability63Geändert gegenüber Classic EraIncreases the damage done by your spells by 3% and your critical strike chance by 3%.
Arcane Power71Geändert gegenüber Classic EraFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Talente in Fire
TalentReiheRängeVerglichen mit Classic EraWirkung bei vollem Rang
Wake of Fire12Geändert gegenüber Classic EraReduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%.
Incineration13Geändert gegenüber Classic EraIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
Improved Fireball15Geändert gegenüber Classic EraReduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
Ignite25Wie in Classic EraYour critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Flame Throwing22Wie in Classic EraIncreases the range of your Fire spells by 6 yards.
Impact23Geändert gegenüber Classic EraGives your Fire spells a 10% chance to stun the target for 2 sec.
Burning Soul33Geändert gegenüber Classic EraGives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Improved Flamestrike33Wie in Classic EraIncreases the critical strike chance of your Flamestrike spell by 15%.
Pyroblast31Geändert gegenüber Classic EraHurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec.
Improved Scorch43Geändert gegenüber Classic EraYour Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Improved Fire Ward42Wie in Classic EraCauses your Fire Ward to have a 20% chance to reflect Fire spells while active.
Hot Streak41Neu in ForeverYour non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
Master of Elements43Geändert gegenüber Classic EraYour Fire and Frost critical strikes will refund 30% of their base mana cost.
Critical Mass53Wie in Classic EraIncreases the critical strike chance of your Fire spells by 6%.
Blast Wave51Geändert gegenüber Classic EraA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Fire Power65Wie in Classic EraIncreases the damage done by your Fire spells by 10%.
Combustion71Geändert gegenüber Classic EraWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.
Talente in Frost
TalentReiheRängeVerglichen mit Classic EraWirkung bei vollem Rang
Frost Warding12Geändert gegenüber Classic EraIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
Improved Frostbolt15Wie in Classic EraReduces the casting time of your Frostbolt spell by 0.5 sec.
Elemental Precision15Geändert gegenüber Classic EraImproves your chance to hit with Frost and Fire spells by 5%.
Ice Shards25Wie in Classic EraIncreases the critical strike damage bonus of your Frost spells by 100%.
Permafrost23Geändert gegenüber Classic EraIncreases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Improved Frost Nova22Wie in Classic EraReduces the cooldown of your Frost Nova spell by 4 sec.
Frostbite23Wie in Classic EraGives your Chill effects a 15% chance to Freeze the target for 5 sec.
Piercing Ice33Wie in Classic EraIncreases the damage done by your Frost spells by 6%.
Frost Channeling33Wie in Classic EraReduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Ice Lance31Neu in ForeverDeals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Improved Blizzard33Geändert gegenüber Classic EraAdds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
Arctic Reach42Wie in Classic EraIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Ice Block41Geändert gegenüber Classic EraYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Shatter43Geändert gegenüber Classic EraIncreases the critical strike chance of all your spells against Frozen targets by 50%.
Improved Cone of Cold53Geändert gegenüber Classic EraIncreases the damage dealt by your Cone of Cold spell by 35%.
Cold Snap51Geändert gegenüber Classic EraFinishes the remaining cooldown on all your other Frost spells.
Fingers of Frost52Neu in ForeverGives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Winter's Chill65Geändert gegenüber Classic EraGives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Ice Barrier71Geändert gegenüber Classic EraInstantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.