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Talentos de Paladín

Versión beta 1.60.1.69913, comparada con Classic Era 1.15.9.69722

Resumen de la build
Puntos restantes
51
Distribución
0/0/0
Paladín
Sin puntos repartidos
60

El nivel 60 tiene 51 puntos de talento. Las cifras de los tooltips corresponden al nivel 60. 20 y 30 son los límites de nivel de la beta, y 60 es el del lanzamiento.

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Holy

0 puntos en Holy

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Protection

0 puntos en Protection

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Retribution

0 puntos en Retribution

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  • Nuevo en Forever
  • Cambiado respecto a Classic Era
  • Admite un punto
  • Rango completo
  • Bloqueado
  • 22 nuevos y 22 cambiados en esta clase

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Todos los talentos de Paladín

Todos los talentos de los tres árboles, con su efecto a rango completo para el nivel 60.

Talentos de Holy
TalentoFilaRangosComparado con Classic EraEfecto a rango completo
Improved Holy Strike12Nuevo en ForeverReduces the cooldown of your Holy Strike ability by 2 sec.
Divine Strength15Igual que en Classic EraIncreases your Strength by 10%.
Divine Intellect15Igual que en Classic EraIncreases your total Intellect by 10%.
Healing Light23Cambiado respecto a Classic EraIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Spiritual Focus22Cambiado respecto a Classic EraGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Improved Seals23Cambiado respecto a Classic EraIncreases the damage done by your Seals and Judgements by 15%.
Unyielding Faith22Cambiado respecto a Classic EraReduces the duration of Fear and Disorient effects on you by 30%.
Voice of Truth31Nuevo en ForeverGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Reverence33Nuevo en ForeverAllows 30% of your Mana regeneration to continue while casting.
Purifying Power32Nuevo en ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of Light42Nuevo en ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
Illumination45Cambiado respecto a Classic EraAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Divine Favor41Igual que en Classic EraWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Divine Precision53Nuevo en ForeverImproves your chance to hit with Holy spells by 18%.
Holy Shock51Nuevo en ForeverBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Consecrated Ground52Nuevo en ForeverGives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Holy Power65Cambiado respecto a Classic EraIncreases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.
Light's Vigil71Nuevo en ForeverApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Talentos de Protection
TalentoFilaRangosComparado con Classic EraEfecto a rango completo
Toughness15Igual que en Classic EraIncreases your armor value from items by 10%.
Redoubt15Cambiado respecto a Classic EraDamaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
Precision23Cambiado respecto a Classic EraImproves your chance to hit by 3%.
Guardian's Favor22Cambiado respecto a Classic EraReduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Anticipation25Cambiado respecto a Classic EraIncreases your Defense Skill by 20.
Improved Seal of Fury31Nuevo en ForeverWhen Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Improved Righteous Fury33Cambiado respecto a Classic EraWhile Righteous Fury is active, all damage taken is reduced by 6%.
Shield Specialization33Nuevo en ForeverIncreases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every $proccooldown sec.
Sacred Duty32Nuevo en ForeverIncreases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift Judgement41Nuevo en ForeverFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
One-Handed Weapon Specialization43Cambiado respecto a Classic EraIncreases the damage you deal with one-handed melee weapons by 10%.
Improved Hammer of Justice43Igual que en Classic EraDecreases the cooldown of your Hammer of Justice spell by 15 sec.
Templar's Bulwark51Nuevo en ForeverWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Reckoning55Cambiado respecto a Classic EraGives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Iron Creed65Nuevo en ForeverIncreases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Holy Shield71Cambiado respecto a Classic EraIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Talentos de Retribution
TalentoFilaRangosComparado con Classic EraEfecto a rango completo
Deflection15Igual que en Classic EraIncreases your Parry chance by 5%.
Benediction15Cambiado respecto a Classic EraReduces the Mana cost of all instant cast spells and abilities by 10%.
Improved Judgement22Cambiado respecto a Classic EraDecreases the cooldown of your Judgement ability by 2 sec.
Holy Conduit22Nuevo en ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Conviction25Cambiado respecto a Classic EraImproves your chance to get a critical strike with melee attacks by 5%.
Vindication33Cambiado respecto a Classic EraGives your damaging melee attacks a chance to reduce the target's Attack Power by 201, and increase your Attack Power by 3% for 30 sec.
Sanctified Judgement33Nuevo en ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Seal of Command31Igual que en Classic EraGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 67.98 Holy damage, 136 to 148 if the target is stunned or incapacitated.
Pursuit of Justice32Cambiado respecto a Classic EraIncreases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Eye for an Eye42Cambiado respecto a Classic EraAll critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter41Nuevo en ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
Crusade42Nuevo en ForeverIncreases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.
Two-Handed Weapon Specialization53Cambiado respecto a Classic EraIncreases the damage you deal with two-handed melee weapons by 9%.
Vengeance53Cambiado respecto a Classic EraIncreases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times.
Repentance51Igual que en Classic EraPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Champion of the Light63Nuevo en ForeverIncreases your spell damage and healing by up to 100% of your Intellect.
Instrument of Law62Nuevo en ForeverReduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of Light71Nuevo en ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.