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Scope

Druid in WoW Forever

Overview

Tank · Healer · Damage · Mana

Druids live in a state of unparalleled union with nature. Tightly bound to the plant and animal kingdoms, they are natural shapeshifters, and so they know firsthand the abuse visited on their wild brethren. In consequence, despite their numbers, druids tend to be wary, reclusive, and difficult to spot. Few outsiders have plumbed the depths of their secrets.

Beta build 1.60.1.69913, compared against Classic Era 1.15.9.69722. Read from the client on September 22, 2026.

Playable races
Night ElfTaurenHigh Order SkyborneWindshaper Skyborne

Every race and its racial abilities

Talent trees

What changed from Classic Era

Every Druid talent and ability the beta altered or added, with the Classic Era wording beside it. Numbers that moved are marked inside the sentence.

Show

Every number below is quoted at level 60.

Talents

  • Genesis

    Balance, tier 1 · 5 ranksNew

    Increases the periodic damage and healing done by your spells and abilities by 1%.

  • Nature's Majesty

    Balance, tier 2 · 2 ranksNew

    Increases your critical strike chance with spells and melee attacks by 2%.

  • Nature's Splendor

    Balance, tier 3 · 1 rankNew

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Eclipse

    Balance, tier 5 · 3 ranksNew

    Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.

  • Feral Charge

    Feral Combat, tier 3 · 1 rankNew

    |CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.

  • Mangle

    Feral Combat, tier 4 · 1 rankNew

    Mangle the target for 100% normal damage plus 26.

  • Predatory Instincts

    Feral Combat, tier 5 · 2 ranksNew

    Increases the critical strike damage bonus of your melee abilities by 10%.

  • King of the Jungle

    Feral Combat, tier 5 · 3 ranksNew

    Tiger's Fury now instantly grants you 20 Energy.

  • Natural Reaction

    Feral Combat, tier 6 · 5 ranksNew

    Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.

  • Rend and Tear

    Feral Combat, tier 6 · 5 ranksNew

    Increases damage done by your melee abilities on Bleeding targets by 2%.

  • Berserk

    Feral Combat, tier 7 · 1 rankNew

    |CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

  • Gift of the Earthmother

    Restoration, tier 3 · 1 rankNew

    Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

  • Living Spirit

    Restoration, tier 5 · 3 ranksNew

    Increases your Spirit by 5%.

  • Wild Growth

    Restoration, tier 7 · 1 rankNew

    Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Abilities

  • Wild Growth

    Restoration · rank 2 at level 50New

    Heals the target and their party for 493 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Top of the ability ladder

The last ranks this class trains, highest level first.

Every Druid ability, rank by rank

Known from the start

  • Healing Touch

    Heals a friendly target for 37 to 51.

  • Wrath

    Causes 9 to 11 Nature damage to the target.