Paladín en WoW Forever
Resumen
Tanque · Sanador · Daño · Maná
Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
Compilación beta 1.60.1.69913, comparada con Classic Era 1.15.9.69722. Leída del cliente el 22 de septiembre de 2026.
- Razas jugables
- HumanDwarfUndead
Árboles de talentos
Holy
18 talentos: 9 nuevos, 6 cambiados
Protection
16 talentos: 6 nuevos, 8 cambiados
Retribution
18 talentos: 7 nuevos, 8 cambiados
Qué cambió respecto a Classic Era
Cada talento y cada habilidad de Paladín que la beta ha cambiado o añadido, con el texto de Classic Era al lado. Las cifras que se movieron aparecen marcadas dentro de la frase.
Todas las cifras de abajo corresponden al nivel 60.
Talentos
Improved Holy Strike
Holy, nivel 1 · 2 rangosNuevoReduces the cooldown of your Holy Strike ability by 1 sec.
Voice of Truth
Holy, nivel 3 · 1 rangoNuevoGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Reverence
Holy, nivel 3 · 3 rangosNuevoAllows 10% of your Mana regeneration to continue while casting.
Purifying Power
Holy, nivel 3 · 2 rangosNuevoReduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Infusion of Light
Holy, nivel 4 · 2 rangosNuevoYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Divine Precision
Holy, nivel 5 · 3 rangosNuevoImproves your chance to hit with Holy spells by 6%.
Holy Shock
Holy, nivel 5 · 1 rangoNuevoBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Consecrated Ground
Holy, nivel 5 · 2 rangosNuevoGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Light's Vigil
Holy, nivel 7 · 1 rangoNuevoApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Improved Seal of Fury
Protection, nivel 3 · 1 rangoNuevoWhen Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Shield Specialization
Protection, nivel 3 · 3 rangosNuevoIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every $proccooldown sec.
El cliente deja $proccooldown sin resolver aquí: la frase necesita las estadísticas del propio personaje.
Sacred Duty
Protection, nivel 3 · 2 rangosNuevoIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Swift Judgement
Protection, nivel 4 · 1 rangoNuevoFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Templar's Bulwark
Protection, nivel 5 · 1 rangoNuevoWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Iron Creed
Protection, nivel 6 · 5 rangosNuevoIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Holy Conduit
Retribution, nivel 2 · 2 rangosNuevoReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Sanctified Judgement
Retribution, nivel 3 · 3 rangosNuevoGives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Sacred Arbiter
Retribution, nivel 4 · 1 rangoNuevoIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
Crusade
Retribution, nivel 4 · 2 rangosNuevoIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
Champion of the Light
Retribution, nivel 6 · 3 rangosNuevoIncreases your spell damage and healing by up to 33% of your Intellect.
Instrument of Law
Retribution, nivel 6 · 2 rangosNuevoReduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Twist of Light
Retribution, nivel 7 · 1 rangoNuevoWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Habilidades
An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 32 to 35 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 486 to 515, or enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Final de la escalera de habilidades
Los últimos rangos que entrena esta clase, del nivel más alto al más bajo.
- Rango 3 a nivel 60
- Rango 7 a nivel 60
- Rango 6 a nivel 60
- Rango 5 a nivel 60
- Rango 7 a nivel 60
- Rango 6 a nivel 60
- Rango 3 a nivel 60
- Rango 1 a nivel 60
Conocido desde el principio
Holy Light
Heals a friendly target for 39 to 47.
Seal of Righteousness
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.24 to 4.32 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
