Shaman talents
Beta build 1.60.1.69913, compared with Classic Era 1.15.9.69722
- Points left
- 51
- Split
- 0/0/0
- Shaman
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Level 60 has 51 talent points. Tooltip numbers are shown for level 60. 20 and 30 are the beta level caps, and 60 is the cap at launch.
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Elemental
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Enhancement
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Restoration
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- New in Forever
- Changed from Classic Era
- Can take a point
- Full rank
- Locked
- 13 new and 29 changed in this class
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Levelling order
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All Shaman talents
Every talent in the three trees, with its effect at full rank for level 60.
| Talent | Row | Ranks | Compared with Classic Era | Effect at full rank |
|---|---|---|---|---|
| Convection | 1 | 5 | Changed from Classic Era | Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%. |
| Concussion | 1 | 5 | Changed from Classic Era | Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%. |
| Elemental Warding | 2 | 3 | Changed from Classic Era | Reduces damage taken from Fire, Frost, and Nature effects by 10%. |
| Reverberation | 2 | 5 | Same as Classic Era | Reduces the cooldown of your Shock spells by 1 sec. |
| Call of Flame | 2 | 3 | Changed from Classic Era | Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%. |
| Elemental Devastation | 2 | 3 | Changed from Classic Era | Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. |
| Elemental Focus | 3 | 1 | Same as Classic Era | Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
| Elemental Fury | 3 | 5 | Changed from Classic Era | Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%. |
| Improved Fire Nova | 4 | 2 | Changed from Classic Era | Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec. |
| Eye of the Storm | 4 | 3 | Changed from Classic Era | Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%. |
| Call of Thunder | 4 | 1 | New in Forever | Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%. |
| Elemental Reach | 5 | 2 | Changed from Classic Era | Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards. |
| Lightning Overload | 5 | 3 | New in Forever | Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat. |
| Earthbound | 5 | 1 | New in Forever | Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast. |
| Elemental Alacrity | 6 | 3 | Changed from Classic Era | Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec. |
| Lava Burst | 7 | 1 | New in Forever | You hurl molten lava at the target, dealing 105 to 135 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Talent | Row | Ranks | Compared with Classic Era | Effect at full rank |
|---|---|---|---|---|
| Earth's Grasp | 1 | 2 | Same as Classic Era | Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. |
| Thundering Strikes | 1 | 5 | Changed from Classic Era | Improves your chance to get a critical strike with all spells and attacks by 5%. |
| Ancestral Knowledge | 1 | 5 | Changed from Classic Era | Increases your Intellect by 10%. |
| Guardian Totems | 2 | 2 | Same as Classic Era | Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. |
| Mental Dexterity | 2 | 3 | New in Forever | Increases your Attack Power by an amount equal to 100% of your Intellect. |
| Improved Ghost Wolf | 2 | 2 | Changed from Classic Era | Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors. |
| Improved Lightning Shield | 2 | 3 | Same as Classic Era | Increases the damage done by your Lightning Shield orbs by 15%. |
| Elemental Weapons | 3 | 3 | Changed from Classic Era | Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. |
| Shamanistic Focus | 3 | 1 | New in Forever | Reduces the mana cost of your Shock and Lightning Shield spells by 45%. |
| Anticipation | 3 | 3 | Changed from Classic Era | Increases your chance to dodge by an additional 6%. |
| Toughness | 4 | 5 | Changed from Classic Era | Increases your Stamina by 10%. |
| Flurry | 4 | 5 | Changed from Classic Era | Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike. |
| Stormstrike | 4 | 1 | Changed from Classic Era | Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec. |
| Spirit Weapons | 5 | 1 | Changed from Classic Era | Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active. |
| Mental Quickness | 5 | 2 | New in Forever | Increases your spell damage and healing by up to 30% of your Intellect. |
| Improved Stormstrike | 5 | 2 | New in Forever | When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry. |
| Maelstrom Weapon | 6 | 5 | New in Forever | When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec. |
| Rage of the Farseer | 7 | 1 | New in Forever | Increases your melee attack speed and spell casting speed by 30% for 25 sec. |
| Talent | Row | Ranks | Compared with Classic Era | Effect at full rank |
|---|---|---|---|---|
| Improved Healing Wave | 1 | 5 | Same as Classic Era | Reduces the casting time of your Healing Wave spell by 0.5 sec. |
| Totemic Focus | 1 | 5 | Changed from Classic Era | Reduces the Mana cost of your totems and any spells that summon or move them by 25%. |
| Mindfulness | 2 | 3 | New in Forever | Allows 50% of your Mana regeneration to continue while casting. |
| Natural Grace | 2 | 3 | Changed from Classic Era | Reduces the threat generated by your spells by 15%. |
| Tidal Focus | 2 | 5 | Changed from Classic Era | Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%. |
| Improved Reincarnation | 2 | 2 | Changed from Classic Era | Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%. |
| Ancestral Healing | 3 | 3 | Changed from Classic Era | Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. |
| Healing Focus | 3 | 3 | Changed from Classic Era | Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
| Water Shield | 3 | 1 | New in Forever | The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time. |
| Tidal Mastery | 4 | 5 | Changed from Classic Era | Increases the critical effect chance of your healing spells by 5%. |
| Restorative Totems | 4 | 5 | Changed from Classic Era | Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%. |
| Mana Tide Totem | 4 | 1 | Changed from Classic Era | Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards. |
| Healing Way | 5 | 3 | Changed from Classic Era | Increases the amount healed by your Healing Wave spell by 25%. |
| Nature's Swiftness | 5 | 1 | Same as Classic Era | When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. |
| Purification | 6 | 5 | Same as Classic Era | Increases the effectiveness of your healing spells by 10%. |
| Riptide | 7 | 1 | New in Forever | Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. |
