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Consumables

Consumables move volume. Flasks, potions, food, bandages, scrolls, and the rest of the buff economy clear and replenish on the auction house faster than almost any other category, which makes them a useful barometer for overall realm activity.

466 items in the Consumables category are currently auctionable in Season of Discovery.

Prices refresh about twice a day from TradeSkillMaster (TSM), so a brand-new listing can take half a day to appear.

Season of Discovery runes and vanilla-era consumable demand give this edition a buff economy with no direct Retail equivalent.

The consumables catalog includes everything Blizzard files under the consumable item class: combat potions and flasks, healing potions and bandages, food and drink, augment runes, buff scrolls, throwables, and the reagent-style consumables classes burn during raid nights. Each entry shows the item level, required level, quality tier, and the consumable's primary use category through its subclass.

Consumable pricing is where the weekly raid-reset cycle is most visible in the data. Demand concentrates around reset day, and the price chart shows the resulting sawtooth clearly — the same flask can trade at visibly different prices on different days of the same week. Potions and flasks ride that cycle hardest; food and drink smooth it out because leveling players buy year-round; bandages are largely a classic-edition market, where first aid still competes with potions on a separate cooldown. The classic editions add their own staples on top — vanilla-era protection potions spike before the raids that demand them, and Season of Discovery layers fresh raid-cycle demand onto original-game supply lines, which keeps its buff economy busier than the edition's size suggests.

Because consumables trade continuously, feed freshness matters more here than anywhere else. Retail snapshots land hourly from the Blizzard auction-house API, and TBC Classic matches that hourly pace through TradeSkillMaster — fast enough that the chart reflects a raid evening while it is still happening. Season of Discovery updates about twice a day and MoP Classic daily, so their consumable charts read as trend lines rather than tickers.

Showing 151–200 of 466 items

Subclass
Frog Leg Stew35Consumable
Frost Oil40Consumable
Frost Protection Potion38Consumable
Giant Clam Scorcho35Consumable
Gift of Arthas48Consumable
Glade Crown1Consumable
Glade Flower1Consumable
Glowing Chitin Armor Kit60Consumable
Goblin Deviled Clams25Consumable
Goldenbark Apple35Consumable
Gooey Spider Cake25Consumable
Gordok Ogre Suit55Consumable
Goretusk Liver Pie15Consumable
Graccu's Homemade Meat Pie35Consumable
Grand Lobster Banquet65Consumable
Great Rage Potion35Consumable
Greater Arcane Elixir57Consumable
Greater Arcane Protection Potion58Consumable
Greater Dreamless Sleep Potion60Consumable
Greater Fire Protection Potion58Consumable
Greater Frost Protection Potion58Consumable
Greater Healing Potion31Consumable
Greater Holy Protection Potion58Consumable
Greater Mana Potion41Consumable
Greater Nature Protection Potion58Consumable
Greater Shadow Protection Potion58Consumable
Greater Stoneshield Potion56Consumable
Green Firework20Consumable
Green Ribboned Wrapping Paper5Consumable
Green Tea Leaf14Consumable
Grilled King Crawler Legs45Consumable
Grilled Squid45Consumable
Grim Guzzler Boar55Consumable
Handbook of Occult Poison II60Consumable
Happy Fun Rock1Consumable
Haunch of Meat15Consumable
Healing Herb5Consumable
Healing Potion22Consumable
Heavy Armor Kit30Consumable
Heavy Crocolisk Stew30Consumable
Heavy Kodo Stew40Consumable
Heavy Leather Ball1Consumable
Heavy Linen Bandage1Consumable
Heavy Mageweave Bandage1Consumable
Heavy Runecloth Bandage58Consumable
Heavy Silk Bandage1Consumable
Heavy Wool Bandage1Consumable
Herb Baked Egg7Consumable
Holiday Cheesewheel15Consumable
Holiday Spirits5Consumable