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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

Browse Consumables subcategories

1 subcategory

Items in Consumables

469 items

Showing 151–200 of 469 items

Subclass
Freshly Baked Bread common qualityConsumable15Consumable
Frog Leg Stew common qualityConsumable35Consumable
Frost Oil common qualityConsumable40Consumable
Frost Protection Potion common qualityConsumable38Consumable
Giant Clam Scorcho common qualityConsumable35Consumable
Gift of Arthas common qualityConsumable48Consumable
Glade Crown common qualityConsumable1Consumable
Glade Flower common qualityConsumable1Consumable
Glowing Chitin Armor Kit rare qualityConsumable60Consumable
Goblin Deviled Clams common qualityConsumable25Consumable
Goldenbark Apple common qualityConsumable35Consumable
Gooey Spider Cake common qualityConsumable25Consumable
Gordok Ogre Suit uncommon qualityConsumable55Consumable
Goretusk Liver Pie common qualityConsumable15Consumable
Graccu's Homemade Meat Pie common qualityConsumable35Consumable
Grand Lobster Banquet uncommon qualityConsumable65Consumable
Greater Arcane Elixir common qualityConsumable57Consumable
Greater Arcane Protection Potion common qualityConsumable58Consumable
Greater Dreamless Sleep Potion common qualityConsumable60Consumable
Greater Fire Protection Potion common qualityConsumable58Consumable
Greater Frost Protection Potion common qualityConsumable58Consumable
Greater Healing Potion common qualityConsumable31Consumable
Greater Holy Protection Potion common qualityConsumable58Consumable
Greater Mana Potion common qualityConsumable41Consumable
Greater Nature Protection Potion common qualityConsumable58Consumable
Greater Shadow Protection Potion common qualityConsumable58Consumable
Greater Stoneshield Potion common qualityConsumable56Consumable
Great Rage Potion common qualityConsumable35Consumable
Green Firework common qualityConsumable20Consumable
Green Ribboned Wrapping Paper common qualityConsumable5Consumable
Green Tea Leaf common qualityConsumable14Consumable
Grilled King Crawler Legs common qualityConsumable45Consumable
Grilled Squid common qualityConsumable45Consumable
Grim Guzzler Boar common qualityConsumable55Consumable
Handbook of Occult Poison II rare qualityConsumable60Consumable
Happy Fun Rock common qualityConsumable1Consumable
Haunch of Meat common qualityConsumable15Consumable
Healing Herb common qualityConsumable5Consumable
Healing Potion common qualityConsumable22Consumable
Heavy Armor Kit common qualityConsumable30Consumable
Heavy Crocolisk Stew common qualityConsumable30Consumable
Heavy Kodo Stew common qualityConsumable40Consumable
Heavy Leather Ball common qualityConsumable1Consumable
Heavy Linen Bandage common qualityConsumable1Consumable
Heavy Mageweave Bandage common qualityConsumable1Consumable
Heavy Runecloth Bandage common qualityConsumable58Consumable
Heavy Silk Bandage common qualityConsumable1Consumable
Heavy Wool Bandage common qualityConsumable1Consumable
Herb Baked Egg common qualityConsumable7Consumable
Holiday Cheesewheel common qualityConsumable15Consumable

About Consumables

Consumable prices follow the weekly raid reset more closely than any other class. Demand gathers before reset day, so the same flask can trade at visibly different prices on different days of one week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy all year.

What the classic editions add, and how often each edition updates, 2 paragraphs

The classic editions add their own staples. Protection potions spike before the raids that demand them, bandages still sell because first aid heals on its own cooldown, and Season of Discovery layers fresh raid demand onto original-game supply, which keeps its buff economy busier than the edition's size suggests.

How closely a price history follows that cycle depends on the edition. Retail and TBC Classic update hourly, fast enough to show a raid evening while it happens; Season of Discovery updates about twice a day and MoP Classic daily, so their consumable prices read as trend lines rather than tickers.

Where these prices come from

  • Season of Discovery: TSM, about twice a day