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Prêtre dans WoW Forever

Aperçu

Soigneur · Dégâts · Mana

Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual's beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.

Build bêta 1.60.1.69913, comparé à Classic Era 1.15.9.69722. Lu dans le client le 22 septembre 2026.

Races jouables
HumanDwarfNight ElfUndeadGnomeTroll

Toutes les races et leurs traits raciaux

Arbres de talents

  • Discipline

    18 talents — 7 nouveaux, 10 modifiés

  • Holy

    17 talents — 3 nouveaux, 10 modifiés

  • Shadow

    18 talents — 4 nouveaux, 10 modifiés

Ce qui a changé par rapport à Classic Era

Chaque talent et chaque capacité du Prêtre que la bêta a modifié ou ajouté, avec la formulation de Classic Era à côté. Les nombres qui ont bougé sont signalés dans la phrase.

Afficher

Tous les nombres ci-dessous sont donnés au niveau 60.

Talents

  • Wand Specialization

    Discipline, palier 1 · 2 rangsModifié

    Increases your damage with Wands by avant 5, maintenant 13%.

  • Silent Resolve

    Discipline, palier 2 · 3 rangsModifié
    Dans Forever

    Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

    Dans Classic Era

    Reduces the threat generated by your spells by 4%.

  • Improved Power Word: Shield

    Discipline, palier 2 · 3 rangsModifié

    Increases the damage absorbed by your Power Word: Shield by avant 5, maintenant 7%.

  • Martyrdom

    Discipline, palier 2 · 2 rangsModifié
    Dans Forever

    Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

    Dans Classic Era

    Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.

  • Mental Agility

    Discipline, palier 3 · 3 rangsModifié
    Dans Forever

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

    Dans Classic Era

    Reduces the mana cost of your instant cast spells by 2%.

  • Meditation

    Discipline, palier 3 · 3 rangsModifié

    Allows avant 5, maintenant 17% of your Mana regeneration to continue while casting.

  • Improved Inner Fire

    Discipline, palier 4 · 3 rangsModifié
    Dans Forever

    Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

    Dans Classic Era

    Increases the Armor bonus of your Inner Fire spell by 10%.

  • Mental Strength

    Discipline, palier 4 · 5 rangsModifié
    Dans Forever

    Increases your total Intellect by 3%.

    Dans Classic Era

    Increases your maximum Mana by 2%.

  • Improved Mana Burn

    Discipline, palier 4 · 2 rangsModifié
    Dans Forever

    Reduces the casting time of your Mana Burn spell by 0.5 sec.

    Dans Classic Era

    Reduces the casting time of your Mana Burn spell by 0.25 secs.

  • Power Infusion

    Discipline, palier 7 · 1 rangModifié
    Dans Forever

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

    Dans Classic Era

    Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

  • Twilight Focus

    Holy, palier 1 · 3 rangsModifié
    Dans Forever

    Gives you a 23% chance to avoid interruption caused by damage while casting any spell.

    Dans Classic Era

    Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

  • Divine Fury

    Holy, palier 2 · 5 rangsModifié
    Dans Forever

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.

    Dans Classic Era

    Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

  • Holy Nova

    Holy, palier 3 · 1 rangModifié
    Dans Forever

    Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.

    Dans Classic Era

    Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.

  • Blessed Recovery

    Holy, palier 3 · 3 rangsModifié
    Dans Forever

    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

    Dans Classic Era

    After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

  • Inspiration

    Holy, palier 3 · 3 rangsModifié
    Dans Forever

    Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.

    Dans Classic Era

    Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.

  • Improved Healing

    Holy, palier 4 · 3 rangsModifié
    Dans Forever

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.

    Dans Classic Era

    Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

  • Searing Light

    Holy, palier 4 · 2 rangsModifié
    Dans Forever

    Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

    Dans Classic Era

    Increases the damage of your Smite and Holy Fire spells by 5%.

  • Spirit of Redemption

    Holy, palier 5 · 1 rangModifié

    Upon death, the priest becomes the Spirit of Redemption for avant 10, maintenant 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

  • Spiritual Guidance

    Holy, palier 5 · 5 rangsModifié
    Dans Forever

    Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

    Dans Classic Era

    Increases spell damage and healing by up to 5% of your total Spirit.

