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Druid talents

Beta build 1.60.1.69913, compared with Classic Era 1.15.9.69722

Build summary
Points left
51
Split
0/0/0
Druid
No points spent
60

Level 60 has 51 talent points. Tooltip numbers are shown for level 60. 20 and 30 are the beta level caps, and 60 is the cap at launch.

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Balance

0 points in Balance

Select a talent to see what each rank does.

Feral Combat

0 points in Feral Combat

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Restoration

0 points in Restoration

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Tap a talent to add a point. Press and hold to remove one, or use the buttons under the tree.

  • New in Forever
  • Changed from Classic Era
  • Can take a point
  • Full rank
  • Locked
  • 14 new and 32 changed in this class

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All Druid talents

Every talent in the three trees, with its effect at full rank for level 60.

Balance talents
TalentRowRanksCompared with Classic EraEffect at full rank
Improved Wrath15Changed from Classic EraReduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Genesis15New in ForeverIncreases the periodic damage and healing done by your spells and abilities by 5%.
Moonglow23Changed from Classic EraReduces the Mana cost of your damaging spells by 25%.
Improved Moonfire22Changed from Classic EraIncreases the damage and critical strike chance of your Moonfire spell by 10%.
Nature's Majesty22New in ForeverIncreases your critical strike chance with spells and melee attacks by 4%.
Nature's Reach22Changed from Classic EraIncreases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Improved Entangling Roots33Changed from Classic EraIncreases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
Nature's Splendor31New in ForeverIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Insect Swarm41Changed from Classic EraThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Vengeance45Changed from Classic EraIncreases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Improved Starfire45Changed from Classic EraReduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Overgrowth52Changed from Classic EraIncreases the maximum number of targets you may have affected by Entangling Roots by 2.
Nature's Grace51Changed from Classic EraAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Eclipse53New in ForeverYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.
Moonfury65Changed from Classic EraIncreases the damage done by your Arcane and Nature spells by 10%.
Moonkin Form71Changed from Classic EraTransforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat talents
TalentRowRanksCompared with Classic EraEffect at full rank
Ferocity15Changed from Classic EraReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Heart of the Wild15Changed from Classic EraIncreases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Feral Swiftness22Changed from Classic EraIncreases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Feral Instinct23Changed from Classic EraIncreases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Brutal Impact22Changed from Classic EraIncreases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
Thick Hide23Changed from Classic EraWhile in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Savage Fury32Changed from Classic EraIncreases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Feral Charge31New in Forever|CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Sharpened Claws32Changed from Classic EraIncreases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Shredding Attacks43Changed from Classic EraReduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Mangle41New in ForeverMangle the target for 100% normal damage plus 26.
Predatory Strikes43Changed from Classic EraIncreases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Primal Fury42Changed from Classic EraGives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Predatory Instincts52New in ForeverIncreases the critical strike damage bonus of your melee abilities by 20%.
Leader of the Pack51Changed from Classic EraWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
King of the Jungle53New in ForeverTiger's Fury now instantly grants you 60 Energy.
Natural Reaction65New in ForeverIncreases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Rend and Tear65New in ForeverIncreases damage done by your melee abilities on Bleeding targets by 10%.
Berserk71New in Forever|CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Restoration talents
TalentRowRanksCompared with Classic EraEffect at full rank
Nature's Focus15Changed from Classic EraGives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Furor15Changed from Classic EraGives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
Naturalist25Changed from Classic EraReduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Subtlety23Changed from Classic EraReduces the threat generated by your Nature and Arcane spells by 30%.
Natural Shapeshifter23Same as Classic EraReduces the mana cost of all shapeshifting by 30%.
Reflection33Changed from Classic EraAllows 50% of your Mana regeneration to continue while casting.
Gift of Nature35Changed from Classic EraIncreases the effect of all your healing spells by 10%.
Gift of the Earthmother31New in ForeverReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Tranquil Spirit45Same as Classic EraReduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Improved Rejuvenation43Same as Classic EraIncreases the effect of your Rejuvenation spell by 15%.
Swiftmend41Changed from Classic EraInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Nature's Swiftness51Same as Classic EraWhen activated, your next Nature spell becomes an instant cast spell.
Living Spirit53New in ForeverIncreases your Spirit by 15%.
Improved Tranquility52Changed from Classic EraReduces threat caused by Tranquility by 100% and its cooldown by 60%.
Improved Regrowth65Same as Classic EraIncreases the critical effect chance of your Regrowth spell by 50%.
Wild Growth71New in ForeverHeals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.