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Armor

Armor protects every character from the moment they leave the starting zone. The auction house carries cloth, leather, mail, and plate gear across every level bracket, plus shields, rings, trinkets, cloaks, and the rest of the accessory slots.

Items in Armor

3,693 items

Showing 2,951–3,000 of 3,693 items

Subclass
Simple Bands common qualityCloth12Cloth
Simple Black Dress common qualityMiscellaneous47Miscellaneous
Simple Blouse uncommon qualityCloth15Cloth
Simple Branch uncommon qualityMiscellaneous15Miscellaneous
Simple Britches uncommon qualityCloth14Cloth
Simple Buckler poor qualityShield16Shield
Simple Cape common qualityCloth11Cloth
Simple Cord common qualityCloth12Cloth
Simple Dress common qualityMiscellaneous10Miscellaneous
Simple Gloves common qualityCloth13Cloth
Simple Kilt common qualityCloth15Cloth
Simple Linen Boots common qualityCloth9Cloth
Simple Linen Pants common qualityCloth7Cloth
Simple Robe uncommon qualityCloth15Cloth
Simple Shoes common qualityCloth12Cloth
Simple Wildflowers common qualityMiscellaneous10Miscellaneous
Six Demon Bag rare qualityMiscellaneous51Miscellaneous
Skeletal Gauntlets uncommon qualityMail17Mail
Skeletal Shoulders rare qualityMail43Mail
Skibi's Pendant rare qualityMiscellaneous49Miscellaneous
Skullance Shield rare qualityShield38Shield
Skullflame Shield epic qualityShield59Shield
Skullplate Bracers rare qualityItem ID #223537Plate42Plate
Skullplate Bracers rare qualityItem ID #9432Plate42Plate
Skullsplitter Helm uncommon qualityMail43Mail
Slarkskin uncommon qualityMail15Mail
Slayer's Cape uncommon qualityCloth27Cloth
Slayer's Cuffs uncommon qualityMail28Mail
Slayer's Gloves uncommon qualityMail29Mail
Slayer's Pants uncommon qualityMail32Mail
Slayer's Sash uncommon qualityMail28Mail
Slayer's Shield uncommon qualityShield32Shield
Slayer's Shoulder Pads uncommon qualityMail31Mail
Slayer's Skullcap uncommon qualityMail33Mail
Slayer's Slippers uncommon qualityMail29Mail
Slayer's Surcoat uncommon qualityMail33Mail
Sleek Feathered Tunic uncommon qualityLeather10Leather
Small Round Shield poor qualityShield22Shield
Small Targe common qualityShield8Shield
Smoldering Boots uncommon qualityCloth23Cloth
Smoldering Gloves uncommon qualityCloth24Cloth
Smoldering Pants uncommon qualityCloth26Cloth
Smoldering Robe uncommon qualityCloth26Cloth
Smooth Leather Belt poor qualityLeather55Leather
Smooth Leather Bracers poor qualityLeather59Leather
Smooth Leather Helmet poor qualityLeather57Leather
Smooth Leather Pants poor qualityLeather53Leather
Smooth Leather Shoulderpads poor qualityLeather52Leather
Snowy Robe common qualityCloth8Cloth
Soft-soled Linen Boots uncommon qualityCloth16Cloth

About Armor

The four armor weights are four separate economies. Cloth is the deepest shelf in the game, because every humanoid boss drops it and three classes wear it, so its price floors are easy to read. Plate splits internally: tanking pieces with defensive stats price above same-level damage plate, because tank demand is steadier.

Who buys each armor type, and how crafted and dropped pieces price, 3 paragraphs

Each weight sells to its own classes: leather to rogues, druids, monks, and demon hunters; mail to hunters, shamans, and evokers; plate to warriors, paladins, and death knights. Shields pair tank-only demand with low supply, and the miscellaneous subclass (rings, trinkets, cloaks, and off-hand pieces) sells to every class, which makes it the most contested accessory market on a realm.

Cosmetic armor adds a fifth lane. Appearance-driven pieces price on their look rather than their stats, so a low-level green with a rare model can outprice current gear.

Crafted and dropped armor move differently. New crafted gear spikes when a patch lands and its recipe is still rare, bind-on-equip greens settle into a low-volatility floor, and rare drops move with the popularity of the dungeon that drops them.

Where these prices come from

  • Season of Discovery: TSM, about twice a day