Guerrier dans WoW Forever
Aperçu
Tank · Dégâts · Rage
Warriors train constantly and strive for perfection in armed combat. Though they come from all walks of life, they are united by their singular commitment to engage in glorious battle. Many warriors serve as mercenary soldiers, while others become adventurers and danger-seeking fortune hunters. A typical warrior is strong, tough, and exceptionally violent.
Build bêta 1.60.1.69913, comparé à Classic Era 1.15.9.69722. Lu dans le client le 22 septembre 2026.
- Races jouables
- HumanOrcDwarfNight ElfUndeadTaurenGnomeTrollHigh Order SkyborneWindshaper Skyborne
Arbres de talents
Arms
17 talents — 3 nouveaux, 9 modifiés
Fury
18 talents — 4 nouveaux, 13 modifiés
Protection
18 talents — 4 nouveaux, 12 modifiés
Ce qui a changé par rapport à Classic Era
Chaque talent et chaque capacité du Guerrier que la bêta a modifié ou ajouté, avec la formulation de Classic Era à côté. Les nombres qui ont bougé sont signalés dans la phrase.
Tous les nombres ci-dessous sont donnés au niveau 60.
Talents
Improved Heroic Strike
Arms, palier 1 · 3 rangsModifiéDans ForeverReduces the cost of your Heroic Strike ability by 1 Rage.
Dans Classic EraReduces the cost of your Heroic Strike ability by 1 rage point.
Improved Rend
Arms, palier 1 · 3 rangsModifiéDans ForeverIncreases the Bleed damage done by your Rend ability by 12%.
Dans Classic EraIncreases the bleed damage done by your Rend ability by 15%.
Improved Charge
Arms, palier 2 · 2 rangsModifiéDans ForeverIncreases the Rage generated by your Charge ability by 3.
Dans Classic EraIncreases the amount of rage generated by your Charge ability by 3.
Improved Tactical Mastery
Arms, palier 2 · 5 rangsModifiéDans ForeverTactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Dans Classic EraYou retain up to 5 of your rage points when you change stances.
Anger Management
Arms, palier 3 · 1 rangModifiéDans ForeverGenerates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Dans Classic EraIncreases the time required for your rage to decay while out of combat by 30%.
Deep Wounds
Arms, palier 3 · 3 rangsModifiéDans ForeverYour critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Dans Classic EraYour critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Two-Handed Weapon Specialization
Arms, palier 4 · 3 rangsModifiéDans ForeverIncreases the damage you deal with two-handed melee weapons by 1%.
Dans Classic EraRank 4: Increases the damage you deal with two-handed melee weapons by 4%.
Impale
Arms, palier 4 · 2 rangsModifiéDans ForeverIncreases the critical strike damage bonus of your abilities by 10%.
Dans Classic EraIncreases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
Improved Slam
Arms, palier 6 · 2 rangsModifiéDans ForeverReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Dans Classic EraDecreases the casting time of your Slam ability by 0.1 sec.
Booming Voice
Fury, palier 1 · 5 rangsModifiéDans ForeverIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
Dans Classic EraIncreases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.
Cruelty
Fury, palier 1 · 5 rangsModifiéDans ForeverImproves your chance to get a critical strike with melee attacks by 1%.
Dans Classic EraIncreases your chance to get a critical strike with melee weapons by 1%.
Unbridled Wrath
Fury, palier 2 · 5 rangsModifiéDans ForeverGives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Dans Classic EraGives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.
Improved Cleave
Fury, palier 3 · 3 rangsModifiéDans ForeverReduces the Rage cost of your Cleave ability by 1.
Dans Classic EraIncreases the bonus damage done by your Cleave ability by 40%.
Piercing Howl
Fury, palier 3 · 1 rangModifiéDans ForeverCauses all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
Dans Classic EraCauses all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
Blood Craze
Fury, palier 3 · 3 rangsModifiéDans ForeverRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Dans Classic EraRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
Dual Wield Specialization
Fury, palier 4 · 5 rangsModifiéDans ForeverIncreases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
Dans Classic EraIncreases the damage done by your offhand weapon by 5%.
Enrage
Fury, palier 4 · 5 rangsModifiéDans ForeverGives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
Dans Classic EraGives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Improved Execute
Fury, palier 4 · 2 rangsModifiéReduces the Rage cost of your Execute ability by .
Death Wish
Fury, palier 5 · 1 rangModifiéDans ForeverWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Dans Classic EraWhen activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
Improved Berserker Rage
Fury, palier 6 · 2 rangsModifiéDans ForeverYour Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Dans Classic EraThe Berserker Rage ability will generate 5 rage when used.
Flurry
Fury, palier 6 · 5 rangsModifiéDans ForeverIncreases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Dans Classic EraIncreases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Bloodthirst
Fury, palier 7 · 1 rangModifiéDans ForeverInstantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Dans Classic EraInstantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
Shield Specialization
Protection, palier 1 · 5 rangsModifiéDans ForeverIncreases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
Dans Classic EraIncreases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
Anticipation
Protection, palier 1 · 5 rangsModifiéDans ForeverIncreases your Defense Skill by 4.
