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Trade Goods

Trade goods feed every crafting profession: cloth for tailoring, hides for leatherworking, ore for blacksmithing and engineering, herbs for alchemy and inscription, and gems for jewelcrafting. Their auction-house volume is among the highest in the game.

Items in Trade Goods

917 items

Showing 551–600 of 917 items

Subclass
Misty Pigment uncommon qualityOther86Other
Mithril Bar common qualityMetal & Stone40Metal & Stone
Mithril Casing common qualityParts43Parts
Mithril Filigree common qualityJewelcrafting40Jewelcrafting
Mithril Frag Bomb common qualityExplosives43Explosives
Mithril Ore common qualityMetal & Stone40Metal & Stone
Mithril Tube common qualityParts39Parts
Mogu Pumpkin common qualityCooking85Cooking
Mogu Statue Piece uncommon qualityOther85Other
MOLL-E rare qualityDevices80Devices
Monstrous Claw common qualityCooking81Cooking
Mooncloth common qualityCloth55Cloth
Moonglow Cuttlefish common qualityCooking70Cooking
Moonglow Ink common qualityParts1Parts
Moongraze Stag Tenderloin common qualityCooking1Cooking
Moonshroud rare qualityCloth80Cloth
Mostly Digested Fish poor qualityCooking35Cooking
Mote of Air common qualityElemental65Elemental
Mote of Earth common qualityElemental65Elemental
Mote of Fire common qualityElemental65Elemental
Mote of Life common qualityElemental65Elemental
Mote of Mana common qualityElemental65Elemental
Mote of Shadow common qualityElemental65Elemental
Mote of Water common qualityElemental65Elemental
Mountain Silversage common qualityHerb56Herb
Mountain Trout common qualityCooking81Cooking
Murglesnout common qualityCooking81Cooking
Murloc Eye poor qualityCooking11Cooking
Murloc Fin common qualityCooking16Cooking
Mushan Ribs common qualityCooking85Cooking
Musselback Sculpin common qualityCooking70Cooking
Mysterious Essence uncommon qualityEnchanting87Enchanting
Mysterious Fortune Card common qualityOther85Other
Mystery Meat common qualityCooking30Cooking
Naga Scale common qualityOther25Other
Needle Mushrooms common qualityCooking85Cooking
Nerubian Chitin common qualityLeather70Leather
Nerubian Obelisk uncommon qualityOther70Other
Netherbloom common qualityHerb70Herb
Nether Dragonscales common qualityLeather60Leather
Nether Pigment common qualityOther60Other
Nether Vortex epic qualityMaterials75Materials
Netherweave Cloth common qualityCloth60Cloth
Netherweb Spider Silk common qualityCloth60Cloth
Nettlefish common qualityCooking70Cooking
Nexus Crystal epic qualityEnchanting60Enchanting
Nightmare Seed common qualityHerb70Herb
Nightmare Vine common qualityHerb70Herb
Northern Egg common qualityCooking70Cooking
Northern Spices common qualityOther80Other

About Trade Goods

Materials are the clearest patch-cycle market in the game. A new patch sends old-content materials cheap and new-content materials expensive, and the shift shows in the price history weeks before it is obvious in the game itself.

Where each material's supply comes from, and why realms differ, 2 paragraphs

Each subclass has its own supply line. Cloth follows leveling traffic through humanoid zones; enchanting materials come from disenchanting unwanted gear, so their supply rises when gear prices fall; and elemental materials such as motes and primals gate so many classic-era recipes that primal trading was effectively TBC's spot market.

Commodity prices also diverge between realms more than gear prices do: the same ore can be plentiful on one server and scarce on another. Retail narrows that gap for true commodities, which trade in one region-wide pool, while the classic editions still price every stack realm by realm.

Where these prices come from

  • Mists of Pandaria Classic: TSM, daily