  • Spiritual Healing

    Holy, palier 6 · 3 rangsModifié
    Dans Forever

    Increases the amount healed by your spells by 3%.

    Dans Classic Era

    Increases the amount healed by your healing spells by 2%.

  • Shadow Focus

    Shadow, palier 1 · 5 rangsModifié
    Dans Forever

    Improves your chance to hit with Shadow spells by 1%.

    Dans Classic Era

    Reduces your target's chance to resist your Shadow spells by 2%.

  • Spirit Tap

    Shadow, palier 1 · 5 rangsModifié
    Dans Forever

    Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

    Dans Classic Era

    Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.

  • Shadow Affinity

    Shadow, palier 2 · 3 rangsModifié

    Reduces the threat generated by your Shadow spells by avant 8, maintenant 10%.

  • Shadow Reach

    Shadow, palier 2 · 2 rangsModifié
    Dans Forever

    Increases the range of your offensive Shadow spells by 10%.

    Dans Classic Era

    Increases the range of your Shadow damage spells by 6%.

  • Mind Flay

    Shadow, palier 3 · 1 rangModifié
    Dans Forever

    Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

    Dans Classic Era

    Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec.

  • Vampiric Embrace

    Shadow, palier 4 · 1 rangModifié
    Dans Forever

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.

    Dans Classic Era

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

  • Shadow Weaving

    Shadow, palier 4 · 3 rangsModifié
    Dans Forever

    Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

    Dans Classic Era

    Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.

  • Silence

    Shadow, palier 5 · 1 rangModifié
    Dans Forever

    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

    Dans Classic Era

    Silences the target, preventing them from casting spells for 5 sec.

  • Darkness

    Shadow, palier 6 · 5 rangsModifié
    Dans Forever

    Increases your Shadow damage done by 2%.

    Dans Classic Era

    Increases your Shadow spell damage by 2%.

  • Shadowform

    Shadow, palier 7 · 1 rangModifié
    Dans Forever

    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

    Dans Classic Era

    Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

Capacités

  • Lesser Heal

    Holy · rang 3 au niveau 10Modifié

    Heal your target for avant 135, maintenant 138 to avant 157, maintenant 160.

  • Power Word: Fortitude

    Discipline · rang 1 au niveau 1Modifié
    Dans Forever

    Power infuses the target, increasing their Stamina by 4 for 1 hour.

    Dans Classic Era

    Power infuses the target, increasing their Stamina by 3 for 30 min.

  • Smite

    Holy · rang 3 au niveau 14Modifié

    Smite an enemy for avant 54, maintenant 47 to avant 62, maintenant 53 Holy damage.

  • Shadow Word: Pain

    Shadow Magic · rang 2 au niveau 10Modifié

    A word of darkness that causes avant 66, maintenant 60 Shadow damage over 18 sec.

  • Power Word: Shield

    Discipline · rang 2 au niveau 12Modifié

    Draws on the soul of the party member to shield them, absorbing avant 88, maintenant 92 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  • Renew

    Holy · rang 2 au niveau 14Modifié

    Heals the target of avant 100, maintenant 75 damage over 15 sec.

  • Desperate Prayer

    Holy · rang 1 au niveau 10Modifié

    Instantly heals the caster for avant 134, maintenant 144 to avant 170, maintenant 183.

  • Hex of Weakness

    Shadow Magic · rang 1 au niveau 10Modifié
    Dans Forever

    Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min.

    Dans Classic Era

    Weakens the target enemy, reducing damage caused by 2 and reducing the effectiveness of any healing by 20%. Lasts 2 min.

  • Mind Blast

    Shadow Magic · rang 1 au niveau 10Modifié

    Blasts the target for avant 39, maintenant 40 to avant 43, maintenant 44 Shadow damage, but causes a high amount of threat.

  • Starshards

    Discipline · rang 1 au niveau 10Modifié

    Rains starshards down on the enemy target's head, causing avant 84, maintenant 162 Arcane damage over 6 sec.

