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Shaman talents

Beta build 1.60.1.69913, compared with Classic Era 1.15.9.69722

Build summary
Points left
51
Split
0/0/0
Shaman
No points spent
60

Level 60 has 51 talent points. Tooltip numbers are shown for level 60. 20 and 30 are the beta level caps, and 60 is the cap at launch.

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Elemental

0 points in Elemental

Select a talent to see what each rank does.

Enhancement

0 points in Enhancement

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Restoration

0 points in Restoration

Select a talent to see what each rank does.

Tap a talent to add a point. Press and hold to remove one, or use the buttons under the tree.

  • New in Forever
  • Changed from Classic Era
  • Can take a point
  • Full rank
  • Locked
  • 13 new and 29 changed in this class

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All Shaman talents

Every talent in the three trees, with its effect at full rank for level 60.

Elemental talents
TalentRowRanksCompared with Classic EraEffect at full rank
Convection15Changed from Classic EraReduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
Concussion15Changed from Classic EraIncreases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Elemental Warding23Changed from Classic EraReduces damage taken from Fire, Frost, and Nature effects by 10%.
Reverberation25Same as Classic EraReduces the cooldown of your Shock spells by 1 sec.
Call of Flame23Changed from Classic EraIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Elemental Devastation23Changed from Classic EraYour offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Elemental Focus31Same as Classic EraGives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Elemental Fury35Changed from Classic EraIncreases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Improved Fire Nova42Changed from Classic EraIncreases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
Eye of the Storm43Changed from Classic EraReduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Call of Thunder41New in ForeverIncreases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Elemental Reach52Changed from Classic EraIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
Lightning Overload53New in ForeverGives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Earthbound51New in ForeverYour Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental Alacrity63Changed from Classic EraReduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.
Lava Burst71New in ForeverYou hurl molten lava at the target, dealing 105 to 135 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Enhancement talents
TalentRowRanksCompared with Classic EraEffect at full rank
Earth's Grasp12Same as Classic EraIncreases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Thundering Strikes15Changed from Classic EraImproves your chance to get a critical strike with all spells and attacks by 5%.
Ancestral Knowledge15Changed from Classic EraIncreases your Intellect by 10%.
Guardian Totems22Same as Classic EraIncreases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Mental Dexterity23New in ForeverIncreases your Attack Power by an amount equal to 100% of your Intellect.
Improved Ghost Wolf22Changed from Classic EraReduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.
Improved Lightning Shield23Same as Classic EraIncreases the damage done by your Lightning Shield orbs by 15%.
Elemental Weapons33Changed from Classic EraIncreases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Shamanistic Focus31New in ForeverReduces the mana cost of your Shock and Lightning Shield spells by 45%.
Anticipation33Changed from Classic EraIncreases your chance to dodge by an additional 6%.
Toughness45Changed from Classic EraIncreases your Stamina by 10%.
Flurry45Changed from Classic EraIncreases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Stormstrike41Changed from Classic EraInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Spirit Weapons51Changed from Classic EraGives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Mental Quickness52New in ForeverIncreases your spell damage and healing by up to 30% of your Intellect.
Improved Stormstrike52New in ForeverWhen you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom Weapon65New in ForeverWhen you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer71New in ForeverIncreases your melee attack speed and spell casting speed by 30% for 25 sec.
Restoration talents
TalentRowRanksCompared with Classic EraEffect at full rank
Improved Healing Wave15Same as Classic EraReduces the casting time of your Healing Wave spell by 0.5 sec.
Totemic Focus15Changed from Classic EraReduces the Mana cost of your totems and any spells that summon or move them by 25%.
Mindfulness23New in ForeverAllows 50% of your Mana regeneration to continue while casting.
Natural Grace23Changed from Classic EraReduces the threat generated by your spells by 15%.
Tidal Focus25Changed from Classic EraReduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Improved Reincarnation22Changed from Classic EraReduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Ancestral Healing33Changed from Classic EraIncreases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Healing Focus33Changed from Classic EraGives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Water Shield31New in ForeverThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Tidal Mastery45Changed from Classic EraIncreases the critical effect chance of your healing spells by 5%.
Restorative Totems45Changed from Classic EraIncreases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Mana Tide Totem41Changed from Classic EraSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Healing Way53Changed from Classic EraIncreases the amount healed by your Healing Wave spell by 25%.
Nature's Swiftness51Same as Classic EraWhen activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Purification65Same as Classic EraIncreases the effectiveness of your healing spells by 10%.
Riptide71New in ForeverHeals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.