Dans Classic EraIncreases your Defense skill by 2.
Improved Bloodrage
Protection, palier 2 · 2 rangsModifiéDans ForeverIncreases all the Rage generated by your Bloodrage ability by 25%.
Dans Classic EraIncreases the instant Rage generated by your Bloodrage ability by 2.
Improved Thunder Clap
Protection, palier 2 · 3 rangsModifiéDans ForeverReduces the Rage cost of your Thunder Clap ability by 2.
Dans Classic EraReduces the cost of your Thunder Clap ability by 1 rage point.
Last Stand
Protection, palier 3 · 1 rangModifiéDans ForeverWhen activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Dans Classic EraWhen activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Improved Revenge
Protection, palier 3 · 3 rangsModifiéDans ForeverIncreases damage dealt by your Revenge ability by 20%.
Dans Classic EraGives your Revenge ability a 15% chance to stun the target for 3 sec.
Improved Sunder Armor
Protection, palier 4 · 3 rangsModifiéDans ForeverReduces the Rage cost of your Sunder Armor ability by 1.
Dans Classic EraReduces the cost of your Sunder Armor ability by 1 rage point.
Improved Disarm
Protection, palier 4 · 3 rangsModifiéDans ForeverReduces the cooldown of your Disarm ability by 7 secs.
Dans Classic EraIncreases the duration of your Disarm ability by 1 secs.
Improved Shield Wall
Protection, palier 5 · 2 rangsModifiéDans ForeverReduces the cooldown of your Shield Wall ability by 5.5 min.
Dans Classic EraIncreases the effect duration of your Shield Wall ability by 3 secs.
Concussion Blow
Protection, palier 5 · 1 rangModifiéDans ForeverStuns the target for 5 sec.
Dans Classic EraStuns the opponent for 5 sec.
Bastion
Protection, palier 5 · 5 rangsModifiéDans ForeverIncreases all damage you deal by 2% while a shield is equipped.
Dans Classic EraIncreases the damage you deal with One-Handed Melee weapons by 2%.
Shield Slam
Protection, palier 7 · 1 rangModifiéDans ForeverSlam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Dans Classic EraSlam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Capacités
The warrior shouts, increasing the melee attack power of all party members within 20 yards by . Lasts min.
- Dans Forever
Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to $i targets.
Dans Classic EraBlasts nearby enemies increasing the time between their attacks by 10% for 10 sec and doing 10 damage to them. Will affect up to $i targets.
Le client laisse $i en suspens ici : la phrase a besoin des caractéristiques du personnage.
- Dans Forever
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Dans Classic EraA defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.
- Dans Forever
Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.
Dans Classic EraDecreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases threat generated by 30%.
Reduces the melee attack power of all enemies within 10 yards by for sec.
Instantly counterattack an enemy for to damage and a high amount of threat. Revenge must follow a block, dodge or parry.
- Dans Forever
Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Dans Classic EraIncreases chance to block by 75% for 5 sec, but will only block 1 attack.
- Dans Forever
A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
Dans Classic EraA sweeping attack that does your weapon damage plus 5 to the target and his nearest ally.
Slams the opponent, causing weapon damage plus 16.
- Dans Forever
Instantly attack the target causing ${1+$AP*$m3/100} damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Dans Classic EraInstantly attack the target causing ${1+$AP*$m3/100} damage and healing you for 30% of your maximum health. Only useable within 20 sec after you kill an enemy that yields experience or honor.
Le client laisse ${1+$AP*$m3/100} en suspens ici : la phrase a besoin des caractéristiques du personnage.
- Dans Forever
Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
Dans Classic EraForces all nearby enemies to focus attacks on you for 6 sec.
- Dans Forever
Reduces the damage taken from all attacks by 60% for 12 sec.
Dans Classic EraReduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.
- Dans Forever
An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
Dans Classic EraAn aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%.
- Dans Forever
Increases crit chance by 3%. Increases all damage taken by 10%.
Dans Classic EraIncreases crit chance by 3%. Increases all damage taken by 10%. Decreases threat generated by 20%.
- Dans Forever
Instantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.
Dans Classic EraInstantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 13 health. This effect lasts 8 sec.
- Dans Forever
Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Dans Classic EraSlam the target with your shield, causing 264 to 276 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
- Dans Forever
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Dans Classic EraThe warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Haut de l’échelle des capacités
Les derniers rangs que cette classe apprend, du niveau le plus élevé au plus bas.
- Rang 7 au niveau 60
- Rang 4 au niveau 60
- Rang 5 au niveau 60
- Rang 9 au niveau 60
- Rang 4 au niveau 60
- Rang 4 au niveau 60
- Rang 7 au niveau 60
- Rang 6 au niveau 60
Connu dès le départ
Battle Stance
A balanced combat stance.
Heroic Strike
A strong attack that increases melee damage by 11 and causes a high amount of threat.