  • Touch of Weakness

    Shadow Magic · rang 1 au niveau 10Modifié
    Dans Forever

    The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.

    Dans Classic Era

    The next melee attack against the caster will cause 8 Shadow damage and reduce the damage caused by the attacker by 2 for 2 min.

  • Heal

    Holy · rang 1 au niveau 16Modifié

    Heal your target for avant 295, maintenant 281 to avant 341, maintenant 325.

  • Devouring Plague

    Shadow Magic · rang 1 au niveau 20Modifié

    Afflicts the target with a disease that causes avant 152, maintenant 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

  • Elune's Grace

    Discipline · rang 1 au niveau 20Modifié
    Dans Forever

    Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

    Dans Classic Era

    Reduces ranged damage taken by 21 and increases chance to dodge by 10% for 15 sec.

  • Fear Ward

    Holy · rang 1 au niveau 20Modifié

    Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts avant 10, maintenant 3 min.

  • Flash Heal

    Holy · rang 1 au niveau 20Modifié

    Heals a friendly target for avant 193, maintenant 183 to avant 237, maintenant 224.

  • Holy Fire

    Holy · rang 1 au niveau 20Modifié

    Consumes the enemy in holy flames that cause avant 78, maintenant 56 to avant 98, maintenant 70 Holy damage and an additional avant 30, maintenant 20 Holy damage over 10 sec.

  • Holy Nova

    Holy · rang 2 au niveau 28Modifié
    Dans Forever

    Causes an explosion of holy light around the caster, causing 48 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 79 to 91. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

    Dans Classic Era

    Causes an explosion of holy light around the caster, causing 50 to 58 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 86 to 98. These effects cause no threat.

  • Shadowguard

    Shadow Magic · rang 1 au niveau 20Modifié

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for avant 20, maintenant 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

  • Mind Flay

    Shadow Magic · rang 2 au niveau 28Modifié
    Dans Forever

    Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%.

    Dans Classic Era

    Assault the target's mind with Shadow energy, causing 126 Shadow damage over 3 sec.

  • Divine Spirit

    Discipline · rang 1 au niveau 30Modifié
    Dans Forever

    Holy power infuses the target, increasing their Spirit by 17 for 1 hour.

    Dans Classic Era

    Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Prayer of Healing

    Holy · rang 1 au niveau 30Modifié
    Dans Forever

    A powerful prayer that heals the target and their party for 179 to 191. Party members must be within 40 yards of target.

    Dans Classic Era

    A powerful prayer heals party members within 30 yards for 301 to 321.

  • Levitate

    Discipline · rang 1 au niveau 34Modifié
    Dans Forever

    Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.

    Dans Classic Era

    Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.

  • Greater Heal

    Holy · rang 1 au niveau 40Modifié

    A slow casting spell that heals a single target for avant 899, maintenant 818 to avant 1013, maintenant 921.

  • Prayer of Fortitude

    Discipline · rang 1 au niveau 48Modifié
    Dans Forever

    Power infuses all party and raid members, increasing their Stamina by 56 for 1 hour.

    Dans Classic Era

    Power infuses the target's party, increasing their Stamina by 43 for 1 hour.

  • Prayer of Shadow Protection

    Shadow Magic · rang 1 au niveau 56Modifié
    Dans Forever

    Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.

    Dans Classic Era

    Power infuses the target's party, increasing their Shadow resistance by 60 for 20 min.

  • Prayer of Spirit

    Discipline · rang 1 au niveau 60Modifié
    Dans Forever

    Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.

    Dans Classic Era

    Power infuses the target's party, increasing their Spirit by 40 for 1 hour.

Haut de l’échelle des capacités

Les derniers rangs que cette classe apprend, du niveau le plus élevé au plus bas.

Toutes les capacités du Prêtre, rang par rang

Connu dès le départ

  • Lesser Heal

    Heal your target for 46 to 56.

  • Smite

    Smite an enemy for 13 to 17 Holy damage.

  • Prayer of Mending

    Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

  • Prayer of Mending

    Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.