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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,692 items

Showing 2,451–2,500 of 3,692 items

Subclass
Radiant Belt uncommon qualityMail52Mail
Radiant Boots uncommon qualityMail58Mail
Radiant Breastplate uncommon qualityMail54Mail
Radiant Circlet uncommon qualityMail59Mail
Radiant Gloves uncommon qualityMail57Mail
Rageclaw Belt uncommon qualityLeather46Leather
Rageclaw Boots uncommon qualityLeather48Leather
Rageclaw Bracers uncommon qualityLeather46Leather
Rageclaw Chestguard uncommon qualityLeather51Leather
Rageclaw Cloak uncommon qualityCloth45Cloth
Rageclaw Gloves uncommon qualityLeather48Leather
Rageclaw Helm uncommon qualityLeather50Leather
Rageclaw Leggings uncommon qualityLeather49Leather
Rageclaw Shoulder Pads uncommon qualityLeather48Leather
Ragged Cloak poor qualityCloth3Cloth
Ragged Leather Belt poor qualityLeather5Leather
Ragged Leather Boots poor qualityLeather3Leather
Ragged Leather Bracers poor qualityLeather4Leather
Ragged Leather Gloves poor qualityLeather4Leather
Ragged Leather Pants poor qualityLeather2Leather
Ragged Leather Vest poor qualityLeather5Leather
Raider's Belt uncommon qualityMail18Mail
Raider's Boots uncommon qualityMail19Mail
Raider's Bracers uncommon qualityMail17Mail
Raider's Chestpiece uncommon qualityMail20Mail
Raider's Cloak uncommon qualityCloth16Cloth
Raider's Gauntlets uncommon qualityMail19Mail
Raider's Legguards uncommon qualityMail19Mail
Raider's Shield uncommon qualityShield19Shield
Raider's Shoulderpads common qualityMail21Mail
Raincaller Boots uncommon qualityCloth29Cloth
Raincaller Cap uncommon qualityCloth32Cloth
Raincaller Cloak uncommon qualityCloth27Cloth
Raincaller Cord uncommon qualityCloth28Cloth
Raincaller Cuffs uncommon qualityCloth28Cloth
Raincaller Mantle uncommon qualityCloth29Cloth
Raincaller Mitts uncommon qualityCloth30Cloth
Raincaller Pants uncommon qualityCloth31Cloth
Raincaller Robes uncommon qualityCloth31Cloth
Raincaller Scepter uncommon qualityMiscellaneous31Miscellaneous
Raincaller Vest uncommon qualityCloth31Cloth
Ranger Boots uncommon qualityLeather42Leather
Ranger Cloak uncommon qualityCloth40Cloth
Ranger Cord uncommon qualityLeather41Leather
Ranger Gloves uncommon qualityLeather41Leather
Ranger Helm uncommon qualityLeather42Leather
Ranger Leggings uncommon qualityLeather43Leather
Ranger Shoulders uncommon qualityLeather42Leather
Ranger Tunic uncommon qualityLeather45Leather
Ranger Wristguards uncommon qualityLeather41Leather

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: TSM, about twice a day